Player Matchup

Cu Chulainn
Cu Chulainn
Broke Jawl
Cu Chulainn
Level 84
God Stats
8W - 8L
1,506 SR
Queue Stats
216W - 202L
1,498 Elo+
Solo
Athena
Athena
Drfuzzemz
Athena
Level 8
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 2L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
Lafinte
Ao Kuang
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
37W - 23L
1,155 Elo+
Party 1
Baron Samedi
Baron Samedi
TheoreticalAdult
Baron Samedi
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 29L
1,291 Elo+
Party 1
Medusa
Medusa
TheoreticalSolo
Medusa
Level 69
God Stats
2W - 1L
1,744 SR
Queue Stats
22W - 13L
1,243 Elo+
Party 1
Team Averages
Level 53
1,593 SR
1,296 Elo+

VS

Team Averages
Level 104
1,512 SR
1,480 Elo+
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ANTRAX2014
Bakasura
Level 98
God Stats
15W - 16L
1,489 SR
Queue Stats
118W - 111L
1,469 Elo+
Party 2
Achilles
Achilles
JaqueliinSG
Achilles
Level 109
God Stats
7W - 20L
1,330 SR
Queue Stats
166W - 154L
1,465 Elo+
Party 2
Neith
Neith
Prorogue
Neith
Level 109
God Stats
13W - 10L
1,612 SR
Queue Stats
131W - 125L
1,440 Elo+
Solo
Zeus
Zeus
nacho45905
Zeus
Level 63
God Stats
7W - 7L
1,629 SR
Queue Stats
109W - 116L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Broke Jawl
Cu Chulainn
14
0 / 2 / 2
7,845
603
8,304
13,074
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Drfuzzemz
Athena
12
0 / 2 / 4
6,833
526
2,395
8,884
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Lafinte
Ao Kuang
14
10 / 1 / 2
8,510
655
9,798
9,837
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TheoreticalAdult
Baron Samedi
14
3 / 2 / 6
8,611
662
7,466
5,807
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 2
7,548
581
8,680
8,401
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 3 / 1
7,714
593
5,354
12,956
13,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
ANTRAX2014
Bakasura
13
4 / 1 / 1
7,363
566
3,480
9,019
3,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
JaqueliinSG
Achilles
13
1 / 2 / 1
7,609
585
8,338
15,592
11,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
Prorogue
Neith
12
1 / 3 / 1
6,943
534
3,405
7,023
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 3
6,205
477
3,885
8,313
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
8
8
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
1
0.83
L
Bakasura
ANTRAX2014
Bakasura
4
1
1
4.5
W
Cu Chulainn
Broke Jawl
Cu Chulainn
0
2
2
0.5
W
Athena
Drfuzzemz
Athena
0
2
4
1
L
Achilles
JaqueliinSG
Achilles
1
2
1
0.75
W
Ao Kuang
Lafinte
Ao Kuang
10
1
2
11
L
Neith
Prorogue
Neith
1
3
1
0.5
W
Baron Samedi
TheoreticalAdult
Baron Samedi
3
2
6
3
W
4
1
2
5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
24,462
46,003
Taken
52,903
27,538
Mitigated
32,934
9,592
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,354
1,730
0
2,136
12,956
13,651
0
5,872
7,084
19,495
0
L
Bakasura
ANTRAX2014
Bakasura
3,480
2,454
0
5,567
9,019
3,383
0
2,794
6,225
0
40,967
W
Cu Chulainn
Broke Jawl
Cu Chulainn
8,304
1,172
0
3,102
13,074
9,985
0
0
12,153
10,977
49,104
W
Athena
Drfuzzemz
Athena
2,395
645
0
1,158
8,884
8,125
0
2,019
6,634
12,916
2,008
L
Achilles
JaqueliinSG
Achilles
8,338
2,083
0
7,050
15,592
11,552
0
4,665
10,927
0
57,301
W
Ao Kuang
Lafinte
Ao Kuang
9,798
1,645
0
1,398
9,837
3,806
0
1,175
8,442
59,614
0
L
Neith
Prorogue
Neith
3,405
812
0
2,569
7,023
2,098
0
1,676
5,347
0
56,648
W
Baron Samedi
TheoreticalAdult
Baron Samedi
7,466
533
332
693
5,807
2,637
104
3,262
2,425
51,780
1,879
W
8,680
4,014
0
2,909
8,401
2,985
292
2,783
5,618
0
63,286
L
3,885
448
0
540
8,313
2,250
0
6,527
1,786
30,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
35,834
425
Minions Killed
400
0
Camps Cleared
0
1,334,525
Distance Traveled
1,295,252
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,714
593
35
3
0
273,620
8
L
Bakasura
7,363
566
88
7
0
317,644
0
W
Cu Chulainn
7,845
603
104
8
0
242,742
2
W
Athena
6,833
526
28
2
0
255,623
0
L
Achilles
7,609
585
117
9
0
241,044
0
W
Ao Kuang
8,510
655
76
6
0
323,383
0
L
Neith
6,943
534
102
8
0
246,499
2
W
Baron Samedi
8,611
662
115
9
0
239,274
1
W
Medusa
7,548
581
102
8
0
273,503
0
L
Zeus
6,205
477
58
4
0
216,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role