Player Matchup

Medusa
Medusa
Bloodelf941
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,545 Elo+
Party 1
Arachne
Arachne
NUCLEARMODE
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 56L
1,542 Elo+
Party 1
Raijin
Raijin
ONECOOLDUDE123
Raijin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,421 Elo+
Party 1
Geb
Geb
sugarbeet12
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,580 Elo+
Solo
Bellona
Bellona
xmakeshiftedx
Bellona
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,523 Elo+

VS

Team Averages
Level 101
1,537 SR
1,539 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ailinann
Serqet
Level 127
God Stats
2W - 0L
1,699 SR
Queue Stats
53W - 45L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AlbinoJesus15
Kumbhakarna
Level 129
God Stats
10W - 9L
1,464 SR
Queue Stats
90W - 87L
1,589 Elo+
Solo
Ishtar
Ishtar
Haki vT
Ishtar
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,499 Elo+
Solo
Chang'e
Chang'e
XiaoDie
Chang'e
Level 85
God Stats
9W - 8L
1,522 SR
Queue Stats
48W - 40L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 3
6,485
1,297
4,992
4,403
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
NUCLEARMODE
Arachne
12
3 / 1 / 3
6,849
1,370
5,727
6,859
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 3 / 3
6,338
1,268
2,627
4,536
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,255
1,051
557
1,449
485
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
11
2 / 2 / 4
6,520
1,304
2,296
4,866
2,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

360

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 6
6,594
1,319
6,071
770
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Ailinann
Serqet
11
1 / 4 / 4
6,056
1,211
4,534
5,299
2,943
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kumbhakarna
AlbinoJesus15
Kumbhakarna
11
1 / 1 / 4
6,988
1,398
2,498
5,068
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
Haki vT
Ishtar
11
1 / 1 / 2
6,508
1,302
2,244
2,705
900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
XiaoDie
Chang'e
11
3 / 1 / 3
6,968
1,394
3,975
3,389
1,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
7
7
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
6
4
W
Serqet
Ailinann
Serqet
1
4
4
0.75
W
Kumbhakarna
AlbinoJesus15
Kumbhakarna
1
1
4
3
L
Medusa
1
0
3
2.5
W
Ishtar
Haki vT
Ishtar
1
1
2
2
L
Arachne
NUCLEARMODE
Arachne
3
1
3
4.5
L
1
3
3
0.83
W
Chang'e
XiaoDie
Chang'e
3
1
3
4.5
L
0
1
0
0
L
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
19,322
22,113
Taken
17,231
8,670
Mitigated
8,939
2,759
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,071
1,421
0
0
770
219
0
363
407
14,622
935
W
Serqet
Ailinann
Serqet
4,534
696
0
0
5,299
2,943
0
154
5,145
0
7,505
W
Kumbhakarna
AlbinoJesus15
Kumbhakarna
2,498
398
0
1,070
5,068
3,871
0
1,421
3,647
9,916
0
L
Medusa
4,992
1,712
0
500
4,403
1,341
0
2,743
1,660
0
26,292
W
Ishtar
Haki vT
Ishtar
2,244
1,021
0
250
2,705
900
0
371
2,334
0
21,738
L
Arachne
NUCLEARMODE
Arachne
5,727
4,021
0
2,087
6,859
3,264
0
3,681
3,178
0
12,177
L
2,627
138
0
0
4,536
1,421
0
1,808
2,667
15,000
0
W
Chang'e
XiaoDie
Chang'e
3,975
281
1,272
656
3,389
1,006
0
875
2,514
6,965
0
L
557
34
0
0
1,449
485
0
837
612
1,513
0
L
Bellona
2,296
241
0
172
4,866
2,159
0
3,103
1,451
0
9,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
33,114
100
Minions Killed
112
5
Camps Cleared
6
458,921
Distance Traveled
495,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,594
1,319
20
4
0
100,560
0
W
Serqet
6,056
1,211
16
3
2
109,244
0
W
Kumbhakarna
6,988
1,398
11
2
1
120,235
0
L
Medusa
6,485
1,297
38
8
1
118,413
0
W
Ishtar
6,508
1,302
51
10
3
99,780
0
L
Arachne
6,849
1,370
13
3
4
114,852
0
L
Raijin
6,338
1,268
31
6
0
101,367
0
W
Chang'e
6,968
1,394
14
3
0
66,161
0
L
Geb
5,255
1,051
0
0
0
14,336
0
L
Bellona
6,520
1,304
18
4
0
109,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role