Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
 
Kali
Gold V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Ninjaknomes
Zeus
Gold III
Level 148
God Stats
3W - 0L
1,757 SR
Queue Stats
144W - 149L
1,410 MMR
Party 1
Khepri
Khepri
Gold IV
ShadowSakuma
Khepri
Gold IV
Level 127
God Stats
4W - 2L
1,558 SR
Queue Stats
184W - 207L
1,382 MMR
Party 1
Odin
Odin
Gold II
vComet
Odin
Gold II
Level 157
God Stats
14W - 7L
1,727 SR
Queue Stats
364W - 348L
1,353 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,608 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,634 SR
1,371 MMR
Bacchus
Bacchus
Gold III
Exodus3002
Bacchus
Gold III
Level 100
God Stats
21W - 11L
1,725 SR
Queue Stats
208W - 223L
1,380 MMR
Solo
Tyr
Tyr
Gold IV
Hailon18
Tyr
Gold IV
Level 157
God Stats
5W - 6L
1,684 SR
Queue Stats
177W - 184L
1,360 MMR
Solo
Danzaburou
Danzaburou
Gold IV
NoAverageBear
Danzaburou
Gold IV
Level 98
God Stats
36W - 22L
1,608 SR
Queue Stats
67W - 73L
1,402 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
Sirchv
Erlang Shen
Bronze IV
Level 118
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 6L
1,385 MMR
Solo
Anubis
Anubis
Gold V
YXVXY
Anubis
Gold V
Level 127
God Stats
1W - 3L
1,538 SR
Queue Stats
116W - 143L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 1 / 3
6,984
698
6,114
5,240
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kali
 
Kali
11
4 / 1 / 3
6,714
671
2,985
7,808
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 0
7,020
702
5,579
3,749
1,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
9
1 / 0 / 6
6,191
619
2,778
4,851
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
vComet
Odin
12
1 / 1 / 1
6,837
684
4,650
6,316
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Chang'eAo KuangArtioFreya

VS

Bans
CabrakanThorKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Exodus3002
Bacchus
8
2 / 3 / 1
5,258
526
3,577
8,910
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,318
532
1,370
7,786
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NoAverageBear
Danzaburou
8
0 / 4 / 0
4,693
469
2,170
5,721
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Sirchv
Erlang Shen
10
1 / 4 / 1
5,316
532
2,736
8,317
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YXVXY
Anubis
9
0 / 4 / 0
4,571
457
882
5,106
1,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
3
6.5
W
Kali
 
Kali
4
1
3
5.5
L
Bacchus
Exodus3002
Bacchus
2
3
1
0.83
L
0
2
0
0
W
5
0
0
5
L
Danzaburou
NoAverageBear
Danzaburou
0
4
0
0
W
Khepri
1
0
6
4
L
Erlang Shen
Sirchv
Erlang Shen
1
4
1
0.38
L
Anubis
YXVXY
Anubis
0
4
0
0
W
Odin
vComet
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
10,735
27,964
Taken
35,840
12,496
Mitigated
17,043
14,413
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,114
3,512
0
2,815
5,240
1,786
1,126
1,035
4,205
0
51,201
W
Kali
 
Kali
2,985
1,134
0
5,906
7,808
2,485
0
693
7,115
0
33,354
L
Bacchus
Exodus3002
Bacchus
3,577
342
0
1,054
8,910
5,448
0
2,197
6,713
11,832
0
L
1,370
97
0
3,178
7,786
5,099
0
304
7,482
0
35,854
W
5,579
384
0
1,664
3,749
1,003
0
1,295
2,454
51,444
0
L
Danzaburou
NoAverageBear
Danzaburou
2,170
1,659
0
1,192
5,721
1,610
0
515
5,206
0
28,219
W
Khepri
2,778
148
273
1,986
4,851
2,621
0
1,170
3,681
14,338
947
L
Erlang Shen
Sirchv
Erlang Shen
2,736
1,690
0
2,530
8,317
3,320
0
1,901
6,416
0
31,603
L
Anubis
YXVXY
Anubis
882
0
0
930
5,106
1,566
0
3,331
1,775
31,844
112
W
Odin
vComet
Odin
4,650
948
0
1,769
6,316
4,601
0
367
5,949
0
52,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
25,156
367
Minions Killed
240
0
Camps Cleared
0
1,025,895
Distance Traveled
997,844
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,984
698
80
8
0
198,306
0
W
Kali
6,714
671
75
8
0
204,681
2
L
Bacchus
5,258
526
10
1
0
210,750
9
L
Tyr
5,318
532
73
7
0
231,789
2
W
Zeus
7,020
702
92
9
0
215,096
0
L
Danzaburou
4,693
469
53
5
0
184,543
0
W
Khepri
6,191
619
27
3
0
216,428
0
L
Erlang Shen
5,316
532
63
6
0
212,920
0
L
Anubis
4,571
457
41
4
0
157,842
0
W
Odin
6,837
684
93
9
0
191,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role