Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BinxtheJinx
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,442 Elo+
Party 1
Bastet
Bastet
Jontrollvolta
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
Jovani paIIdk
Heimdallr
Level 89
God Stats
2W - 2L
1,488 SR
Queue Stats
224W - 220L
1,459 Elo+
Solo
Da Ji
Da Ji
smolgoth1105
Da Ji
Level 83
God Stats
3W - 7L
1,527 SR
Queue Stats
251W - 245L
1,474 Elo+
Solo
Team Averages
Level 70
1,503 SR
1,476 Elo+

VS

Team Averages
Level 111
1,598 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arlequin17
Ah Muzen Cab
Level 129
God Stats
4W - 3L
1,501 SR
Queue Stats
291W - 303L
1,478 Elo+
Solo
Surtr
Surtr
Maasteryanya
Surtr
Level 103
God Stats
1W - 1L
1,254 SR
Queue Stats
95W - 92L
1,443 Elo+
Solo
Bastet
Bastet
ThavettBane
Bastet
Level 88
God Stats
19W - 8L
1,736 SR
Queue Stats
619W - 592L
1,478 Elo+
Solo
Geb
Geb
XxfirefoxX1361
Geb
Level 125
God Stats
25W - 12L
1,798 SR
Queue Stats
911W - 903L
1,487 Elo+
Solo
Ah Puch
Ah Puch
blakef15
Ah Puch
Level 111
God Stats
2W - 0L
1,702 SR
Queue Stats
112W - 121L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 3 / 1
8,853
738
14,664
7,551
2,095
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
BinxtheJinx
Erlang Shen
13
0 / 6 / 1
7,314
610
3,803
11,509
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 5
8,585
715
10,514
13,404
4,949
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Jovani paIIdk
Heimdallr
9
1 / 3 / 4
6,910
576
3,270
4,822
1,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 3
7,860
655
4,122
8,968
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arlequin17
Ah Muzen Cab
17
2 / 2 / 17
10,117
843
10,487
8,168
3,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 15
10,001
833
7,799
16,315
19,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
19
20 / 2 / 5
12,368
1,031
12,608
13,472
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 2 / 13
10,360
863
10,360
17,363
17,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
blakef15
Ah Puch
2
0 / 0 / 0
3,588
299
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
7
Kills
26
26
Deaths
8
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
W
Ah Muzen Cab
Arlequin17
Ah Muzen Cab
2
2
17
5.25
L
Erlang Shen
BinxtheJinx
Erlang Shen
0
6
1
0.08
L
2
8
5
0.56
L
Heimdallr
Jovani paIIdk
Heimdallr
1
3
4
1
W
1
2
15
4.25
W
Bastet
20
2
5
11.25
W
3
2
13
4.75
W
Ah Puch
blakef15
Ah Puch
0
0
0
0
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,373
Damage
41,254
46,254
Taken
55,318
22,285
Mitigated
46,188
7,012
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,664
4,014
191
1,623
7,551
2,095
0
1,829
5,722
45,295
1,299
W
Ah Muzen Cab
Arlequin17
Ah Muzen Cab
10,487
2,720
2,510
905
8,168
3,272
2,760
1,706
6,461
0
32,758
L
Erlang Shen
BinxtheJinx
Erlang Shen
3,803
919
0
1,322
11,509
8,567
0
2,524
8,985
0
8,374
L
10,514
1,065
90
1,787
13,404
4,949
0
3,635
9,769
0
17,660
L
Heimdallr
Jovani paIIdk
Heimdallr
3,270
863
0
788
4,822
1,672
0
954
3,868
0
11,414
W
7,799
2,243
2,494
3,236
16,315
19,728
1,087
4,576
11,166
897
18,174
W
Bastet
12,608
2,438
611
3,276
13,472
5,697
1,054
2,551
10,660
0
23,335
W
10,360
679
4,731
4,752
17,363
17,491
213
5,428
11,561
20,126
1,128
W
Ah Puch
blakef15
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
4,122
778
473
738
8,968
5,002
0
1,635
7,333
0
8,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
46,434
182
Minions Killed
134
0
Camps Cleared
0
898,206
Distance Traveled
936,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,853
738
105
9
0
206,140
0
W
Ah Muzen Cab
10,117
843
57
5
0
179,993
0
L
Erlang Shen
7,314
610
17
1
0
197,095
0
L
Bastet
8,585
715
21
2
0
201,942
0
L
Heimdallr
6,910
576
19
2
0
101,507
0
W
Surtr
10,001
833
34
3
0
235,829
0
W
Bastet
12,368
1,031
26
2
0
238,126
0
W
Geb
10,360
863
17
1
0
282,279
0
W
Ah Puch
3,588
299
0
0
0
0
0
L
Da Ji
7,860
655
20
2
0
191,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role