Player Matchup

Thor
Thor
Casmus-
Thor
Level 155
God Stats
163W - 174L
1,538 SR
Queue Stats
750W - 796L
1,464 Elo+
Party 1
Loki
Loki
REX_MKX
Loki
Level 158
God Stats
49W - 29L
1,643 SR
Queue Stats
331W - 361L
1,461 Elo+
Party 1
Cerberus
Cerberus
bull_dog_man2195
Cerberus
Level 133
God Stats
1W - 0L
1,192 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
cyanJesus
Vulcan
Level 158
God Stats
12W - 3L
1,812 SR
Queue Stats
34W - 20L
1,593 Elo+
Solo
Shiva
Shiva
xUPP3R_M00Nx
Shiva
Level 88
God Stats
35W - 20L
1,592 SR
Queue Stats
975W - 1,066L
1,479 Elo+
Solo
Team Averages
Level 138
1,555 SR
1,499 Elo+

VS

Team Averages
Level 82
1,486 SR
1,384 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlphonzTG
Zhong Kui
Level 100
God Stats
43W - 35L
1,563 SR
Queue Stats
399W - 370L
1,526 Elo+
Solo
Discordia
Discordia
ChillLofi063
Discordia
Level 122
God Stats
33W - 48L
1,471 SR
Queue Stats
463W - 505L
1,518 Elo+
Solo
Amaterasu
Amaterasu
Paloma-VII
Amaterasu
Level 39
God Stats
2W - 1L
1,394 SR
Queue Stats
6W - 9L
1,213 Elo+
Party 2
Ne Zha
Ne Zha
RexMayem394
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Casmus-
Thor
10
3 / 1 / 1
6,236
1,247
3,710
5,210
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
REX_MKX
Loki
11
2 / 0 / 5
6,251
1,250
5,265
3,180
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 1 / 5
5,814
1,163
2,146
4,477
2,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
cyanJesus
Vulcan
11
2 / 0 / 3
6,457
1,291
4,651
1,815
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 5
5,511
1,102
2,316
3,130
2,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Team 1 Tickets

406

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,400
1,080
2,581
4,467
1,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
AlphonzTG
Zhong Kui
10
0 / 2 / 2
5,478
1,096
5,757
6,454
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
ChillLofi063
Discordia
10
1 / 2 / 1
5,755
1,151
4,582
3,359
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Paloma-VII
Amaterasu
9
0 / 2 / 1
5,338
1,068
151
2,436
1,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
9
1 / 0 / 0
5,312
1,062
1,181
2,715
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
8
Kills
2
2
Deaths
8
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
L
Zhong Kui
AlphonzTG
Zhong Kui
0
2
2
0.5
W
Thor
Casmus-
Thor
3
1
1
3.5
L
Discordia
ChillLofi063
Discordia
1
2
1
0.75
L
Amaterasu
Paloma-VII
Amaterasu
0
2
1
0.25
W
Loki
REX_MKX
Loki
2
0
5
4.5
L
Ne Zha
1
0
0
1
W
1
1
5
3.5
W
Vulcan
cyanJesus
Vulcan
2
0
3
3.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,088
Damage
14,252
17,812
Taken
19,431
8,037
Mitigated
11,483
3,241
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,581
533
66
446
4,467
1,338
0
1,620
2,810
0
14,378
L
Zhong Kui
AlphonzTG
Zhong Kui
5,757
1,155
0
529
6,454
7,283
0
3,002
3,343
16,003
901
W
Thor
Casmus-
Thor
3,710
531
0
80
5,210
1,437
0
3,025
1,924
0
10,253
L
Discordia
ChillLofi063
Discordia
4,582
87
0
0
3,359
966
0
425
2,934
15,084
0
L
Amaterasu
Paloma-VII
Amaterasu
151
87
0
340
2,436
1,178
0
533
1,838
0
721
W
Loki
REX_MKX
Loki
5,265
1,087
0
0
3,180
965
0
1,460
1,683
0
13,887
L
Ne Zha
1,181
175
0
59
2,715
718
0
1,028
1,654
0
1,792
W
2,146
162
0
1,279
4,477
2,847
0
2,550
1,832
10,368
871
W
Vulcan
cyanJesus
Vulcan
4,651
63
0
500
1,815
526
0
1,295
449
17,850
538
W
2,316
110
400
982
3,130
2,262
0
1,432
1,658
0
7,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
27,283
110
Minions Killed
83
7
Camps Cleared
2
490,218
Distance Traveled
405,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,400
1,080
24
5
2
93,490
0
L
Zhong Kui
5,478
1,096
37
7
0
86,334
0
W
Thor
6,236
1,247
12
2
3
86,906
0
L
Discordia
5,755
1,151
20
4
0
98,260
0
L
Amaterasu
5,338
1,068
1
0
0
41,303
0
W
Loki
6,251
1,250
8
2
0
104,633
0
L
Ne Zha
5,312
1,062
1
0
0
86,185
0
W
Cerberus
5,814
1,163
40
8
1
87,766
0
W
Vulcan
6,457
1,291
39
8
1
110,257
0
W
Shiva
5,511
1,102
11
2
2
100,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role