Player Matchup

Ratatoskr
Ratatoskr
BernieK0sar
Ratatoskr
Level 29
God Stats
6W - 5L
1,512 SR
Queue Stats
31W - 24L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
esnake
Cthulhu
Level 24
God Stats
8W - 4L
1,773 SR
Queue Stats
29W - 22L
1,583 Elo+
Party 1
Bellona
Bellona
suaso017
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,572 Elo+
Party 1
Team Averages
Level 57
1,595 SR
1,576 Elo+

VS

Team Averages
Level 88
1,569 SR
1,520 Elo+
Danzaburou
Danzaburou
Kingkongding383
Danzaburou
Level 101
God Stats
66W - 58L
1,579 SR
Queue Stats
374W - 393L
1,471 Elo+
Solo
Anubis
Anubis
OokUInTheDooker
Anubis
Level 82
God Stats
10W - 6L
1,793 SR
Queue Stats
487W - 494L
1,586 Elo+
Solo
Fenrir
Fenrir
himabab
Fenrir
Level 80
God Stats
3W - 8L
1,334 SR
Queue Stats
489W - 515L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BernieK0sar
Ratatoskr
14
2 / 7 / 3
9,399
723
6,842
12,559
3,742
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
esnake
Cthulhu
15
3 / 5 / 3
10,494
807
11,436
19,660
17,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
suaso017
Bellona
15
2 / 4 / 5
10,001
769
9,250
16,635
9,313
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingkongding383
Danzaburou
17
4 / 2 / 8
11,938
918
10,980
7,571
2,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 7
11,889
915
13,603
9,952
5,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
himabab
Fenrir
17
6 / 2 / 7
11,146
857
15,392
14,177
14,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
16
16
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BernieK0sar
Ratatoskr
2
7
3
0.5
W
Danzaburou
Kingkongding383
Danzaburou
4
2
8
4
W
6
3
7
3.17
L
Cthulhu
esnake
Cthulhu
3
5
3
0.9
W
Fenrir
himabab
Fenrir
6
2
7
4.75
L
Bellona
suaso017
Bellona
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
39,975
48,854
Taken
31,700
30,519
Mitigated
22,426
5,829
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BernieK0sar
Ratatoskr
6,842
756
0
217
12,559
3,742
0
4,502
7,884
0
24,420
W
Danzaburou
Kingkongding383
Danzaburou
10,980
3,367
0
2,296
7,571
2,857
2,014
2,027
5,544
0
42,427
W
13,603
504
0
3,736
9,952
5,041
238
3,100
6,852
54,976
0
L
Cthulhu
esnake
Cthulhu
11,436
686
55
2,384
19,660
17,464
0
5,653
13,648
30,022
2,538
W
Fenrir
himabab
Fenrir
15,392
3,755
0
1,563
14,177
14,528
550
4,550
9,627
0
25,046
L
Bellona
suaso017
Bellona
9,250
4,683
0
3,173
16,635
9,313
0
3,826
12,514
0
25,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
34,973
94
Minions Killed
171
0
Camps Cleared
0
685,562
Distance Traveled
702,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,399
723
29
2
0
204,541
0
W
Danzaburou
11,938
918
62
5
0
230,287
2
W
Anubis
11,889
915
80
6
0
222,754
0
L
Cthulhu
10,494
807
34
3
0
232,311
3
W
Fenrir
11,146
857
29
2
0
249,704
0
L
Bellona
10,001
769
31
2
0
248,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role