Player Matchup

Neith
Neith
Babyassassin584
Neith
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
131W - 128L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
ImHoMa
Kuzenbo
Level 127
God Stats
2W - 1L
1,252 SR
Queue Stats
28W - 18L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
MageMainlol
Erlang Shen
Level 128
God Stats
1W - 2L
1,196 SR
Queue Stats
164W - 166L
1,487 Elo+
Solo
Shiva
Shiva
SIRFATLOUIE
Shiva
Level 83
God Stats
7W - 5L
1,754 SR
Queue Stats
151W - 153L
1,538 Elo+
Solo
Eset
Eset
dV_sTaTiiCz
Eset
Level 155
God Stats
2W - 1L
1,538 SR
Queue Stats
58W - 41L
1,567 Elo+
Party 1
Team Averages
Level 120
1,411 SR
1,524 Elo+

VS

Team Averages
Level 132
1,457 SR
1,532 Elo+
Chaac
Chaac
CYBER GAIA
Chaac
Level 125
God Stats
13W - 12L
1,571 SR
Queue Stats
264W - 233L
1,468 Elo+
Solo
Rama
Rama
Comicdust
Rama
Level 127
God Stats
2W - 4L
1,228 SR
Queue Stats
28W - 17L
1,632 Elo+
Solo
Osiris
Osiris
Iroh1452
Osiris
Level 156
God Stats
2W - 3L
1,623 SR
Queue Stats
296W - 277L
1,574 Elo+
Solo
Scylla
Scylla
heIIboynate
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,489 Elo+
Solo
Cerberus
Cerberus
x850x Flyer
Cerberus
Level 147
God Stats
0W - 2L
1,361 SR
Queue Stats
208W - 204L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,286
571
2,398
9,455
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
ImHoMa
Kuzenbo
9
0 / 0 / 9
6,383
580
2,165
7,288
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MageMainlol
Erlang Shen
10
4 / 1 / 0
6,300
573
4,882
10,290
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,895
627
7,462
10,601
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 0 / 0
7,828
712
7,900
5,690
1,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 2
5,279
480
4,219
8,644
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
4 / 1 / 1
7,283
662
5,721
4,594
1,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Iroh1452
Osiris
11
2 / 1 / 0
5,900
536
3,281
7,988
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
9
0 / 5 / 0
4,991
454
1,423
6,425
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
x850x Flyer
Cerberus
11
2 / 3 / 1
6,107
555
5,673
12,971
6,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
8
8
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
Chaac
0
4
2
0.25
L
Rama
4
1
1
4.5
W
Kuzenbo
ImHoMa
Kuzenbo
0
0
9
4.5
L
Osiris
Iroh1452
Osiris
2
1
0
2
W
Erlang Shen
MageMainlol
Erlang Shen
4
1
0
4
W
1
2
1
0.75
W
8
0
0
8
L
Scylla
0
5
0
0
L
Cerberus
x850x Flyer
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
20,317
43,324
Taken
40,622
20,882
Mitigated
18,466
10,817
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,398
799
0
2,154
9,455
2,674
0
0
9,455
0
32,797
L
Chaac
4,219
414
0
1,364
8,644
5,678
84
2,216
6,428
0
27,182
L
Rama
5,721
4,606
0
2,478
4,594
1,362
587
454
4,140
0
51,879
W
Kuzenbo
ImHoMa
Kuzenbo
2,165
1,025
1,300
2,034
7,288
5,232
92
842
6,374
16,278
0
L
Osiris
Iroh1452
Osiris
3,281
1,654
0
4,704
7,988
3,614
0
1,651
6,337
0
38,941
W
Erlang Shen
MageMainlol
Erlang Shen
4,882
3,120
0
1,708
10,290
5,046
0
1,200
9,042
0
41,536
W
7,462
1,639
0
1,233
10,601
6,258
330
4,171
6,430
0
40,565
W
7,900
861
165
2,223
5,690
1,672
0
751
4,939
59,628
1,747
L
Scylla
1,423
527
0
1,137
6,425
1,159
0
4,338
2,087
16,989
313
L
Cerberus
x850x Flyer
Cerberus
5,673
436
0
4,852
12,971
6,653
0
1,367
11,604
27,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
29,560
331
Minions Killed
330
0
Camps Cleared
0
1,133,668
Distance Traveled
1,104,882
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,286
571
73
7
0
188,773
0
L
Chaac
5,279
480
31
3
0
202,589
4
L
Rama
7,283
662
113
10
0
192,975
2
W
Kuzenbo
6,383
580
17
2
0
247,125
10
L
Osiris
5,900
536
77
7
0
279,700
0
W
Erlang Shen
6,300
573
63
6
0
259,066
0
W
Shiva
6,895
627
74
7
0
198,782
0
W
Eset
7,828
712
104
9
0
239,922
2
L
Scylla
4,991
454
47
4
0
223,061
0
L
Cerberus
6,107
555
62
6
0
206,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role