Player Matchup

Jormungandr
Jormungandr
CrusherTheGreat
Jormungandr
Level 126
God Stats
2W - 2L
1,548 SR
Queue Stats
68W - 37L
1,653 Elo+
Party 2
Ullr
Ullr
Fish McFlaps
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
WonkyWoof
King Arthur
Level 207
God Stats
6W - 2L
1,733 SR
Queue Stats
438W - 431L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Xanwich2978
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
wowisuck
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,656 Elo+
Party 2
Team Averages
Level 78
1,556 SR
1,545 Elo+

VS

Team Averages
Level 45
1,435 SR
1,460 Elo+
Sol
Sol
BearyStoned
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Cathochef9
Da Ji
Level 125
God Stats
2W - 4L
1,431 SR
Queue Stats
87W - 119L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
IIElecktra
Sun Wukong
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 207L
1,501 Elo+
Solo
Shiva
Shiva
NerdSmasherX
Shiva
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
27W - 33L
1,540 Elo+
Solo
Raijin
Raijin
jmnicolufau
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrusherTheGreat
Jormungandr
14
14 / 0 / 4
8,631
1,726
10,643
6,534
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 2 / 5
6,165
1,233
1,752
4,008
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WonkyWoof
King Arthur
11
3 / 2 / 8
6,861
1,372
2,774
9,973
4,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Xanwich2978
Cthulhu
9
0 / 3 / 11
6,276
1,255
2,787
6,125
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
wowisuck
Ganesha
11
0 / 2 / 16
6,527
1,305
4,715
6,850
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
6,002
1,200
7,636
4,816
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
11
1 / 5 / 4
5,466
1,093
3,903
7,231
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
IIElecktra
Sun Wukong
11
2 / 4 / 2
5,796
1,159
3,777
6,731
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 1
4,417
883
1,209
2,134
1,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
10
1 / 6 / 5
5,485
1,097
3,498
6,064
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
18
Kills
8
9
Deaths
18
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Da Ji
1
5
4
0.6
W
Jormungandr
CrusherTheGreat
Jormungandr
14
0
4
16
W
1
2
5
1.75
L
Sun Wukong
IIElecktra
Sun Wukong
2
4
2
0.75
L
0
1
1
0.5
W
King Arthur
WonkyWoof
King Arthur
3
2
8
3.5
W
Cthulhu
Xanwich2978
Cthulhu
0
3
11
1.83
L
Raijin
1
6
5
0.58
W
Ganesha
wowisuck
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
20,023
33,490
Taken
26,976
20,744
Mitigated
11,271
10,679
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,636
2,777
344
1,616
4,816
1,411
0
3,126
1,577
13,814
0
L
Da Ji
3,903
772
43
1,398
7,231
3,159
0
4,317
2,614
0
7,604
W
Jormungandr
CrusherTheGreat
Jormungandr
10,643
3,783
760
1,615
6,534
4,071
677
2,311
4,223
23,646
0
W
1,752
984
30
288
4,008
1,340
1,884
1,695
2,280
0
7,014
L
Sun Wukong
IIElecktra
Sun Wukong
3,777
661
169
651
6,731
3,305
0
4,453
2,021
0
7,445
L
1,209
0
467
529
2,134
1,689
0
1,382
678
0
1,412
W
King Arthur
WonkyWoof
King Arthur
2,774
364
2,203
3,290
9,973
4,814
207
2,961
6,915
0
6,480
W
Cthulhu
Xanwich2978
Cthulhu
2,787
258
167
336
6,125
5,840
28
1,652
4,440
4,912
1,757
L
Raijin
3,498
475
270
205
6,064
1,707
0
3,523
2,322
7,155
0
W
Ganesha
wowisuck
Ganesha
4,715
632
497
1,493
6,850
4,679
368
2,515
4,335
5,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
27,166
62
Minions Killed
32
0
Camps Cleared
0
517,791
Distance Traveled
427,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,002
1,200
12
2
0
108,909
0
L
Da Ji
5,466
1,093
7
1
0
112,216
0
W
Jormungandr
8,631
1,726
32
6
0
124,142
0
W
Ullr
6,165
1,233
16
3
0
99,667
0
L
Sun Wukong
5,796
1,159
8
2
0
90,283
0
L
Shiva
4,417
883
0
0
0
29,446
0
W
King Arthur
6,861
1,372
6
1
0
90,421
0
W
Cthulhu
6,276
1,255
8
2
0
104,520
0
L
Raijin
5,485
1,097
5
1
0
86,228
0
W
Ganesha
6,527
1,305
0
0
0
99,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role