Player Matchup

Baron Samedi
Baron Samedi
Silver I
AGUSTINGS2630
Baron Samedi
Silver I
Level 94
God Stats
0W - 1L
1,596 SR
Queue Stats
38W - 40L
1,291 MMR
Solo
Atlas
Atlas
Bronze IV
Chapel3057
Atlas
Bronze IV
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 142L
1,308 MMR
Party 1
Ishtar
Ishtar
Bronze IV
The Fetus God
Ishtar
Bronze IV
Level 49
God Stats
0W - 2L
1,371 SR
Queue Stats
89W - 119L
1,262 MMR
Party 1
Bastet
Bastet
Silver I
Zerlang07
Bastet
Silver I
Level 108
God Stats
3W - 5L
1,624 SR
Queue Stats
173W - 191L
1,290 MMR
Solo
Artio
Artio
Silver IV
yeetusfetuss
Artio
Silver IV
Level 127
God Stats
4W - 6L
1,186 SR
Queue Stats
133W - 160L
1,291 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,456 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,675 SR
1,288 MMR
Anhur
Anhur
Gold V
DEEJHUDG22
Anhur
Gold V
Level 177
God Stats
19W - 24L
1,537 SR
Queue Stats
430W - 429L
1,294 MMR
Solo
Loki
Loki
Silver II
Hunkerton
Loki
Silver II
Level 66
God Stats
2W - 0L
1,682 SR
Queue Stats
46W - 55L
1,120 MMR
Party 2
Mulan
Mulan
Gold IV
Lemon1322
Mulan
Gold IV
Level 77
God Stats
41W - 21L
1,663 SR
Queue Stats
73W - 76L
1,419 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
TrentGx
Zhong Kui
Bronze III
Level 59
God Stats
1W - 0L
1,819 SR
Queue Stats
7W - 11L
1,400 MMR
Party 3
Cthulhu
Cthulhu
Silver I
Yaknow2
Cthulhu
Silver I
Level 69
God Stats
3W - 2L
1,673 SR
Queue Stats
42W - 49L
1,210 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGUSTINGS2630
Baron Samedi
17
1 / 3 / 3
10,162
535
11,075
8,210
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
10
3 / 4 / 0
7,656
403
5,760
17,654
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 3
7,595
400
5,293
13,864
4,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Zerlang07
Bastet
18
5 / 1 / 2
9,847
518
10,511
15,581
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 3
8,803
463
6,745
20,170
14,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
CerberusBacchusArachneMedusaChang'e

VS

Bans
Nu WaOdinFafnirAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 1 / 5
9,482
499
8,131
10,267
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Loki
18
3 / 4 / 4
10,501
553
7,626
15,011
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Lemon1322
Mulan
17
14 / 1 / 2
12,427
654
22,174
19,540
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
TrentGx
Zhong Kui
16
4 / 0 / 2
10,507
553
6,501
7,991
6,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yaknow2
Cthulhu
15
1 / 4 / 9
9,893
521
9,412
21,368
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
24
24
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGUSTINGS2630
Baron Samedi
1
3
3
0.83
L
Atlas
3
4
0
0.75
W
Anhur
2
1
5
4.5
W
Loki
3
4
4
1.25
W
Mulan
Lemon1322
Mulan
14
1
2
15
L
0
9
3
0.17
W
Zhong Kui
TrentGx
Zhong Kui
4
0
2
5
W
Cthulhu
Yaknow2
Cthulhu
1
4
9
1.38
L
Bastet
Zerlang07
Bastet
5
1
2
6
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,384
Damage
53,844
75,479
Taken
74,177
42,051
Mitigated
51,446
18,840
Healing
26,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGUSTINGS2630
Baron Samedi
11,075
374
628
2,176
8,210
4,045
0
3,530
4,680
75,156
135
L
Atlas
5,760
1,944
0
2,799
17,654
13,752
0
6,613
11,041
17,086
0
W
Anhur
8,131
3,544
0
4,573
10,267
4,654
806
2,125
8,042
0
63,204
W
Loki
7,626
1,722
0
6,681
15,011
4,897
0
3,077
11,875
0
94,031
W
Mulan
Lemon1322
Mulan
22,174
4,190
0
6,598
19,540
14,817
880
7,579
11,203
603
98,269
L
5,293
2,913
0
2,713
13,864
4,726
0
2,951
10,913
0
43,868
W
Zhong Kui
TrentGx
Zhong Kui
6,501
1,394
0
4,840
7,991
6,389
1,283
4,863
3,090
68,192
1,705
W
Cthulhu
Yaknow2
Cthulhu
9,412
597
240
3,505
21,368
20,689
234
5,466
15,807
49,269
1,222
L
Bastet
Zerlang07
Bastet
10,511
2,817
0
5,303
15,581
5,148
0
1,076
14,505
0
90,687
L
6,745
677
312
4,909
20,170
14,380
0
1,652
18,518
47,400
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
52,810
466
Minions Killed
579
0
Camps Cleared
0
1,927,604
Distance Traveled
1,923,303
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,162
535
152
8
0
348,794
4
L
Atlas
7,656
403
16
1
0
394,389
4
W
Anhur
9,482
499
119
6
0
345,596
3
W
Loki
10,501
553
126
7
0
454,463
2
W
Mulan
12,427
654
136
7
0
358,575
0
L
Ishtar
7,595
400
77
4
0
362,316
12
W
Zhong Kui
10,507
553
140
7
0
370,140
0
W
Cthulhu
9,893
521
58
3
0
394,529
7
L
Bastet
9,847
518
125
7
0
450,592
0
L
Artio
8,803
463
96
5
0
371,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role