Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlueEagle92
Merlin
Level 157
God Stats
0W - 1L
1,219 SR
Queue Stats
45W - 56L
1,514 Elo+
Party 1
Achilles
Achilles
charlyzapienz
Achilles
Level 153
God Stats
7W - 5L
1,686 SR
Queue Stats
151W - 179L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
elsuciodan123
Xing Tian
Level 103
God Stats
0W - 2L
1,282 SR
Queue Stats
76W - 77L
1,503 Elo+
Party 1
Izanami
Izanami
losethecontrolji
Izanami
Level 158
God Stats
0W - 3L
1,197 SR
Queue Stats
141W - 156L
1,533 Elo+
Party 1
Team Averages
Level 146
1,377 SR
1,510 Elo+

VS

Team Averages
Level 134
1,515 SR
1,530 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CTRLTHEGAME
Agni
Level 129
God Stats
2W - 1L
1,288 SR
Queue Stats
102W - 88L
1,498 Elo+
Solo
Hercules
Hercules
GingerMexican
Hercules
Level 124
God Stats
3W - 0L
1,871 SR
Queue Stats
139W - 127L
1,573 Elo+
Solo
Hachiman
Hachiman
jony15
Hachiman
Level 157
God Stats
4W - 0L
1,860 SR
Queue Stats
49W - 24L
1,618 Elo+
Solo
Yu Huang
Yu Huang
younger5
Yu Huang
Level 144
God Stats
1W - 9L
1,054 SR
Queue Stats
473W - 513L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 7
7,347
735
4,648
15,383
16,748
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
13
1 / 4 / 3
7,264
726
3,148
6,337
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
charlyzapienz
Achilles
13
4 / 5 / 1
7,893
789
6,715
11,581
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
elsuciodan123
Xing Tian
14
0 / 3 / 8
7,802
780
6,932
13,895
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
3 / 6 / 4
7,724
772
5,404
8,227
2,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 3 / 21
8,320
832
12,140
6,909
2,554
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 12
9,143
914
10,511
4,692
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GingerMexican
Hercules
14
2 / 2 / 13
7,798
780
4,603
10,364
10,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
jony15
Hachiman
17
10 / 0 / 12
9,686
969
13,424
5,763
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
younger5
Yu Huang
14
3 / 2 / 16
8,383
838
10,592
4,760
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
8
Kills
23
23
Deaths
8
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
7
0.7
W
Heimdallr
 
Heimdallr
2
3
21
4.17
L
Merlin
1
4
3
0.63
W
6
1
12
12
W
Hercules
GingerMexican
Hercules
2
2
13
4.25
L
Achilles
charlyzapienz
Achilles
4
5
1
0.9
L
Xing Tian
elsuciodan123
Xing Tian
0
3
8
1.33
W
Hachiman
jony15
Hachiman
10
0
12
16
L
3
6
4
0.83
W
Yu Huang
younger5
Yu Huang
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
51,270
55,423
Taken
32,488
44,250
Mitigated
18,578
9,087
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,648
581
273
1,890
15,383
16,748
0
4,940
10,443
10,436
0
W
Heimdallr
 
Heimdallr
12,140
5,876
402
784
6,909
2,554
678
3,065
3,844
0
26,779
L
Merlin
3,148
0
1,512
711
6,337
2,171
0
3,568
2,769
15,753
512
W
10,511
451
1,470
601
4,692
1,767
241
2,568
2,124
21,412
621
W
Hercules
GingerMexican
Hercules
4,603
695
1,027
4,914
10,364
10,332
0
3,982
6,382
0
5,494
L
Achilles
charlyzapienz
Achilles
6,715
700
626
870
11,581
8,449
0
3,828
7,753
0
10,631
L
Xing Tian
elsuciodan123
Xing Tian
6,932
402
454
2,751
13,895
14,055
0
5,339
8,556
15,353
110
W
Hachiman
jony15
Hachiman
13,424
6,879
790
998
5,763
2,241
634
2,944
2,819
0
30,673
L
5,404
3,377
0
0
8,227
2,827
0
2,848
5,379
0
17,814
W
Yu Huang
younger5
Yu Huang
10,592
719
918
303
4,760
1,684
0
1,930
2,830
16,167
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
43,330
98
Minions Killed
124
0
Camps Cleared
0
856,910
Distance Traveled
947,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,347
735
13
1
0
162,083
0
W
Heimdallr
8,320
832
30
3
0
163,960
0
L
Merlin
7,264
726
24
2
0
164,425
0
W
Agni
9,143
914
30
3
0
192,994
0
W
Hercules
7,798
780
5
1
0
203,498
0
L
Achilles
7,893
789
7
1
0
165,022
0
L
Xing Tian
7,802
780
19
2
0
226,403
0
W
Hachiman
9,686
969
48
5
0
196,257
0
L
Izanami
7,724
772
35
4
0
138,977
0
W
Yu Huang
8,383
838
11
1
0
190,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role