Player Matchup

Sun Wukong
Sun Wukong
Leostrikergun13
Sun Wukong
Level 87
God Stats
5W - 5L
1,608 SR
Queue Stats
148W - 133L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
PorgMoonger
Nu Wa
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 87L
1,539 Elo+
Solo
Medusa
Medusa
army_bob
Medusa
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,395 Elo+
Party 3
Ao Kuang
Ao Kuang
cho042
Ao Kuang
Level 57
God Stats
5W - 5L
1,514 SR
Queue Stats
137W - 122L
1,464 Elo+
Party 1
Bacchus
Bacchus
hmmm_idk
Bacchus
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 34L
1,397 Elo+
Party 3
Team Averages
Level 78
1,524 SR
1,455 Elo+

VS

Team Averages
Level 81
1,480 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ChalkyDust19056
Ares
Level 98
God Stats
4W - 9L
1,468 SR
Queue Stats
33W - 41L
1,374 Elo+
Solo
Nu Wa
Nu Wa
ParadoxValuez
Nu Wa
Level 87
God Stats
12W - 11L
1,533 SR
Queue Stats
318W - 341L
1,451 Elo+
Party 2
Fenrir
Fenrir
crackedknuckles
Fenrir
Level 60
God Stats
43W - 46L
1,494 SR
Queue Stats
102W - 118L
1,466 Elo+
Solo
Poseidon
Poseidon
monsterzilla410
Poseidon
Level 98
God Stats
20W - 30L
1,406 SR
Queue Stats
577W - 603L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leostrikergun13
Sun Wukong
6
0 / 0 / 1
3,328
666
555
3,186
1,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,524
705
927
1,406
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
army_bob
Medusa
6
1 / 1 / 3
3,573
715
1,656
3,105
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
cho042
Ao Kuang
7
6 / 1 / 1
4,542
908
2,447
4,400
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
hmmm_idk
Bacchus
6
0 / 0 / 4
3,783
757
1,973
3,899
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
3,321
664
3,300
3,015
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,550
710
1,747
4,554
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,960
792
1,562
1,809
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

2
0 / 1 / 0
2,634
527
0
988
256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
6
0 / 2 / 1
3,585
717
1,185
1,896
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
1
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
0
2
1
0.25
W
Sun Wukong
Leostrikergun13
Sun Wukong
0
0
1
0.5
L
0
1
1
0.5
W
0
0
2
1
W
Medusa
army_bob
Medusa
1
1
3
2.5
W
Ao Kuang
cho042
Ao Kuang
6
1
1
6.5
L
0
1
0
0
W
Bacchus
hmmm_idk
Bacchus
0
0
4
2
L
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,558
Damage
7,794
15,996
Taken
12,262
6,034
Mitigated
4,104
3,966
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,300
1,113
0
610
3,015
887
0
1,178
1,837
0
17,114
L
1,747
249
0
1,021
4,554
2,213
0
2,025
2,529
8,421
0
W
Sun Wukong
Leostrikergun13
Sun Wukong
555
0
0
621
3,186
1,442
0
1,518
1,474
0
14,545
L
1,562
286
0
500
1,809
351
0
461
1,187
18,300
655
W
927
64
0
466
1,406
322
0
747
619
9,839
1,347
W
Medusa
army_bob
Medusa
1,656
772
0
506
3,105
871
0
701
2,404
0
12,389
W
Ao Kuang
cho042
Ao Kuang
2,447
1,084
0
1,121
4,400
1,304
0
427
3,933
19,334
0
L
0
0
0
0
988
256
0
104
844
0
2,092
W
Bacchus
hmmm_idk
Bacchus
1,973
135
0
1,252
3,899
2,095
0
785
3,078
13,074
1,782
L
Poseidon
1,185
98
0
0
1,896
397
0
1,018
718
14,791
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,750
Gold Earned
17,050
122
Minions Killed
115
0
Camps Cleared
0
591,528
Distance Traveled
458,908
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,321
664
21
4
0
110,242
0
L
Ares
3,550
710
22
4
0
111,580
0
W
Sun Wukong
3,328
666
23
5
0
109,142
0
L
Nu Wa
3,960
792
34
7
0
106,552
0
W
Nu Wa
3,524
705
14
3
0
101,335
0
W
Medusa
3,573
715
24
5
0
112,106
0
W
Ao Kuang
4,542
908
40
8
0
133,007
0
L
Fenrir
2,634
527
5
1
0
18,815
0
W
Bacchus
3,783
757
21
4
0
135,938
0
L
Poseidon
3,585
717
33
7
0
111,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role