Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Frank_Jaeger2
Thor
Level 141
God Stats
46W - 40L
1,571 SR
Queue Stats
219W - 218L
1,461 Elo+
Solo
Jormungandr
Jormungandr
muñequillo
Jormungandr
Level 124
God Stats
2W - 2L
1,695 SR
Queue Stats
103W - 97L
1,506 Elo+
Solo
Team Averages
Level 137
1,553 SR
1,493 Elo+

VS

Team Averages
Level 60
1,397 SR
1,431 Elo+
Bacchus
Bacchus
DarKLorD9797
Bacchus
Level 121
God Stats
16W - 11L
1,593 SR
Queue Stats
202W - 195L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dud1pias2
Ah Muzen Cab
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 44L
1,423 Elo+
Party 1
Fenrir
Fenrir
lautiezep361
Fenrir
Level 68
God Stats
2W - 4L
1,262 SR
Queue Stats
15W - 23L
1,425 Elo+
Solo
Agni
Agni
luizinhocamisa11
Agni
Level 17
God Stats
6W - 9L
1,344 SR
Queue Stats
8W - 20L
1,398 Elo+
Party 1
Anubis
Anubis
shy11
Anubis
Level 57
God Stats
2W - 7L
1,287 SR
Queue Stats
28W - 42L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 1 / 5
9,436
674
5,162
12,151
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
 
Nox
14
6 / 4 / 1
8,708
622
7,435
9,247
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
13
1 / 5 / 7
7,429
531
4,564
8,347
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
12 / 0 / 1
9,383
670
6,440
8,367
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
muñequillo
Jormungandr
13
5 / 2 / 4
7,859
561
7,276
10,156
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarKLorD9797
Bacchus
11
1 / 3 / 6
7,205
515
5,455
8,570
8,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
dud1pias2
Ah Muzen Cab
13
6 / 6 / 1
7,933
567
9,562
12,193
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
13
2 / 2 / 1
6,995
500
1,951
7,347
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 9 / 1
7,071
505
6,372
10,389
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
shy11
Anubis
12
0 / 6 / 1
7,280
520
5,105
8,440
3,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
26
Kills
12
12
Deaths
26
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
5
4.5
W
Nox
 
Nox
6
4
1
1.63
W
Medusa
 
Medusa
1
5
7
0.9
L
Bacchus
DarKLorD9797
Bacchus
1
3
6
1.33
W
12
0
1
12.5
L
Ah Muzen Cab
dud1pias2
Ah Muzen Cab
6
6
1
1.08
L
Fenrir
2
2
1
1.25
L
3
9
1
0.39
W
Jormungandr
muñequillo
Jormungandr
5
2
4
3.5
L
Anubis
shy11
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
28,445
48,268
Taken
46,939
23,081
Mitigated
22,547
9,322
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,162
814
0
3,578
12,151
6,208
0
4,945
7,206
228
75,036
W
Nox
 
Nox
7,435
421
0
880
9,247
2,813
107
6,813
2,434
46,683
1,747
W
Medusa
 
Medusa
4,564
1,610
0
1,798
8,347
2,828
630
2,547
5,800
0
42,720
L
Bacchus
DarKLorD9797
Bacchus
5,455
903
0
1,223
8,570
8,615
0
1,731
6,569
19,957
1,609
W
6,440
1,608
0
1,953
8,367
3,679
64
228
8,139
0
72,865
L
Ah Muzen Cab
dud1pias2
Ah Muzen Cab
9,562
4,895
0
1,444
12,193
4,262
0
3,564
8,326
0
65,319
L
Fenrir
1,951
94
0
4,441
7,347
2,752
0
1,251
6,042
0
46,322
L
6,372
606
0
498
10,389
3,459
0
7,332
2,994
43,744
0
W
Jormungandr
muñequillo
Jormungandr
7,276
2,220
0
1,113
10,156
7,553
0
2,121
8,035
38,655
0
L
Anubis
shy11
Anubis
5,105
364
0
1,948
8,440
3,459
0
0
8,440
50,991
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
36,484
491
Minions Killed
405
0
Camps Cleared
0
1,410,956
Distance Traveled
1,388,290
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,436
674
135
10
0
289,207
2
W
Nox
8,708
622
93
7
0
262,039
2
W
Medusa
7,429
531
81
6
0
280,520
7
L
Bacchus
7,205
515
28
2
0
303,277
6
W
Thor
9,383
670
111
8
0
298,795
2
L
Ah Muzen Cab
7,933
567
114
8
0
237,979
2
L
Fenrir
6,995
500
80
6
0
354,547
0
L
Agni
7,071
505
76
5
0
244,777
0
W
Jormungandr
7,859
561
71
5
0
280,395
0
L
Anubis
7,280
520
107
8
0
247,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role