Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold I
HeLLbOy5464
Artemis
Gold I
Level 148
God Stats
12W - 8L
1,742 SR
Queue Stats
308W - 295L
1,561 MMR
Solo
Achilles
Achilles
Platinum IV
KingBooBoo7990
Achilles
Platinum IV
Level 84
God Stats
6W - 4L
1,586 SR
Queue Stats
201W - 194L
1,761 MMR
Party 2
Ares
Ares
Silver I
Krusty08
Ares
Silver I
Level 159
God Stats
1W - 0L
1,488 SR
Queue Stats
10W - 7L
1,539 MMR
Party 1
Yu Huang
Yu Huang
Gold V
ꝓPanꝓ
Yu Huang
Gold V
Level 156
God Stats
2W - 0L
1,851 SR
Queue Stats
12W - 7L
1,582 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,633 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,681 SR
1,562 MMR
Ganesha
Ganesha
Gold II
CommieComrade
Ganesha
Gold II
Level 151
God Stats
1W - 3L
1,888 SR
Queue Stats
79W - 86L
1,714 MMR
Party 3
Olorun
Olorun
Gold IV
EarlLodbrok
Olorun
Gold IV
Level 157
God Stats
1W - 3L
1,793 SR
Queue Stats
44W - 47L
1,563 MMR
Party 4
Ravana
Ravana
Platinum V
HeyyJush
Ravana
Platinum V
Level 180
God Stats
5W - 12L
1,409 SR
Queue Stats
307W - 308L
1,559 MMR
Solo
Bastet
Bastet
Gold IV
LogicBomb03
Bastet
Gold IV
Level 158
God Stats
9W - 6L
1,738 SR
Queue Stats
46W - 51L
1,562 MMR
Party 4
Janus
Janus
Gold V
W0IfPack
Janus
Gold V
Level 88
God Stats
30W - 30L
1,578 SR
Queue Stats
51W - 66L
1,413 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 1 / 4
6,264
626
7,257
6,352
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
HeLLbOy5464
Artemis
10
1 / 0 / 0
5,550
555
5,378
3,734
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
12
3 / 2 / 0
6,253
625
3,742
7,757
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ares
10
2 / 0 / 6
6,079
608
4,313
6,510
3,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
ꝓPanꝓ
Yu Huang
12
5 / 0 / 5
6,576
658
5,804
3,704
1,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ShivaMedusaFreyaBacchus

VS

Bans
SusanoSolMulanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 4 / 0
4,963
496
1,714
10,543
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
10
0 / 0 / 0
5,569
557
1,247
5,181
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
HeyyJush
Ravana
10
2 / 3 / 1
5,999
600
4,439
6,378
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
9
1 / 3 / 0
4,951
495
3,274
7,394
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
W0IfPack
Janus
8
0 / 7 / 0
4,884
488
3,711
7,043
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
4
8
L
Ganesha
0
4
0
0
L
Olorun
0
0
0
0
W
Artemis
HeLLbOy5464
Artemis
1
0
0
1
L
Ravana
HeyyJush
Ravana
2
3
1
0.83
W
Achilles
3
2
0
1.5
W
Ares
2
0
6
5
L
Bastet
1
3
0
0.33
L
Janus
W0IfPack
Janus
0
7
0
0
W
Yu Huang
ꝓPanꝓ
Yu Huang
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
14,385
28,057
Taken
36,539
12,934
Mitigated
12,180
15,167
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,257
2,348
0
7,258
6,352
1,879
0
1,626
4,568
0
31,427
L
Ganesha
1,714
64
1,257
1,949
10,543
5,431
0
4,423
6,120
12,863
0
L
Olorun
1,247
513
190
2,360
5,181
1,513
0
948
4,233
40,219
0
W
Artemis
HeLLbOy5464
Artemis
5,378
909
0
785
3,734
1,105
0
564
3,170
0
41,724
L
Ravana
HeyyJush
Ravana
4,439
1,202
0
2,278
6,378
1,752
0
0
6,008
0
33,250
W
Achilles
3,742
1,366
0
3,804
7,757
5,007
0
0
7,757
0
38,601
W
Ares
4,313
853
0
2,318
6,510
3,826
0
2,053
4,409
17,741
0
L
Bastet
3,274
843
0
3,561
7,394
1,803
0
1,024
6,370
0
29,398
L
Janus
W0IfPack
Janus
3,711
134
0
503
7,043
1,681
0
3,722
3,321
26,488
0
W
Yu Huang
ꝓPanꝓ
Yu Huang
5,804
717
0
1,002
3,704
1,117
0
2,031
1,481
49,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
26,366
299
Minions Killed
303
0
Camps Cleared
0
1,023,379
Distance Traveled
1,022,453
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,264
626
51
5
0
221,136
2
L
Ganesha
4,963
496
10
1
0
198,446
1
L
Olorun
5,569
557
103
10
0
194,310
2
W
Artemis
5,550
555
76
8
0
192,883
2
L
Ravana
5,999
600
68
7
0
202,717
4
W
Achilles
6,253
625
64
6
0
191,398
0
W
Ares
6,079
608
19
2
0
211,843
4
L
Bastet
4,951
495
57
6
0
239,867
0
L
Janus
4,884
488
65
7
0
187,113
0
W
Yu Huang
6,576
658
89
9
0
206,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role