Player Matchup

Cupid
Cupid
AnxietyRocks
Cupid
Level 55
God Stats
1W - 3L
1,382 SR
Queue Stats
121W - 131L
1,491 Elo+
Party 1
Hel
Hel
Hxshira
Hel
Level 117
God Stats
2W - 2L
1,293 SR
Queue Stats
185W - 215L
1,448 Elo+
Party 1
Scylla
Scylla
Mallampati4Gamer
Scylla
Level 152
God Stats
2W - 4L
1,705 SR
Queue Stats
133W - 110L
1,718 Elo+
Solo
Cerberus
Cerberus
WAIFU1027
Cerberus
Level 65
God Stats
10W - 3L
1,742 SR
Queue Stats
144W - 171L
1,518 Elo+
Party 1
Hercules
Hercules
lDardo
Hercules
Level 105
God Stats
7W - 10L
1,661 SR
Queue Stats
251W - 281L
1,534 Elo+
Party 1
Team Averages
Level 99
1,557 SR
1,542 Elo+

VS

Team Averages
Level 108
1,583 SR
1,579 Elo+
Geb
Geb
AlphaeusZR
Geb
Level 158
God Stats
2W - 1L
1,531 SR
Queue Stats
229W - 207L
1,584 Elo+
Party 2
Awilix
Awilix
BigMannyD
Awilix
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,589 Elo+
Party 2
Vulcan
Vulcan
CaptElfimisSmite
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Heliumdarck
Bellona
Level 188
God Stats
36W - 29L
1,648 SR
Queue Stats
408W - 379L
1,619 Elo+
Solo
Danzaburou
Danzaburou
iChadd
Danzaburou
Level 147
God Stats
10W - 6L
1,735 SR
Queue Stats
137W - 136L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,729
521
2,868
7,811
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hel
11
0 / 2 / 0
6,460
587
7,153
9,506
4,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 1
6,881
626
4,261
3,400
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cerberus
WAIFU1027
Cerberus
8
1 / 0 / 2
5,647
513
3,972
8,722
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
lDardo
Hercules
10
3 / 4 / 2
6,001
546
5,183
8,708
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,752
523
4,193
8,544
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
BigMannyD
Awilix
11
2 / 1 / 5
5,995
545
6,473
7,399
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
6,097
554
3,739
2,959
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
Heliumdarck
Bellona
13
1 / 1 / 0
6,618
602
5,090
11,124
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
iChadd
Danzaburou
13
4 / 2 / 0
7,479
680
6,270
8,423
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
8
8
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
0
2
2
0.5
W
Awilix
BigMannyD
Awilix
2
1
5
4.5
W
1
1
1
1.5
W
Bellona
Heliumdarck
Bellona
1
1
0
1
L
Hel
0
2
0
0
L
1
0
1
1.5
L
Cerberus
WAIFU1027
Cerberus
1
0
2
2
W
Danzaburou
iChadd
Danzaburou
4
2
0
2
L
Hercules
lDardo
Hercules
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
25,765
38,147
Taken
38,449
14,727
Mitigated
16,297
14,832
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,193
269
1,686
1,817
8,544
4,440
0
4,942
3,602
14,488
487
L
2,868
902
223
2,786
7,811
2,167
0
833
6,978
0
32,516
W
Awilix
BigMannyD
Awilix
6,473
2,195
0
1,998
7,399
2,350
0
1,988
5,411
0
42,826
W
3,739
158
0
250
2,959
734
0
961
1,998
45,079
0
W
Bellona
Heliumdarck
Bellona
5,090
2,207
0
3,823
11,124
6,021
0
6,580
4,544
0
48,879
L
Hel
7,153
453
9
5,886
9,506
4,045
0
0
9,506
57,932
0
L
4,261
717
0
500
3,400
945
0
1,561
1,839
63,743
950
L
Cerberus
WAIFU1027
Cerberus
3,972
230
0
2,956
8,722
4,677
0
3,891
4,831
20,485
1,897
W
Danzaburou
iChadd
Danzaburou
6,270
1,983
0
3,288
8,423
2,752
1,111
533
7,890
0
62,513
L
Hercules
lDardo
Hercules
5,183
1,473
0
2,472
8,708
2,893
0
1,515
7,193
0
28,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
31,941
391
Minions Killed
385
0
Camps Cleared
0
1,187,583
Distance Traveled
1,193,438
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,752
523
25
2
0
251,262
0
L
Cupid
5,729
521
74
7
0
217,764
1
W
Awilix
5,995
545
65
6
0
283,876
0
W
Vulcan
6,097
554
98
9
0
237,153
0
W
Bellona
6,618
602
92
8
0
207,948
2
L
Hel
6,460
587
100
9
0
229,891
1
L
Scylla
6,881
626
139
13
0
221,791
0
L
Cerberus
5,647
513
33
3
0
265,659
3
W
Danzaburou
7,479
680
105
10
0
213,199
2
L
Hercules
6,001
546
45
4
0
252,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role