Player Matchup

Thor
Thor
BigStinkyPickle
Thor
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 16L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Masque of Night
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mr Clay Guida
Danzaburou
Level 27
God Stats
24W - 16L
1,500 SR
Queue Stats
66W - 71L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
Skadooshin
Ne Zha
Level 26
God Stats
4W - 2L
1,290 SR
Queue Stats
35W - 41L
1,453 Elo+
Solo
Ares
Ares
XPLCxSLayer
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Team Averages
Level 19
1,458 SR
1,421 Elo+

VS

Team Averages
Level 56
1,497 SR
1,442 Elo+
Anhur
Anhur
Codedogg1888
Anhur
Level 11
God Stats
5W - 6L
1,660 SR
Queue Stats
30W - 37L
1,382 Elo+
Solo
Fafnir
Fafnir
GodOfFunTime
Fafnir
Level 19
God Stats
6W - 17L
1,235 SR
Queue Stats
33W - 43L
1,348 Elo+
Party 3
Lancelot
Lancelot
Jezeppy
Lancelot
Level 82
God Stats
59W - 54L
1,626 SR
Queue Stats
77W - 71L
1,577 Elo+
Party 3
Nu Wa
Nu Wa
KXNGElijah
Nu Wa
Level 149
God Stats
25W - 18L
1,625 SR
Queue Stats
97W - 134L
1,520 Elo+
Party 1
Kali
Kali
Kdawg5404
Kali
Level 18
God Stats
5W - 10L
1,342 SR
Queue Stats
35W - 89L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,235
1,047
3,157
3,638
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
8
0 / 2 / 1
4,589
918
727
2,146
623
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Mr Clay Guida
Danzaburou
10
1 / 1 / 4
5,356
1,071
2,028
3,610
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Skadooshin
Ne Zha
11
3 / 1 / 2
5,777
1,155
5,476
5,325
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 1
5,175
1,035
760
2,720
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,476
1,095
1,594
4,112
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
7
0 / 1 / 0
4,288
858
142
1,087
608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Jezeppy
Lancelot
7
0 / 0 / 1
4,352
870
1,027
918
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
11
3 / 3 / 1
5,624
1,125
4,769
4,733
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
9
0 / 3 / 1
4,717
943
1,516
4,191
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
1
1
1
1.5
L
Fafnir
0
1
0
0
L
Lancelot
Jezeppy
Lancelot
0
0
1
0.5
L
Nu Wa
3
3
1
1.17
L
Kali
0
3
1
0.17
W
Kukulkan
0
2
1
0.25
W
Danzaburou
Mr Clay Guida
Danzaburou
1
1
4
3
W
Ne Zha
Skadooshin
Ne Zha
3
1
2
4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,148
Damage
9,048
17,439
Taken
15,041
6,016
Mitigated
4,816
2,944
Healing
1,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,157
299
0
356
3,638
885
0
456
3,182
0
6,480
L
1,594
739
0
977
4,112
1,091
0
301
3,811
0
14,808
L
Fafnir
142
0
0
137
1,087
608
0
56
1,031
142
0
L
Lancelot
Jezeppy
Lancelot
1,027
0
0
0
918
214
0
0
918
0
1,027
L
Nu Wa
4,769
408
0
330
4,733
1,375
0
590
4,143
13,012
0
L
Kali
1,516
1,174
0
204
4,191
1,528
0
540
3,651
0
5,388
W
Kukulkan
727
249
0
0
2,146
623
116
940
1,206
5,819
0
W
Danzaburou
Mr Clay Guida
Danzaburou
2,028
819
0
1,196
3,610
1,029
144
1,507
2,103
0
10,369
W
Ne Zha
Skadooshin
Ne Zha
5,476
731
0
944
5,325
2,002
0
1,312
4,013
0
25,627
W
760
0
0
448
2,720
1,477
407
696
2,024
5,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
24,457
96
Minions Killed
64
0
Camps Cleared
0
536,330
Distance Traveled
371,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,235
1,047
9
2
0
120,937
0
L
Anhur
5,476
1,095
35
7
0
106,326
0
L
Fafnir
4,288
858
0
0
0
22,165
0
L
Lancelot
4,352
870
0
0
0
32,257
0
L
Nu Wa
5,624
1,125
16
3
0
101,841
0
L
Kali
4,717
943
13
3
0
108,538
0
W
Kukulkan
4,589
918
9
2
0
87,366
0
W
Danzaburou
5,356
1,071
24
5
0
108,742
0
W
Ne Zha
5,777
1,155
41
8
0
110,215
0
W
Ares
5,175
1,035
13
3
0
109,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role