Player Matchup

Kukulkan
Kukulkan
ATRAIN356515
Kukulkan
Level 60
God Stats
78W - 91L
1,500 SR
Queue Stats
143W - 207L
1,445 Elo+
Solo
Cupid
Cupid
Dark_Red_Kn1ght-
Cupid
Level 128
God Stats
1W - 0L
1,726 SR
Queue Stats
13W - 11L
1,503 Elo+
Solo
Fafnir
Fafnir
SIoppy
Fafnir
Level 216
God Stats
2W - 0L
1,779 SR
Queue Stats
21W - 14L
1,704 Elo+
Party 2
Arachne
Arachne
SyQiz
Arachne
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
129W - 133L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
ƒarming
Erlang Shen
Level 6
God Stats
3W - 1L
1,647 SR
Queue Stats
10W - 6L
1,667 Elo+
Party 2
Team Averages
Level 112
1,671 SR
1,573 Elo+

VS

Team Averages
Level 96
1,427 SR
1,359 Elo+
Scylla
Scylla
Ghost_Smoke187
Scylla
Level 67
God Stats
13W - 21L
1,486 SR
Queue Stats
52W - 76L
1,314 Elo+
Party 1
Chaac
Chaac
GhoulGC
Chaac
Level 60
God Stats
14W - 16L
1,456 SR
Queue Stats
59W - 81L
1,336 Elo+
Party 1
Susano
Susano
MalcolmX 713898
Susano
Level 159
God Stats
4W - 16L
1,339 SR
Queue Stats
1,101W - 1,058L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Vickfrmdawest
Cthulhu
Level 43
God Stats
5W - 10L
1,507 SR
Queue Stats
44W - 55L
1,163 Elo+
Party 1
Hou Yi
Hou Yi
king_meg93
Hou Yi
Level 153
God Stats
0W - 1L
1,348 SR
Queue Stats
91W - 105L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATRAIN356515
Kukulkan
17
1 / 1 / 4
10,438
870
2,584
4,444
1,587
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 9
10,411
868
4,400
8,062
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
SIoppy
Fafnir
17
3 / 1 / 14
12,035
1,003
10,075
15,864
18,373
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
SyQiz
Arachne
17
7 / 3 / 12
11,107
926
15,042
20,582
25,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
ƒarming
Erlang Shen
18
10 / 1 / 10
12,108
1,009
14,648
12,639
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,827
819
10,613
8,653
2,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
GhoulGC
Chaac
15
1 / 4 / 2
9,804
817
6,076
12,119
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 3
9,253
771
4,277
8,219
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
16
2 / 4 / 4
10,127
844
9,552
13,254
12,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
king_meg93
Hou Yi
14
2 / 7 / 1
9,340
778
6,552
11,073
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
24
Kills
8
8
Deaths
24
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ATRAIN356515
Kukulkan
1
1
4
3
W
3
2
9
3.75
L
3
5
1
0.7
L
Chaac
GhoulGC
Chaac
1
4
2
0.5
L
0
4
3
0.38
W
Fafnir
SIoppy
Fafnir
3
1
14
10
W
Arachne
SyQiz
Arachne
7
3
12
4.33
L
Cthulhu
2
4
4
1
L
Hou Yi
king_meg93
Hou Yi
2
7
1
0.36
W
Erlang Shen
ƒarming
Erlang Shen
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
37,070
61,591
Taken
53,318
61,916
Mitigated
36,751
21,477
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ATRAIN356515
Kukulkan
2,584
364
0
250
4,444
1,587
1,170
1,387
3,005
27,053
155
W
4,400
1,695
885
2,628
8,062
2,375
1,947
4,992
2,969
0
21,839
L
10,613
880
0
678
8,653
2,875
275
2,092
6,185
29,234
339
L
Chaac
GhoulGC
Chaac
6,076
1,402
0
3,735
12,119
12,897
0
3,256
8,385
0
28,795
L
4,277
777
0
827
8,219
3,052
0
1,378
6,459
0
21,070
W
Fafnir
SIoppy
Fafnir
10,075
2,128
439
7,122
15,864
18,373
881
4,276
11,034
29,977
1,202
W
Arachne
SyQiz
Arachne
15,042
9,156
0
6,144
20,582
25,559
1,606
6,113
13,846
970
19,521
L
Cthulhu
9,552
498
684
1,747
13,254
12,766
124
3,754
9,110
32,700
0
L
Hou Yi
king_meg93
Hou Yi
6,552
1,391
0
1,398
11,073
5,161
731
3,324
7,248
0
15,327
W
Erlang Shen
ƒarming
Erlang Shen
14,648
7,437
0
4,009
12,639
14,022
664
3,368
9,170
357
42,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
48,351
215
Minions Killed
222
0
Camps Cleared
0
1,184,878
Distance Traveled
1,066,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,438
870
55
5
0
211,255
0
W
Cupid
10,411
868
45
4
0
224,227
0
L
Scylla
9,827
819
40
3
0
223,200
0
L
Chaac
9,804
817
55
5
0
230,939
0
L
Susano
9,253
771
42
4
0
176,316
0
W
Fafnir
12,035
1,003
43
4
0
246,316
0
W
Arachne
11,107
926
17
1
0
248,710
0
L
Cthulhu
10,127
844
55
5
0
245,539
0
L
Hou Yi
9,340
778
30
3
0
190,795
3
W
Erlang Shen
12,108
1,009
55
5
0
254,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role