Player Matchup

Bastet
Bastet
Genisis144
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Solo
Tiamat
Tiamat
H0URGLAS5
Tiamat
Level 21
God Stats
3W - 2L
1,941 SR
Queue Stats
8W - 8L
1,319 Elo+
Party 2
Maui
Maui
Loodybehr
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,344 Elo+
Party 2
Martichoras
Martichoras
theawsomenico
Martichoras
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 2
Shiva
Shiva
wewerob
Shiva
Level 32
God Stats
0W - 1L
1,931 SR
Queue Stats
5W - 4L
1,422 Elo+
Party 2
Team Averages
Level 26
1,675 SR
1,371 Elo+

VS

Team Averages
Level 110
1,459 SR
1,581 Elo+
Hera
Hera
Boniibel
Hera
Level 152
God Stats
5W - 7L
1,387 SR
Queue Stats
56W - 57L
1,465 Elo+
Party 1
Tyr
Tyr
Pearlplayer
Tyr
Level 28
God Stats
10W - 8L
1,307 SR
Queue Stats
136W - 131L
1,561 Elo+
Party 1
Set
Set
SIoppy
Set
Level 216
God Stats
1W - 0L
1,280 SR
Queue Stats
34W - 23L
1,698 Elo+
Party 3
Terra
Terra
SyQiz
Terra
Level 149
God Stats
6W - 5L
1,803 SR
Queue Stats
193W - 181L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
ƒarming
Erlang Shen
Level 6
God Stats
3W - 1L
1,520 SR
Queue Stats
10W - 6L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Genisis144
Bastet
14
0 / 6 / 1
8,228
823
3,370
10,578
3,292
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
H0URGLAS5
Tiamat
13
0 / 6 / 1
8,031
803
5,102
8,550
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Maui
14
1 / 5 / 3
9,176
918
2,968
12,943
10,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
theawsomenico
Martichoras
12
1 / 12 / 3
8,240
824
6,306
14,518
5,504
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
wewerob
Shiva
13
3 / 5 / 1
8,450
845
12,955
16,188
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 1 / 11
9,671
967
3,434
5,066
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
12 / 1 / 12
10,504
1,050
11,337
12,832
11,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
SIoppy
Set
16
11 / 4 / 16
10,518
1,052
21,171
13,708
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
SyQiz
Terra
14
4 / 0 / 20
9,255
926
6,407
9,550
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
ƒarming
Erlang Shen
16
5 / 0 / 19
10,037
1,004
13,674
10,907
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
112
5
Kills
34
34
Deaths
6
9
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hera
2
1
11
7.5
L
Bastet
Genisis144
Bastet
0
6
1
0.08
L
Tiamat
H0URGLAS5
Tiamat
0
6
1
0.08
L
Maui
1
5
3
0.5
W
12
1
12
18
W
Set
SIoppy
Set
11
4
16
4.75
W
Terra
SyQiz
Terra
4
0
20
14
L
Martichoras
theawsomenico
Martichoras
1
12
3
0.21
L
Shiva
wewerob
Shiva
3
5
1
0.7
W
Erlang Shen
ƒarming
Erlang Shen
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
56,023
62,777
Taken
52,063
42,365
Mitigated
45,133
6,274
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,434
328
0
340
5,066
1,708
1,232
956
3,951
31,790
839
L
Bastet
Genisis144
Bastet
3,370
1,124
0
2,281
10,578
3,292
529
1,144
9,085
0
16,998
L
Tiamat
H0URGLAS5
Tiamat
5,102
438
0
234
8,550
5,232
0
1,405
6,924
15,951
0
L
Maui
2,968
468
0
1,600
12,943
10,333
0
2,585
9,646
7,529
0
W
11,337
1,058
0
5,296
12,832
11,474
480
2,099
10,508
0
22,309
W
Set
SIoppy
Set
21,171
8,126
0
4,494
13,708
13,169
267
2,082
11,396
0
42,238
W
Terra
SyQiz
Terra
6,407
723
1,386
3,222
9,550
9,367
311
1,381
8,067
13,418
0
L
Martichoras
theawsomenico
Martichoras
6,306
1,875
0
253
14,518
5,504
0
1,849
12,325
0
13,216
L
Shiva
wewerob
Shiva
12,955
1,599
70
1,836
16,188
18,004
0
2,422
12,839
0
21,566
W
Erlang Shen
ƒarming
Erlang Shen
13,674
7,268
0
2,766
10,907
9,415
276
1,552
9,221
456
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
49,985
111
Minions Killed
203
0
Camps Cleared
0
882,337
Distance Traveled
1,098,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,671
967
67
7
0
212,328
0
L
Bastet
8,228
823
34
3
0
195,864
0
L
Tiamat
8,031
803
39
4
0
163,249
0
L
Maui
9,176
918
6
1
0
192,051
0
W
Tyr
10,504
1,050
33
3
0
224,406
0
W
Set
10,518
1,052
46
5
0
199,298
0
W
Terra
9,255
926
11
1
0
220,845
0
L
Martichoras
8,240
824
14
1
0
153,508
0
L
Shiva
8,450
845
18
2
0
177,665
0
W
Erlang Shen
10,037
1,004
46
5
0
241,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role