Player Matchup

Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond V
Aspersing
Chang'e
Diamond V
Level 159
God Stats
5W - 2L
1,639 SR
Queue Stats
174W - 157L
1,902 MMR
Party 3
Apollo
Apollo
Masters
GrillmasterGary
Apollo
Masters
Level 108
God Stats
17W - 22L
1,588 SR
Queue Stats
285W - 226L
2,643 MMR
Solo
Bastet
Bastet
Gold V
Malkerr
Bastet
Gold V
Level 158
God Stats
5W - 5L
1,719 SR
Queue Stats
17W - 10L
1,634 MMR
Party 2
Chaac
Chaac
Platinum III
Wulfeee
Chaac
Platinum III
Level 104
God Stats
3W - 0L
1,920 SR
Queue Stats
81W - 71L
1,769 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,673 SR
1,890 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,605 SR
1,914 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Mibael
Tsukuyomi
Platinum II
Level 157
God Stats
0W - 1L
1,632 SR
Queue Stats
97W - 56L
2,109 MMR
Party 1
Ishtar
Ishtar
Platinum I
Nodapure
Ishtar
Platinum I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 23L
2,219 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
RapzboneTV
Nu Wa
Platinum I
Level 159
God Stats
10W - 10L
1,664 SR
Queue Stats
159W - 149L
1,999 MMR
Solo
Ravana
Ravana
Gold I
Tsuihoji
Ravana
Gold I
Level 108
God Stats
11W - 7L
1,729 SR
Queue Stats
89W - 94L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 1 / 6
5,327
666
2,946
6,731
3,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Aspersing
Chang'e
10
3 / 0 / 3
5,292
662
2,988
3,887
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 1
5,787
723
4,909
4,669
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Malkerr
Bastet
8
3 / 0 / 3
4,739
592
1,736
4,252
1,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Wulfeee
Chaac
8
1 / 2 / 1
4,992
624
2,615
7,124
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AwilixFreyaSusanoKuzenboBacchus

VS

Bans
King ArthurRaLokiThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 0
4,015
502
948
5,659
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
Mibael
Tsukuyomi
7
2 / 1 / 1
4,326
541
4,192
5,294
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Nodapure
Ishtar
6
0 / 3 / 0
3,826
478
2,285
5,174
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
7
0 / 4 / 0
4,170
521
2,382
3,788
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Tsuihoji
Ravana
8
1 / 3 / 0
4,359
545
3,147
3,413
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
3
3
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
6
4
L
Athena
 
Athena
0
1
0
0
W
Chang'e
Aspersing
Chang'e
3
0
3
4.5
W
4
0
1
4.5
W
Bastet
Malkerr
Bastet
3
0
3
4.5
L
Tsukuyomi
Mibael
Tsukuyomi
2
1
1
2.5
L
Ishtar
Nodapure
Ishtar
0
3
0
0
L
Nu Wa
0
4
0
0
L
Ravana
Tsuihoji
Ravana
1
3
0
0.33
W
Chaac
Wulfeee
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
12,954
26,663
Taken
23,328
10,750
Mitigated
9,698
9,947
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,946
843
0
1,423
6,731
3,289
441
1,065
5,562
0
15,898
L
Athena
 
Athena
948
189
0
1,386
5,659
3,138
0
273
5,386
13,325
0
W
Chang'e
Aspersing
Chang'e
2,988
518
280
1,509
3,887
959
0
1,124
2,598
35,520
0
W
4,909
3,326
0
3,230
4,669
1,450
0
519
3,995
0
41,907
W
Bastet
Malkerr
Bastet
1,736
606
0
2,156
4,252
1,024
0
801
3,358
0
19,846
L
Tsukuyomi
Mibael
Tsukuyomi
4,192
1,293
0
2,442
5,294
3,145
0
0
5,294
269
18,319
L
Ishtar
Nodapure
Ishtar
2,285
1,469
0
1,509
5,174
1,215
0
0
5,174
0
17,131
L
Nu Wa
2,382
534
0
391
3,788
876
0
1,921
1,867
24,719
0
L
Ravana
Tsuihoji
Ravana
3,147
1,158
0
344
3,413
1,324
0
794
2,619
0
22,898
W
Chaac
Wulfeee
Chaac
2,615
684
0
1,349
7,124
4,028
0
209
6,563
0
26,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
20,696
255
Minions Killed
170
0
Camps Cleared
0
827,447
Distance Traveled
755,855
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,327
666
31
4
0
166,119
1
L
Athena
4,015
502
15
2
0
163,843
2
W
Chang'e
5,292
662
67
8
0
168,210
0
W
Apollo
5,787
723
67
8
0
150,048
0
W
Bastet
4,739
592
44
6
0
180,282
0
L
Tsukuyomi
4,326
541
30
4
0
143,335
0
L
Ishtar
3,826
478
35
4
0
120,352
0
L
Nu Wa
4,170
521
46
6
0
159,034
0
L
Ravana
4,359
545
44
6
0
169,291
0
W
Chaac
4,992
624
46
6
0
162,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role