Player Matchup

Zhong Kui
Zhong Kui
AreJayy
Zhong Kui
Level 132
God Stats
1W - 2L
1,566 SR
Queue Stats
144W - 107L
1,597 Elo+
Party 1
Janus
Janus
CeeVee
Janus
Level 141
God Stats
0W - 3L
1,243 SR
Queue Stats
6W - 7L
1,549 Elo+
Party 1
Artio
Artio
PRlVATYR
Artio
Level 149
God Stats
9W - 8L
1,528 SR
Queue Stats
285W - 237L
1,555 Elo+
Solo
Guan Yu
Guan Yu
StocktonSlap
Guan Yu
Level 153
God Stats
4W - 5L
1,643 SR
Queue Stats
274W - 219L
1,570 Elo+
Party 1
Arachne
Arachne
thebestbeast95
Arachne
Level 156
God Stats
0W - 5L
1,163 SR
Queue Stats
256W - 242L
1,535 Elo+
Solo
Team Averages
Level 146
1,429 SR
1,561 Elo+

VS

Team Averages
Level 127
1,417 SR
1,533 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Befcakz
Poseidon
Level 129
God Stats
4W - 2L
1,552 SR
Queue Stats
78W - 74L
1,529 Elo+
Party 2
Eset
Eset
DrunkFool
Eset
Level 179
God Stats
1W - 3L
1,215 SR
Queue Stats
256W - 250L
1,551 Elo+
Solo
Ymir
Ymir
listermoster
Ymir
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 8L
1,553 Elo+
Party 2
Thanatos
Thanatos
matteolayo1
Thanatos
Level 159
God Stats
2W - 4L
1,518 SR
Queue Stats
96W - 80L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AreJayy
Zhong Kui
12
1 / 2 / 0
6,309
574
5,881
6,672
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
CeeVee
Janus
11
1 / 3 / 0
5,924
539
2,397
6,077
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
PRlVATYR
Artio
9
0 / 3 / 1
5,418
493
3,406
13,295
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Guan Yu
StocktonSlap
Guan Yu
9
0 / 3 / 2
5,541
504
3,428
10,908
5,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
5,570
506
2,690
8,623
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 2
7,016
638
10,057
7,525
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Befcakz
Poseidon
14
2 / 0 / 2
7,312
665
4,523
4,690
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
13
5 / 1 / 1
7,489
681
10,280
5,720
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 3
5,906
537
2,051
9,684
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
matteolayo1
Thanatos
12
5 / 0 / 2
6,771
616
5,107
6,374
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
14
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Zhong Kui
AreJayy
Zhong Kui
1
2
0
0.5
W
Poseidon
Befcakz
Poseidon
2
0
2
3
L
Janus
CeeVee
Janus
1
3
0
0.33
W
Eset
5
1
1
5.5
L
Artio
PRlVATYR
Artio
0
3
1
0.17
L
Guan Yu
StocktonSlap
Guan Yu
0
3
2
0.33
W
0
1
3
1.5
W
Thanatos
matteolayo1
Thanatos
5
0
2
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
32,018
45,575
Taken
33,993
22,247
Mitigated
12,375
16,452
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,057
5,281
0
2,901
7,525
2,006
59
2,892
4,119
0
53,916
L
Zhong Kui
AreJayy
Zhong Kui
5,881
2,289
0
2,898
6,672
4,579
0
4,010
2,662
44,277
11,923
W
Poseidon
Befcakz
Poseidon
4,523
1,085
0
1,034
4,690
1,338
0
2,052
2,638
58,261
1,783
L
Janus
CeeVee
Janus
2,397
95
0
1,446
6,077
1,378
0
4,762
1,315
40,373
0
W
Eset
10,280
892
0
2,167
5,720
1,816
0
959
4,761
56,795
639
L
Artio
PRlVATYR
Artio
3,406
274
0
3,795
13,295
8,307
0
0
13,295
28,475
0
L
Guan Yu
StocktonSlap
Guan Yu
3,428
527
1,404
4,791
10,908
5,202
0
5,565
5,343
0
18,391
W
2,051
674
1,494
2,835
9,684
4,930
0
3,898
5,786
24,807
0
W
Thanatos
matteolayo1
Thanatos
5,107
1,322
0
5,230
6,374
2,285
0
820
5,554
0
41,835
L
2,690
2,180
0
2,118
8,623
2,781
0
2,363
6,260
0
30,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
34,494
324
Minions Killed
425
0
Camps Cleared
0
1,221,461
Distance Traveled
1,136,548
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,016
638
86
8
0
176,371
0
L
Zhong Kui
6,309
574
113
10
0
207,573
0
W
Poseidon
7,312
665
122
11
0
236,367
4
L
Janus
5,924
539
74
7
0
244,308
1
W
Eset
7,489
681
109
10
0
219,526
6
L
Artio
5,418
493
49
4
0
221,540
2
L
Guan Yu
5,541
504
28
3
0
271,459
0
W
Ymir
5,906
537
38
3
0
223,811
0
W
Thanatos
6,771
616
70
6
0
280,473
0
L
Arachne
5,570
506
60
5
0
276,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role