Player Matchup

Atlas
Atlas
BokChewy
Atlas
Level 153
God Stats
3W - 3L
1,143 SR
Queue Stats
108W - 94L
1,500 Elo+
Party 1
Terra
Terra
JudgementNutt
Terra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
NumbaOneRA
Ne Zha
Level 181
God Stats
1W - 0L
1,838 SR
Queue Stats
65W - 34L
1,635 Elo+
Party 1
Raijin
Raijin
Onoza
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,758 Elo+
Party 1
Ganesha
Ganesha
T045TM4N
Ganesha
Level 141
God Stats
1W - 1L
1,296 SR
Queue Stats
99W - 101L
1,512 Elo+
Solo
Team Averages
Level 152
1,455 SR
1,579 Elo+

VS

Team Averages
Level 133
1,591 SR
1,528 Elo+
Nike
Nike
Blue_Raptor47
Nike
Level 126
God Stats
7W - 3L
1,902 SR
Queue Stats
571W - 561L
1,511 Elo+
Solo
Chang'e
Chang'e
Divitiacûs
Chang'e
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,537 Elo+
Solo
Heimdallr
Heimdallr
FullCDR
Heimdallr
Level 159
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 31L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
Jere51666
Zhong Kui
Level 140
God Stats
8W - 4L
1,553 SR
Queue Stats
531W - 544L
1,508 Elo+
Solo
Camazotz
Camazotz
pocket__watch
Camazotz
Level 59
God Stats
1W - 1L
1,702 SR
Queue Stats
147W - 129L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BokChewy
Atlas
15
4 / 1 / 17
8,711
871
12,988
13,169
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 19
9,685
969
9,784
13,715
11,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
NumbaOneRA
Ne Zha
16
9 / 3 / 14
9,804
980
21,650
11,911
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Onoza
Raijin
16
8 / 1 / 11
9,439
944
15,052
6,780
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
T045TM4N
Ganesha
15
0 / 1 / 22
8,887
889
5,946
13,127
11,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,869
687
6,098
15,512
6,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Divitiacûs
Chang'e
13
1 / 6 / 3
7,288
729
4,457
14,503
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FullCDR
Heimdallr
13
1 / 4 / 5
7,407
741
7,456
11,995
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jere51666
Zhong Kui
13
2 / 6 / 2
7,660
766
14,601
14,512
10,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
pocket__watch
Camazotz
13
3 / 5 / 0
7,564
756
7,599
13,248
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
25
Kills
7
7
Deaths
25
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Atlas
BokChewy
Atlas
4
1
17
12.5
L
Chang'e
Divitiacûs
Chang'e
1
6
3
0.42
L
Heimdallr
FullCDR
Heimdallr
1
4
5
0.88
L
Zhong Kui
Jere51666
Zhong Kui
2
6
2
0.5
W
4
1
19
13.5
W
Ne Zha
NumbaOneRA
Ne Zha
9
3
14
5.33
W
Raijin
Onoza
Raijin
8
1
11
13.5
W
Ganesha
T045TM4N
Ganesha
0
1
22
11
L
Camazotz
pocket__watch
Camazotz
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,420
Damage
40,211
58,702
Taken
69,770
46,183
Mitigated
33,221
28,226
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,098
32
649
3,635
15,512
6,826
0
9,932
5,346
0
15,024
W
Atlas
BokChewy
Atlas
12,988
3,271
671
2,442
13,169
13,156
264
3,355
9,814
21,749
86
L
Chang'e
Divitiacûs
Chang'e
4,457
343
7,229
5,355
14,503
3,475
0
8,285
6,136
10,421
0
L
Heimdallr
FullCDR
Heimdallr
7,456
1,902
57
985
11,995
3,333
0
7,226
4,531
0
14,789
L
Zhong Kui
Jere51666
Zhong Kui
14,601
115
989
3,076
14,512
10,531
0
8,930
5,236
27,457
764
W
9,784
597
9,428
4,250
13,715
11,738
141
5,299
8,416
14,592
397
W
Ne Zha
NumbaOneRA
Ne Zha
21,650
1,287
1,085
3,027
11,911
6,503
1,406
2,560
9,351
0
39,435
W
Raijin
Onoza
Raijin
15,052
1,212
378
998
6,780
3,489
1,083
3,313
3,467
27,881
1,013
W
Ganesha
T045TM4N
Ganesha
5,946
265
2,579
3,368
13,127
11,297
324
6,411
6,716
11,912
0
L
Camazotz
pocket__watch
Camazotz
7,599
292
407
2,336
13,248
9,056
0
7,095
5,747
2,475
13,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
36,788
117
Minions Killed
98
0
Camps Cleared
0
1,057,707
Distance Traveled
798,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,869
687
15
2
0
149,253
0
W
Atlas
8,711
871
23
2
0
234,555
0
L
Chang'e
7,288
729
13
1
0
169,652
0
L
Heimdallr
7,407
741
19
2
0
153,292
0
L
Zhong Kui
7,660
766
34
3
0
151,849
0
W
Terra
9,685
969
17
2
0
195,444
0
W
Ne Zha
9,804
980
23
2
0
256,682
0
W
Raijin
9,439
944
54
5
0
192,517
0
W
Ganesha
8,887
889
0
0
0
178,509
0
L
Camazotz
7,564
756
17
2
0
174,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role