Player Matchup

Eset
Eset
 
Eset
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
DeepThrowt
Kali
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 294L
1,549 Elo+
Solo
Hercules
Hercules
DinoChef2209
Hercules
Level 155
God Stats
0W - 2L
1,257 SR
Queue Stats
209W - 207L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
JoeGhatto
Xing Tian
Level 157
God Stats
24W - 31L
1,494 SR
Queue Stats
351W - 344L
1,620 Elo+
Party 3
Xbalanque
Xbalanque
tobi12otaku12
Xbalanque
Level 146
God Stats
11W - 5L
1,580 SR
Queue Stats
307W - 314L
1,478 Elo+
Party 2
Team Averages
Level 166
1,466 SR
1,529 Elo+

VS

Team Averages
Level 122
1,598 SR
1,564 Elo+
Danzaburou
Danzaburou
FramundaMabalz
Danzaburou
Level 140
God Stats
18W - 12L
1,675 SR
Queue Stats
77W - 69L
1,586 Elo+
Party 4
Ra
Ra
JulianToast
Ra
Level 93
God Stats
4W - 1L
1,700 SR
Queue Stats
99W - 99L
1,568 Elo+
Party 4
Fafnir
Fafnir
ZeSwindler
Fafnir
Level 159
God Stats
9W - 13L
1,532 SR
Queue Stats
455W - 428L
1,544 Elo+
Party 1
Mercury
Mercury
cokecancaulk
Mercury
Level 62
God Stats
2W - 2L
1,506 SR
Queue Stats
29W - 20L
1,617 Elo+
Party 1
Awilix
Awilix
no_disassembIe
Awilix
Level 155
God Stats
5W - 7L
1,580 SR
Queue Stats
233W - 206L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 4 / 1
5,409
541
2,182
5,037
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 1
5,594
559
4,176
10,369
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
DinoChef2209
Hercules
10
2 / 3 / 1
5,891
589
4,456
7,791
5,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
JoeGhatto
Xing Tian
9
1 / 0 / 2
5,571
557
2,694
6,741
3,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
tobi12otaku12
Xbalanque
10
1 / 3 / 0
5,580
558
1,962
5,557
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FramundaMabalz
Danzaburou
12
1 / 1 / 2
6,433
643
3,483
3,730
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 4
6,188
619
4,782
5,902
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
ZeSwindler
Fafnir
10
2 / 2 / 3
5,644
564
3,642
7,592
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
cokecancaulk
Mercury
11
5 / 1 / 5
6,267
627
5,593
6,424
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 1 / 5
6,307
631
4,014
6,132
2,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
17
17
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
1
0.38
L
2
7
1
0.36
L
Hercules
DinoChef2209
Hercules
2
3
1
0.83
W
Danzaburou
FramundaMabalz
Danzaburou
1
1
2
2
L
Xing Tian
JoeGhatto
Xing Tian
1
0
2
2
W
4
3
4
2
W
Fafnir
ZeSwindler
Fafnir
2
2
3
1.75
W
Mercury
cokecancaulk
Mercury
5
1
5
7.5
W
5
1
5
7.5
L
Xbalanque
tobi12otaku12
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
21,514
35,495
Taken
29,780
16,111
Mitigated
11,775
10,860
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,182
137
0
817
5,037
1,533
0
1,819
3,071
38,085
0
L
4,176
1,582
0
2,868
10,369
4,005
0
2,011
8,242
0
33,682
L
Hercules
DinoChef2209
Hercules
4,456
2,084
0
2,296
7,791
5,408
0
2,116
5,675
0
36,177
W
Danzaburou
FramundaMabalz
Danzaburou
3,483
1,725
0
2,418
3,730
1,068
0
101
3,629
0
49,305
L
Xing Tian
JoeGhatto
Xing Tian
2,694
416
1,448
2,168
6,741
3,574
0
1,623
4,950
17,014
0
W
4,782
616
204
887
5,902
1,887
0
3,541
2,361
35,598
232
W
Fafnir
ZeSwindler
Fafnir
3,642
1,037
0
2,417
7,592
4,182
0
247
7,345
23,304
1,855
W
Mercury
cokecancaulk
Mercury
5,593
2,722
0
1,740
6,424
1,932
0
80
6,344
0
37,266
W
4,014
1,305
0
1,441
6,132
2,706
0
907
5,225
0
20,840
L
Xbalanque
tobi12otaku12
Xbalanque
1,962
638
0
1,263
5,557
1,591
0
167
5,346
0
38,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
30,839
293
Minions Killed
310
0
Camps Cleared
0
972,364
Distance Traveled
1,056,691
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,409
541
74
7
0
195,428
2
L
Kali
5,594
559
57
6
0
188,670
0
L
Hercules
5,891
589
61
6
0
183,783
2
W
Danzaburou
6,433
643
94
9
0
188,625
4
L
Xing Tian
5,571
557
19
2
0
230,116
1
W
Ra
6,188
619
70
7
0
193,952
6
W
Fafnir
5,644
564
44
4
0
183,823
0
W
Mercury
6,267
627
68
7
0
252,142
2
W
Awilix
6,307
631
34
3
0
238,149
0
L
Xbalanque
5,580
558
82
8
0
174,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role