Player Matchup

Hades
Hades
Bronze IV
Elmangos6936
Hades
Bronze IV
Level 97
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 6L
1,360 MMR
Party 1
Ra
Ra
Bronze IV
Jovas xdxd11
Ra
Bronze IV
Level 81
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 6L
1,360 MMR
Party 1
Freya
Freya
Gold IV
MemeBron2306
Freya
Gold IV
Level 153
God Stats
0W - 2L
1,237 SR
Queue Stats
328W - 328L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Xx_DeathsShadow
Tsukuyomi
Bronze III
Level 109
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 5L
1,411 MMR
Solo
Surtr
Surtr
Bronze V
ravenKoris
Surtr
Bronze V
Level 120
God Stats
0W - 1L
1,884 SR
Queue Stats
3W - 5L
1,445 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,564 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,596 SR
1,531 MMR
Apollo
Apollo
Silver V
 
Apollo
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Dẽadshot
Baron Samedi
Bronze III
Level 121
God Stats
1W - 0L
1,852 SR
Queue Stats
21W - 14L
1,542 MMR
Solo
Serqet
Serqet
Gold IV
NasLogic
Serqet
Gold IV
Level 129
God Stats
67W - 78L
1,532 SR
Queue Stats
176W - 191L
1,500 MMR
Solo
Anhur
Anhur
Gold V
iBaloo z
Anhur
Gold V
Level 128
God Stats
5W - 8L
1,594 SR
Queue Stats
22W - 18L
1,599 MMR
Party 2
Bacchus
Bacchus
Gold II
lil VEGETABLE
Bacchus
Gold II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 122L
1,514 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,913
591
2,484
6,108
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 5 / 1
5,193
519
1,952
5,593
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,469
447
3,740
6,500
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Xx_DeathsShadow
Tsukuyomi
10
2 / 4 / 0
5,844
584
3,421
8,244
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
7
0 / 5 / 2
4,337
434
3,678
6,763
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AgniThanatosAthenaArtioNu Wa

VS

Bans
HorusZhong KuiAwilixAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 1
5,560
556
1,644
3,783
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Dẽadshot
Baron Samedi
12
6 / 1 / 2
6,873
687
5,444
5,606
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
NasLogic
Serqet
10
4 / 1 / 4
5,857
586
3,883
7,095
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
iBaloo z
Anhur
11
9 / 0 / 2
7,032
703
7,149
5,486
1,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
9
1 / 0 / 9
6,097
610
4,186
8,161
6,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
20
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
1
0.5
W
Baron Samedi
Dẽadshot
Baron Samedi
6
1
2
7
L
1
2
0
0.5
L
0
5
1
0.1
L
0
4
0
0
W
Serqet
NasLogic
Serqet
4
1
4
6
L
Tsukuyomi
Xx_DeathsShadow
Tsukuyomi
2
4
0
0.5
W
Anhur
iBaloo z
Anhur
9
0
2
10
W
Bacchus
1
0
9
5.5
L
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
22,306
33,208
Taken
30,131
11,533
Mitigated
14,129
10,293
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,644
614
0
498
3,783
1,130
0
2,484
1,299
0
32,780
W
Baron Samedi
Dẽadshot
Baron Samedi
5,444
480
108
1,978
5,606
2,556
60
1,436
4,100
44,811
1,867
L
2,484
192
0
3,322
6,108
2,852
30
0
5,994
36,561
0
L
1,952
220
19
859
5,593
1,555
0
4,143
1,450
30,555
452
L
3,740
1,355
0
1,922
6,500
1,193
0
1,414
5,086
18,412
3,877
W
Serqet
NasLogic
Serqet
3,883
926
0
1,713
7,095
2,458
0
628
6,358
0
35,643
L
Tsukuyomi
Xx_DeathsShadow
Tsukuyomi
3,421
854
0
3,364
8,244
2,213
0
2,190
6,054
0
30,525
W
Anhur
iBaloo z
Anhur
7,149
4,945
0
3,671
5,486
1,647
0
1,606
3,731
0
43,525
W
Bacchus
4,186
953
0
2,648
8,161
6,338
0
2,388
5,595
17,338
856
L
Surtr
3,678
1,040
0
807
6,763
3,720
0
1,719
4,899
408
9,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
31,419
258
Minions Killed
310
0
Camps Cleared
0
1,000,878
Distance Traveled
1,035,267
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,560
556
51
5
0
181,928
1
W
Baron Samedi
6,873
687
82
8
0
194,173
0
L
Hades
5,913
591
77
8
0
165,872
0
L
Ra
5,193
519
71
7
0
201,466
0
L
Freya
4,469
447
40
4
0
192,864
0
W
Serqet
5,857
586
59
6
0
252,983
0
L
Tsukuyomi
5,844
584
60
6
0
226,554
0
W
Anhur
7,032
703
88
9
0
191,792
1
W
Bacchus
6,097
610
30
3
0
214,391
0
L
Surtr
4,337
434
10
1
0
214,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role