Player Matchup

Vamana
Vamana
Apolloistaken69
Vamana
Level 44
God Stats
3W - 7L
1,408 SR
Queue Stats
27W - 38L
1,201 Elo+
Party 2
Ymir
Ymir
Plasma3448
Ymir
Level 4
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 13L
1,252 Elo+
Party 2
Nu Wa
Nu Wa
jellysussy
Nu Wa
Level 20
God Stats
4W - 14L
1,339 SR
Queue Stats
33W - 44L
1,239 Elo+
Party 2
Ishtar
Ishtar
luxxaii
Ishtar
Level 8
God Stats
8W - 11L
1,479 SR
Queue Stats
20W - 25L
1,167 Elo+
Party 2
Arachne
Arachne
pogmanispog
Arachne
Level 17
God Stats
2W - 7L
1,133 SR
Queue Stats
6W - 20L
1,026 Elo+
Party 2
Team Averages
Level 19
1,337 SR
1,177 Elo+

VS

Team Averages
Level 140
1,530 SR
1,505 Elo+
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Erthyue
Cliodhna
Level 151
God Stats
4W - 6L
1,538 SR
Queue Stats
257W - 251L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
GoonPartol
Hou Yi
Level 140
God Stats
12W - 6L
1,523 SR
Queue Stats
131W - 128L
1,482 Elo+
Party 3
Aphrodite
Aphrodite
Luisskyp3
Aphrodite
Level 154
God Stats
45W - 34L
1,597 SR
Queue Stats
195W - 213L
1,524 Elo+
Party 1
Artio
Artio
Paralyzingfreakk
Artio
Level 113
God Stats
10W - 7L
1,493 SR
Queue Stats
111W - 112L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
7,331
489
4,731
8,045
7,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 6 / 0
5,870
391
2,820
11,768
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
12
0 / 5 / 1
6,415
428
7,578
8,319
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
luxxaii
Ishtar
9
0 / 4 / 0
5,774
385
2,395
6,008
1,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
pogmanispog
Arachne
10
1 / 2 / 1
6,311
421
4,542
10,560
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 0 / 0
9,391
626
7,448
11,520
10,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Erthyue
Cliodhna
14
2 / 1 / 2
7,716
514
3,971
11,629
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hou Yi
GoonPartol
Hou Yi
14
9 / 0 / 1
9,029
602
9,835
4,764
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Luisskyp3
Aphrodite
15
4 / 1 / 1
8,855
590
5,673
9,129
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 0 / 8
7,443
496
2,879
7,933
4,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
18
18
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
L
1
1
0
1
W
Cliodhna
Erthyue
Cliodhna
2
1
2
3
W
Hou Yi
GoonPartol
Hou Yi
9
0
1
9.5
W
Aphrodite
Luisskyp3
Aphrodite
4
1
1
4.5
W
0
0
8
4
L
0
6
0
0
L
Nu Wa
0
5
1
0.1
L
Ishtar
luxxaii
Ishtar
0
4
0
0
L
Arachne
pogmanispog
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
29,806
44,700
Taken
44,975
21,773
Mitigated
24,341
7,477
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,448
3,044
0
5,420
11,520
10,292
1,288
689
10,754
1,187
67,702
L
4,731
3,042
0
992
8,045
7,725
0
280
7,765
0
51,526
W
Cliodhna
Erthyue
Cliodhna
3,971
418
0
6,377
11,629
4,094
160
734
10,752
0
58,550
W
Hou Yi
GoonPartol
Hou Yi
9,835
5,937
0
2,744
4,764
1,689
742
1,104
3,585
0
71,095
W
Aphrodite
Luisskyp3
Aphrodite
5,673
365
1,000
6,162
9,129
3,293
300
4,269
4,598
71,700
4,959
W
2,879
635
2,001
2,754
7,933
4,973
0
2,962
4,888
15,171
1,686
L
2,820
817
0
914
11,768
7,225
0
2,534
9,234
16,221
0
L
Nu Wa
7,578
1,886
0
857
8,319
2,398
0
4,159
4,160
40,741
0
L
Ishtar
luxxaii
Ishtar
2,395
1,725
0
1,096
6,008
1,336
0
498
5,510
0
25,381
L
Arachne
pogmanispog
Arachne
4,542
3,126
0
3,618
10,560
3,089
0
921
9,639
0
32,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
42,434
294
Minions Killed
494
0
Camps Cleared
0
1,349,074
Distance Traveled
1,414,198
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,391
626
120
8
0
294,640
2
L
Vamana
7,331
489
86
6
0
248,097
0
W
Cliodhna
7,716
514
109
7
0
325,957
1
W
Hou Yi
9,029
602
115
8
0
245,387
0
W
Aphrodite
8,855
590
129
9
0
287,050
3
W
Artio
7,443
496
21
1
0
261,164
0
L
Ymir
5,870
391
18
1
0
269,871
0
L
Nu Wa
6,415
428
71
5
0
262,511
0
L
Ishtar
5,774
385
57
4
0
250,258
0
L
Arachne
6,311
421
62
4
0
318,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role