Player Matchup

Janus
Janus
Alexf0508
Janus
Level 129
God Stats
15W - 20L
1,518 SR
Queue Stats
229W - 238L
1,500 Elo+
Party 3
Artio
Artio
ChecharH
Artio
Level 137
God Stats
0W - 2L
1,723 SR
Queue Stats
48W - 46L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
Manthu
Danzaburou
Level 121
God Stats
5W - 4L
1,759 SR
Queue Stats
106W - 106L
1,509 Elo+
Party 3
Chronos
Chronos
aLadNowDead
Chronos
Level 81
God Stats
8W - 12L
1,437 SR
Queue Stats
796W - 774L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
xWolft120
Cu Chulainn
Level 63
God Stats
7W - 6L
1,667 SR
Queue Stats
321W - 307L
1,512 Elo+
Solo
Team Averages
Level 106
1,621 SR
1,495 Elo+

VS

Team Averages
Level 134
1,532 SR
1,505 Elo+
Anubis
Anubis
Cashirama
Anubis
Level 156
God Stats
6W - 13L
1,460 SR
Queue Stats
77W - 95L
1,477 Elo+
Solo
Ravana
Ravana
ChampionIsamu
Ravana
Level 126
God Stats
3W - 1L
1,842 SR
Queue Stats
158W - 142L
1,538 Elo+
Party 1
Anhur
Anhur
KentaTheGod
Anhur
Level 109
God Stats
1W - 1L
1,239 SR
Queue Stats
80W - 79L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
ketchup57
Sylvanus
Level 159
God Stats
5W - 3L
1,572 SR
Queue Stats
51W - 52L
1,495 Elo+
Party 2
Bellona
Bellona
mulletmarc
Bellona
Level 122
God Stats
18W - 17L
1,547 SR
Queue Stats
41W - 44L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexf0508
Janus
16
5 / 4 / 4
9,519
529
13,317
9,364
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
ChecharH
Artio
12
1 / 3 / 6
8,057
448
4,319
16,238
13,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Manthu
Danzaburou
15
5 / 4 / 1
9,173
510
11,703
14,259
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
aLadNowDead
Chronos
16
3 / 5 / 5
8,820
490
10,221
16,975
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
xWolft120
Cu Chulainn
16
0 / 4 / 1
9,272
515
16,491
18,654
17,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cashirama
Anubis
17
6 / 2 / 1
10,295
572
11,198
9,569
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
7 / 5 / 5
9,784
544
11,650
16,049
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
5 / 4 / 3
9,699
539
8,294
10,375
2,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ketchup57
Sylvanus
14
0 / 3 / 10
9,308
517
7,719
16,693
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
mulletmarc
Bellona
16
2 / 0 / 2
9,734
541
11,080
21,233
21,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
20
20
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Alexf0508
Janus
5
4
4
1.75
W
Anubis
Cashirama
Anubis
6
2
1
3.25
W
7
5
5
1.9
L
Artio
ChecharH
Artio
1
3
6
1.33
W
5
4
3
1.63
L
Danzaburou
Manthu
Danzaburou
5
4
1
1.38
L
Chronos
aLadNowDead
Chronos
3
5
5
1.1
W
Sylvanus
ketchup57
Sylvanus
0
3
10
1.67
W
Bellona
mulletmarc
Bellona
2
0
2
3
L
Cu Chulainn
xWolft120
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
49,941
75,490
Taken
73,919
43,983
Mitigated
48,859
20,675
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alexf0508
Janus
13,317
225
0
1,043
9,364
2,974
0
4,396
4,968
72,348
889
W
Anubis
Cashirama
Anubis
11,198
453
162
3,942
9,569
3,611
0
5,947
3,348
72,446
1,736
W
11,650
4,810
0
788
16,049
6,839
228
9,192
6,611
0
54,517
L
Artio
ChecharH
Artio
4,319
685
820
4,472
16,238
13,301
0
5,841
10,397
21,644
0
W
8,294
3,357
0
940
10,375
2,958
0
2,098
8,247
0
64,076
L
Danzaburou
Manthu
Danzaburou
11,703
6,978
0
4,207
14,259
4,368
800
3,105
11,154
0
73,503
L
Chronos
aLadNowDead
Chronos
10,221
5,103
0
5,999
16,975
5,369
0
4,948
12,027
79,098
1,511
W
Sylvanus
ketchup57
Sylvanus
7,719
1,764
1,274
4,887
16,693
13,959
62
9,232
7,023
30,819
3,248
W
Bellona
mulletmarc
Bellona
11,080
5,719
0
10,949
21,233
21,492
0
3,867
17,326
0
70,176
L
Cu Chulainn
xWolft120
Cu Chulainn
16,491
3,615
0
4,134
18,654
17,971
0
197
18,457
15,423
69,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
48,820
530
Minions Killed
495
0
Camps Cleared
0
1,684,245
Distance Traveled
1,667,432
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,519
529
136
8
0
367,705
0
W
Anubis
10,295
572
141
8
0
318,810
4
W
Ravana
9,784
544
80
4
0
382,408
0
L
Artio
8,057
448
27
2
0
358,022
6
W
Anhur
9,699
539
102
6
0
318,213
3
L
Danzaburou
9,173
510
111
6
0
263,204
0
L
Chronos
8,820
490
116
6
0
368,121
0
W
Sylvanus
9,308
517
41
2
0
310,626
6
W
Bellona
9,734
541
131
7
0
337,375
6
L
Cu Chulainn
9,272
515
140
8
0
327,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role