Player Matchup

Baba Yaga
Baba Yaga
AceVandalz
Baba Yaga
Level 168
God Stats
1W - 0L
1,710 SR
Queue Stats
315W - 299L
1,523 Elo+
Party 2
Fenrir
Fenrir
Caca3ater
Fenrir
Level 78
God Stats
6W - 4L
1,627 SR
Queue Stats
289W - 262L
1,540 Elo+
Party 3
Nike
Nike
Chimchimaru
Nike
Level 104
God Stats
9W - 4L
1,532 SR
Queue Stats
311W - 297L
1,488 Elo+
Party 3
Chernobog
Chernobog
Mxlanie
Chernobog
Level 154
God Stats
3W - 2L
1,564 SR
Queue Stats
337W - 315L
1,505 Elo+
Party 2
Vulcan
Vulcan
Screaming4
Vulcan
Level 144
God Stats
11W - 5L
1,668 SR
Queue Stats
195W - 156L
1,528 Elo+
Party 3
Team Averages
Level 130
1,620 SR
1,517 Elo+

VS

Team Averages
Level 137
1,707 SR
1,578 Elo+
Poseidon
Poseidon
II-GOAT-II1
Poseidon
Level 158
God Stats
1W - 2L
1,731 SR
Queue Stats
189W - 159L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
II-Mephiisto-II
Yu Huang
Level 157
God Stats
1W - 1L
1,754 SR
Queue Stats
100W - 99L
1,483 Elo+
Party 1
Bakasura
Bakasura
Maltradox
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Sunix
Gilgamesh
Level 69
God Stats
4W - 3L
1,809 SR
Queue Stats
206W - 177L
1,561 Elo+
Solo
Anhur
Anhur
Villainzd
Anhur
Level 156
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 5L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AceVandalz
Baba Yaga
14
1 / 3 / 6
8,732
485
7,315
16,639
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Caca3ater
Fenrir
17
5 / 4 / 2
9,622
535
8,026
16,211
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 4
9,780
543
9,721
15,339
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Mxlanie
Chernobog
17
2 / 5 / 1
9,791
544
14,981
15,304
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Screaming4
Vulcan
14
3 / 3 / 3
9,254
514
11,223
9,575
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
II-GOAT-II1
Poseidon
16
2 / 4 / 6
8,958
498
9,645
14,678
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
15
3 / 3 / 4
8,888
494
8,468
9,767
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Maltradox
Bakasura
3
0 / 2 / 0
5,513
306
617
1,970
456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Sir Sunix
Gilgamesh
14
6 / 3 / 6
8,829
491
11,836
20,728
18,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Villainzd
Anhur
16
6 / 3 / 7
10,184
566
16,148
21,179
7,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
15
Kills
17
17
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AceVandalz
Baba Yaga
1
3
6
1.33
W
Fenrir
Caca3ater
Fenrir
5
4
2
1.5
W
4
2
4
3
L
Poseidon
II-GOAT-II1
Poseidon
2
4
6
1.25
L
Yu Huang
3
3
4
1.67
L
Bakasura
Maltradox
Bakasura
0
2
0
0
W
Chernobog
Mxlanie
Chernobog
2
5
1
0.5
W
Vulcan
Screaming4
Vulcan
3
3
3
1.5
L
Gilgamesh
Sir Sunix
Gilgamesh
6
3
6
3
L
Anhur
Villainzd
Anhur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
46,714
73,068
Taken
68,322
39,093
Mitigated
33,878
22,815
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AceVandalz
Baba Yaga
7,315
573
0
4,907
16,639
12,510
255
4,842
11,591
30,560
2,045
W
Fenrir
Caca3ater
Fenrir
8,026
2,087
0
7,794
16,211
6,161
0
3,208
12,716
0
74,855
W
9,721
495
0
2,045
15,339
12,718
0
2,499
12,617
9,721
57,232
L
Poseidon
II-GOAT-II1
Poseidon
9,645
1,481
0
3,437
14,678
4,615
0
3,232
11,292
93,611
1,902
L
Yu Huang
8,468
862
0
394
9,767
3,014
151
4,578
4,886
50,758
1,187
L
Bakasura
Maltradox
Bakasura
617
438
0
586
1,970
456
0
0
1,970
0
3,209
W
Chernobog
Mxlanie
Chernobog
14,981
9,685
0
5,939
15,304
4,692
332
2,506
12,637
0
90,834
W
Vulcan
Screaming4
Vulcan
11,223
179
0
2,130
9,575
3,012
371
5,150
4,158
57,530
302
L
Gilgamesh
Sir Sunix
Gilgamesh
11,836
2,570
0
2,097
20,728
18,662
840
6,721
13,635
0
38,817
L
Anhur
Villainzd
Anhur
16,148
10,230
0
9,654
21,179
7,131
164
4,146
16,947
0
67,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
42,372
471
Minions Killed
408
0
Camps Cleared
0
1,771,885
Distance Traveled
1,460,410
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,732
485
30
2
0
379,679
5
W
Fenrir
9,622
535
112
6
0
393,613
6
W
Nike
9,780
543
96
5
0
318,041
3
L
Poseidon
8,958
498
149
8
0
382,968
0
L
Yu Huang
8,888
494
99
6
0
349,552
0
L
Bakasura
5,513
306
9
1
0
44,929
0
W
Chernobog
9,791
544
130
7
0
322,957
0
W
Vulcan
9,254
514
103
6
0
357,595
3
L
Gilgamesh
8,829
491
47
3
0
376,899
0
L
Anhur
10,184
566
104
6
0
306,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role