Player Matchup

Sol
Sol
Gold IV
Aquaberry Viper
Sol
Gold IV
Level 121
God Stats
83W - 72L
1,647 SR
Queue Stats
178W - 190L
1,289 MMR
Solo
Chaac
Chaac
Gold III
Azulitos3x2
Chaac
Gold III
Level 156
God Stats
15W - 11L
1,342 SR
Queue Stats
167W - 161L
1,363 MMR
Party 3
Skadi
Skadi
Silver II
BolilloDuro4305
Skadi
Silver II
Level 158
God Stats
7W - 1L
1,732 SR
Queue Stats
90W - 97L
1,272 MMR
Party 1
Cabrakan
Cabrakan
Gold V
LUMINOXX626
Cabrakan
Gold V
Level 156
God Stats
4W - 5L
1,322 SR
Queue Stats
144W - 143L
1,234 MMR
Party 3
Surtr
Surtr
Bronze III
satingecko815
Surtr
Bronze III
Level 107
God Stats
6W - 3L
1,596 SR
Queue Stats
8W - 12L
1,323 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,528 SR
1,296 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,591 SR
1,299 MMR
Ares
Ares
Bronze III
Chapel3057
Ares
Bronze III
Level 65
God Stats
70W - 82L
1,481 SR
Queue Stats
89W - 119L
1,308 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
Exodus3002
Erlang Shen
Gold IV
Level 100
God Stats
13W - 19L
1,562 SR
Queue Stats
208W - 223L
1,335 MMR
Solo
Bellona
Bellona
Bronze IV
The Fetus God
Bellona
Bronze IV
Level 49
God Stats
4W - 1L
1,701 SR
Queue Stats
71W - 100L
1,262 MMR
Party 2
Chang'e
Chang'e
Gold V
ZeldusKyun
Chang'e
Gold V
Level 96
God Stats
18W - 9L
1,595 SR
Queue Stats
241W - 247L
1,285 MMR
Solo
Cernunnos
Cernunnos
Silver I
watson1412
Cernunnos
Silver I
Level 139
God Stats
9W - 5L
1,616 SR
Queue Stats
83W - 95L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,176
772
3,865
2,935
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 0 / 1
5,739
717
4,732
6,267
5,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 0 / 2
5,482
685
3,612
3,011
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
LUMINOXX626
Cabrakan
9
3 / 1 / 4
5,277
660
2,468
5,379
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 0 / 5
5,433
679
4,347
4,819
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
VulcanMedusaFreyaCerberus

VS

Bans
LokiBacchusThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,774
472
752
7,631
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Exodus3002
Erlang Shen
5
0 / 3 / 0
3,705
463
1,566
4,396
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
7
0 / 1 / 0
4,237
530
3,632
7,072
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
ZeldusKyun
Chang'e
9
1 / 3 / 0
4,810
601
1,971
6,032
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
watson1412
Cernunnos
6
0 / 3 / 0
3,816
477
1,868
4,686
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
1
0
1
1.5
W
4
0
2
5
L
0
4
0
0
L
Erlang Shen
Exodus3002
Erlang Shen
0
3
0
0
W
Cabrakan
LUMINOXX626
Cabrakan
3
1
4
5
L
Bellona
0
1
0
0
L
Chang'e
ZeldusKyun
Chang'e
1
3
0
0.33
W
2
0
5
4.5
L
Cernunnos
watson1412
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
9,789
22,411
Taken
29,817
12,281
Mitigated
12,213
9,497
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,865
1,700
0
900
2,935
840
818
1,634
1,301
35,808
411
W
4,732
1,260
0
3,706
6,267
5,905
0
0
6,267
0
33,524
W
3,612
1,163
0
500
3,011
834
475
125
2,886
0
26,819
L
752
24
0
1,352
7,631
3,110
0
1,364
6,008
7,539
0
L
Erlang Shen
Exodus3002
Erlang Shen
1,566
823
0
1,572
4,396
1,492
0
238
4,136
0
18,506
W
Cabrakan
LUMINOXX626
Cabrakan
2,468
517
0
2,945
5,379
2,541
0
549
4,830
27,708
538
L
Bellona
3,632
1,851
0
2,645
7,072
4,944
0
167
6,905
0
16,900
L
Chang'e
ZeldusKyun
Chang'e
1,971
97
13
2,420
6,032
1,649
0
4,145
1,887
24,150
0
W
4,347
1,429
0
1,446
4,819
2,161
79
415
4,404
632
26,520
L
Cernunnos
watson1412
Cernunnos
1,868
629
0
692
4,686
1,018
0
218
4,338
0
16,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
20,342
281
Minions Killed
169
0
Camps Cleared
0
815,602
Distance Traveled
783,216
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,176
772
77
10
0
137,286
0
W
Chaac
5,739
717
70
9
0
148,560
1
W
Skadi
5,482
685
50
6
0
163,592
0
L
Ares
3,774
472
10
1
0
165,388
2
L
Erlang Shen
3,705
463
38
5
0
154,375
2
W
Cabrakan
5,277
660
44
6
0
184,590
0
L
Bellona
4,237
530
31
4
0
176,688
3
L
Chang'e
4,810
601
53
7
0
154,894
0
W
Surtr
5,433
679
40
5
0
181,574
2
L
Cernunnos
3,816
477
37
5
0
131,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role