Player Matchup

Xbalanque
Xbalanque
Silver III
BLZFlyX
Xbalanque
Silver III
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
254W - 265L
1,034 MMR
Solo
King Arthur
King Arthur
Silver IV
Iancasla15
King Arthur
Silver IV
Level 157
God Stats
3W - 11L
1,231 SR
Queue Stats
51W - 76L
1,043 MMR
Solo
Nemesis
Nemesis
Silver I
Mystyle_rosen
Nemesis
Silver I
Level 137
God Stats
9W - 7L
1,646 SR
Queue Stats
463W - 483L
1,060 MMR
Solo
Maui
Maui
Silver III
Pdood
Maui
Silver III
Level 161
God Stats
4W - 6L
1,762 SR
Queue Stats
195W - 228L
1,019 MMR
Solo
Hera
Hera
Silver III
Vykrix
Hera
Silver III
Level 126
God Stats
3W - 6L
1,442 SR
Queue Stats
23W - 43L
1,069 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,516 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,544 SR
1,132 MMR
Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
CausingProblems
Ra
Silver I
Level 105
God Stats
8W - 4L
1,546 SR
Queue Stats
75W - 85L
1,049 MMR
Solo
Cerberus
Cerberus
Bronze IV
MascaliJulian21
Cerberus
Bronze IV
Level 83
God Stats
1W - 0L
1,797 SR
Queue Stats
4W - 16L
1,006 MMR
Solo
Sol
Sol
Silver III
PAPIzerk313
Sol
Silver III
Level 154
God Stats
3W - 0L
1,449 SR
Queue Stats
51W - 68L
1,052 MMR
Solo
Da Ji
Da Ji
Silver II
eG Orbits
Da Ji
Silver II
Level 122
God Stats
10W - 11L
1,426 SR
Queue Stats
74W - 92L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLZFlyX
Xbalanque
13
1 / 1 / 0
6,861
624
3,956
7,158
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Iancasla15
King Arthur
11
0 / 2 / 1
6,001
546
3,183
10,121
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
9
3 / 3 / 1
5,655
514
5,518
8,666
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Pdood
Maui
7
0 / 2 / 0
4,670
425
844
4,642
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Vykrix
Hera
11
1 / 5 / 3
6,061
551
4,774
6,645
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresLokiAo KuangMulan

VS

Bans
ThanatosMedusaBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 1
5,735
521
714
3,552
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 5
7,210
655
4,665
6,951
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
10
0 / 0 / 2
6,090
554
1,931
5,631
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 2
7,157
651
6,780
6,980
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
eG Orbits
Da Ji
12
9 / 1 / 1
7,227
657
7,635
9,194
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
L
Xbalanque
BLZFlyX
Xbalanque
1
1
0
1
W
3
3
5
1.83
L
King Arthur
Iancasla15
King Arthur
0
2
1
0.25
W
Cerberus
0
0
2
1
L
Nemesis
3
3
1
1.17
W
1
1
2
2
L
Maui
Pdood
Maui
0
2
0
0
L
Hera
Vykrix
Hera
1
5
3
0.5
W
Da Ji
eG Orbits
Da Ji
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
21,725
37,232
Taken
32,308
13,056
Mitigated
11,074
12,638
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
714
590
0
2,230
3,552
1,061
399
109
3,443
0
41,517
L
Xbalanque
BLZFlyX
Xbalanque
3,956
1,721
0
4,429
7,158
2,063
0
1,338
5,820
0
50,622
W
4,665
290
240
2,025
6,951
1,783
312
3,734
2,901
46,564
1,089
L
King Arthur
Iancasla15
King Arthur
3,183
0
0
2,544
10,121
4,349
0
5,289
4,832
0
42,693
W
Cerberus
1,931
21
0
2,348
5,631
3,026
0
313
5,318
23,709
0
L
Nemesis
5,518
1,116
0
3,750
8,666
2,357
0
1,282
7,384
0
27,615
W
6,780
2,579
0
4,767
6,980
1,674
407
0
6,980
40,176
11,076
L
Maui
Pdood
Maui
844
230
108
1,129
4,642
2,303
0
1,593
3,049
9,372
3,965
L
Hera
Vykrix
Hera
4,774
1,207
0
678
6,645
1,984
0
2,987
3,658
35,563
0
W
Da Ji
eG Orbits
Da Ji
7,635
2,023
0
1,488
9,194
3,530
0
959
8,105
0
42,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
33,419
315
Minions Killed
412
0
Camps Cleared
0
1,116,461
Distance Traveled
1,117,537
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,735
521
83
8
0
174,555
0
L
Xbalanque
6,861
624
90
8
0
223,495
1
W
Ra
7,210
655
85
8
0
236,201
1
L
King Arthur
6,001
546
73
7
0
230,567
2
W
Cerberus
6,090
554
83
8
0
230,770
0
L
Nemesis
5,655
514
60
5
0
273,442
1
W
Sol
7,157
651
94
9
0
204,227
0
L
Maui
4,670
425
25
2
0
174,945
0
L
Hera
6,061
551
67
6
0
214,012
5
W
Da Ji
7,227
657
67
6
0
271,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role