Player Matchup

Neith
Neith
ElDiosKevin
Neith
Level 87
God Stats
4W - 7L
1,415 SR
Queue Stats
23W - 28L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
GsKshadow
Tsukuyomi
Level 67
God Stats
2W - 0L
1,742 SR
Queue Stats
158W - 168L
1,420 Elo+
Party 1
Surtr
Surtr
RagingPenguin02
Surtr
Level 39
God Stats
3W - 5L
1,605 SR
Queue Stats
108W - 124L
1,429 Elo+
Solo
Bacchus
Bacchus
SinyenScarvo
Bacchus
Level 33
God Stats
1W - 0L
1,265 SR
Queue Stats
6W - 19L
1,229 Elo+
Solo
Ix Chel
Ix Chel
chuckyiscool
Ix Chel
Level 95
God Stats
2W - 4L
1,096 SR
Queue Stats
117W - 133L
1,400 Elo+
Party 1
Team Averages
Level 64
1,424 SR
1,381 Elo+

VS

Team Averages
Level 57
1,424 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Alebavi
Hou Yi
Level 67
God Stats
2W - 2L
1,548 SR
Queue Stats
45W - 48L
1,499 Elo+
Party 2
Sol
Sol
Geckica
Sol
Level 99
God Stats
6W - 9L
1,426 SR
Queue Stats
126W - 131L
1,465 Elo+
Party 3
Cliodhna
Cliodhna
Kancilled
Cliodhna
Level 29
God Stats
3W - 7L
1,361 SR
Queue Stats
51W - 51L
1,417 Elo+
Party 3
Surtr
Surtr
littlegiant1999
Surtr
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
34W - 34L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,187
513
4,402
6,762
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
GsKshadow
Tsukuyomi
13
4 / 1 / 7
7,942
567
7,453
9,537
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 6
9,222
659
9,046
15,084
11,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
SinyenScarvo
Bacchus
11
0 / 3 / 3
6,986
499
2,527
9,362
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
chuckyiscool
Ix Chel
15
12 / 1 / 1
9,686
692
11,367
9,210
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 4
7,376
527
3,923
7,434
7,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Alebavi
Hou Yi
11
4 / 2 / 4
7,133
510
3,734
7,850
2,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
11
0 / 6 / 1
6,785
485
4,672
9,870
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
Kancilled
Cliodhna
13
3 / 6 / 1
7,261
519
6,442
14,133
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 1
5,676
405
4,607
11,625
9,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
10
10
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
1
4
5
L
Hou Yi
Alebavi
Hou Yi
4
2
4
3
W
2
3
2
1
L
Sol
0
6
1
0.08
W
Tsukuyomi
GsKshadow
Tsukuyomi
4
1
7
7.5
L
Cliodhna
Kancilled
Cliodhna
3
6
1
0.58
W
4
2
6
3.5
W
Bacchus
SinyenScarvo
Bacchus
0
3
3
0.5
W
Ix Chel
chuckyiscool
Ix Chel
12
1
1
12.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
23,378
49,955
Taken
50,912
28,836
Mitigated
26,651
19,364
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,923
685
169
1,458
7,434
7,687
0
2,464
4,940
18,128
524
L
Hou Yi
Alebavi
Hou Yi
3,734
2,416
287
828
7,850
2,538
0
2,270
5,514
0
33,496
W
4,402
1,185
0
1,582
6,762
2,084
372
2,077
4,685
0
42,216
L
Sol
4,672
497
0
2,609
9,870
2,608
0
4,232
5,345
46,452
0
W
Tsukuyomi
GsKshadow
Tsukuyomi
7,453
1,534
0
5,780
9,537
3,395
177
1,286
8,173
0
50,452
L
Cliodhna
Kancilled
Cliodhna
6,442
1,045
0
3,085
14,133
4,318
0
3,459
10,530
0
59,144
W
9,046
4,184
0
5,923
15,084
11,921
991
391
14,307
1,523
56,657
W
Bacchus
SinyenScarvo
Bacchus
2,527
272
0
827
9,362
8,006
449
2,179
7,113
17,571
2,682
W
Ix Chel
chuckyiscool
Ix Chel
11,367
2,169
1,130
4,122
9,210
3,430
607
2,671
6,506
53,075
856
L
4,607
1,758
0
1,594
11,625
9,500
0
1,485
10,078
147
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
34,231
380
Minions Killed
285
0
Camps Cleared
0
1,437,698
Distance Traveled
1,262,934
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,376
527
29
2
0
286,686
0
L
Hou Yi
7,133
510
55
4
0
249,788
0
W
Neith
7,187
513
79
6
0
253,671
0
L
Sol
6,785
485
78
6
0
258,061
4
W
Tsukuyomi
7,942
567
90
6
0
347,204
2
L
Cliodhna
7,261
519
91
7
0
288,125
1
W
Surtr
9,222
659
90
6
0
253,319
0
W
Bacchus
6,986
499
27
2
0
293,720
0
W
Ix Chel
9,686
692
94
7
0
289,784
0
L
Surtr
5,676
405
32
2
0
180,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role