Player Matchup

Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum II
Kuroiōkami
Da Ji
Platinum II
Level 153
God Stats
6W - 4L
1,576 SR
Queue Stats
183W - 171L
1,754 MMR
Party 1
King Arthur
King Arthur
Platinum I
YLaKetaMiChancho
King Arthur
Platinum I
Level 158
God Stats
11W - 3L
1,749 SR
Queue Stats
156W - 137L
1,903 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,565 SR
1,631 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,491 SR
1,697 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
ElLibroDeGelo
Merlin
Diamond V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 103L
1,873 MMR
Solo
Ymir
Ymir
Gold I
Qu4dr4d0
Ymir
Gold I
Level 158
God Stats
1W - 1L
1,651 SR
Queue Stats
50W - 44L
1,750 MMR
Solo
Serqet
Serqet
Platinum II
TUPOTOROTO
Serqet
Platinum II
Level 105
God Stats
2W - 6L
1,305 SR
Queue Stats
51W - 51L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 0
5,291
756
4,188
2,387
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
 
Ganesha
8
0 / 1 / 2
4,836
691
1,984
5,158
3,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
9
0 / 1 / 1
4,692
670
2,253
3,327
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 0
4,380
626
613
4,656
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
YLaKetaMiChancho
King Arthur
10
1 / 0 / 0
5,287
755
2,591
5,762
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AwilixFreyaOdinIx Chel

VS

Bans
BacchusAthenaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 1 / 0
4,046
578
2,845
4,555
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
 
Osiris
6
0 / 1 / 0
3,987
570
1,813
3,990
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 2
5,157
737
3,483
3,029
774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
7
0 / 1 / 0
4,426
632
1,284
4,696
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
TUPOTOROTO
Serqet
8
2 / 1 / 0
4,389
627
2,019
6,032
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
0
2
W
Ganesha
 
Ganesha
0
1
2
1
W
Neith
 
Neith
0
1
1
0.5
L
Medusa
 
Medusa
0
1
0
0
L
Osiris
 
Osiris
0
1
0
0
L
0
0
2
1
W
1
0
0
1
L
Ymir
0
1
0
0
L
Serqet
TUPOTOROTO
Serqet
2
1
0
2
W
King Arthur
YLaKetaMiChancho
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,629
Damage
11,444
21,290
Taken
22,302
8,723
Mitigated
7,225
8,550
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,188
1,334
0
642
2,387
603
0
214
2,173
35,611
1,081
W
Ganesha
 
Ganesha
1,984
156
75
1,932
5,158
3,236
0
1,675
3,375
12,163
1,256
W
Neith
 
Neith
2,253
885
0
1,075
3,327
957
0
1,819
1,508
0
34,903
L
Medusa
 
Medusa
2,845
1,314
0
1,126
4,555
942
0
2,126
2,091
0
24,967
L
Osiris
 
Osiris
1,813
100
0
1,148
3,990
1,821
0
0
3,990
0
17,616
L
3,483
137
0
2,060
3,029
774
0
554
2,475
38,078
905
W
613
112
0
3,178
4,656
1,405
0
366
4,290
0
30,193
L
Ymir
1,284
356
0
1,506
4,696
1,905
0
2,350
2,158
10,093
0
L
Serqet
TUPOTOROTO
Serqet
2,019
505
0
2,213
6,032
1,783
0
419
5,613
0
23,248
W
King Arthur
YLaKetaMiChancho
King Arthur
2,591
340
0
1,648
5,762
2,522
0
458
5,304
0
36,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
22,005
302
Minions Killed
237
0
Camps Cleared
0
884,775
Distance Traveled
776,597
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,291
756
82
12
0
167,398
2
W
Ganesha
4,836
691
6
1
0
174,976
1
W
Neith
4,692
670
69
10
0
156,086
2
L
Medusa
4,046
578
57
8
0
150,648
0
L
Osiris
3,987
570
40
6
0
96,405
1
L
Merlin
5,157
737
84
12
0
163,472
0
W
Da Ji
4,380
626
72
10
0
213,787
0
L
Ymir
4,426
632
12
2
0
149,302
4
L
Serqet
4,389
627
44
6
0
216,770
0
W
King Arthur
5,287
755
73
10
0
172,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role