Player Matchup

Medusa
Medusa
Flexmoh
Medusa
Level 101
God Stats
1W - 1L
1,446 SR
Queue Stats
68W - 25L
1,702 Elo+
Party 2
Nu Wa
Nu Wa
Pokëmon
Nu Wa
Level 193
God Stats
4W - 2L
1,684 SR
Queue Stats
36W - 44L
1,510 Elo+
Party 3
Horus
Horus
StraxerStellaris
Horus
Level 158
God Stats
2W - 1L
1,483 SR
Queue Stats
17W - 20L
1,508 Elo+
Party 3
Hercules
Hercules
Un1tyy
Hercules
Level 146
God Stats
6W - 1L
1,659 SR
Queue Stats
56W - 38L
1,692 Elo+
Party 2
Janus
Janus
WetLikeWater98
Janus
Level 89
God Stats
23W - 11L
1,752 SR
Queue Stats
70W - 46L
1,689 Elo+
Party 2
Team Averages
Level 137
1,605 SR
1,620 Elo+

VS

Team Averages
Level 131
1,478 SR
1,507 Elo+
Bacchus
Bacchus
DragMahNutz
Bacchus
Level 105
God Stats
16W - 18L
1,571 SR
Queue Stats
94W - 141L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
Martyrxo
Ix Chel
Level 125
God Stats
0W - 1L
1,495 SR
Queue Stats
16W - 33L
1,434 Elo+
Party 1
Bastet
Bastet
Nuke Yo Mama 12
Bastet
Level 123
God Stats
3W - 6L
1,414 SR
Queue Stats
87W - 154L
1,490 Elo+
Party 1
Freya
Freya
antman62
Freya
Level 149
God Stats
3W - 9L
1,370 SR
Queue Stats
239W - 286L
1,556 Elo+
Party 1
Loki
Loki
iSmiler
Loki
Level 155
God Stats
2W - 3L
1,537 SR
Queue Stats
195W - 180L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flexmoh
Medusa
7
3 / 0 / 0
4,074
815
2,922
1,941
540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Pokëmon
Nu Wa
7
1 / 0 / 0
3,832
766
1,193
1,613
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 3
3,299
660
1,039
3,764
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Un1tyy
Hercules
7
1 / 0 / 1
3,542
708
653
2,480
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,898
780
320
2,024
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DragMahNutz
Bacchus
4
0 / 2 / 0
2,977
595
1,111
3,030
1,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Martyrxo
Ix Chel
7
1 / 1 / 0
3,460
692
1,435
2,472
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 1
2,917
583
915
2,325
562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
antman62
Freya
5
0 / 1 / 0
2,945
589
1,321
2,486
520
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Loki
iSmiler
Loki
1
0 / 0 / 0
2,409
482
0
111
15

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DragMahNutz
Bacchus
0
2
0
0
W
Medusa
Flexmoh
Medusa
3
0
0
3
L
Ix Chel
Martyrxo
Ix Chel
1
1
0
1
L
0
1
1
0.5
W
Nu Wa
Pokëmon
Nu Wa
1
0
0
1
W
0
1
3
1.5
W
Hercules
Un1tyy
Hercules
1
0
1
1.5
W
0
0
1
0.5
L
Freya
antman62
Freya
0
1
0
0
L
Loki
iSmiler
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,127
Damage
4,782
11,822
Taken
10,424
3,237
Mitigated
3,429
5,716
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DragMahNutz
Bacchus
1,111
0
0
952
3,030
1,800
0
75
2,955
5,925
0
W
Medusa
Flexmoh
Medusa
2,922
938
0
526
1,941
540
0
1,091
850
0
22,170
L
Ix Chel
Martyrxo
Ix Chel
1,435
164
7
994
2,472
532
0
694
1,778
15,337
0
L
915
259
0
468
2,325
562
0
389
1,896
0
8,336
W
Nu Wa
Pokëmon
Nu Wa
1,193
261
0
625
1,613
335
0
779
714
18,628
1,369
W
1,039
458
64
1,562
3,764
1,283
0
1,831
1,887
0
9,329
W
Hercules
Un1tyy
Hercules
653
196
0
2,189
2,480
674
0
0
2,480
0
17,095
W
320
0
0
750
2,024
405
0
0
2,024
18,837
380
L
Freya
antman62
Freya
1,321
482
0
1,324
2,486
520
0
104
2,382
12,371
0
L
Loki
iSmiler
Loki
0
0
0
0
111
15
0
111
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,645
Gold Earned
14,708
177
Minions Killed
88
0
Camps Cleared
0
528,170
Distance Traveled
432,834
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,977
595
9
2
0
106,714
2
W
Medusa
4,074
815
31
6
0
104,222
0
L
Ix Chel
3,460
692
35
7
0
95,886
0
L
Bastet
2,917
583
16
3
0
128,862
0
W
Nu Wa
3,832
766
39
8
0
107,424
0
W
Horus
3,299
660
19
4
0
118,185
1
W
Hercules
3,542
708
44
9
0
125,125
0
W
Janus
3,898
780
44
9
0
73,214
0
L
Freya
2,945
589
28
6
0
101,372
0
L
Loki
2,409
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role