Player Matchup

Khepri
Khepri
AllGamersMatter
Khepri
Level 201
God Stats
24W - 3L
1,952 SR
Queue Stats
164W - 71L
1,785 Elo+
Party 2
Zeus
Zeus
KP10
Zeus
Level 267
God Stats
5W - 0L
1,863 SR
Queue Stats
179W - 65L
1,807 Elo+
Party 2
Tyr
Tyr
OS Kopf
Tyr
Level 105
God Stats
1W - 0L
1,736 SR
Queue Stats
20W - 8L
1,706 Elo+
Solo
Anhur
Anhur
QuocamoIe
Anhur
Level 173
God Stats
16W - 5L
1,828 SR
Queue Stats
336W - 155L
1,707 Elo+
Party 2
Camazotz
Camazotz
imascrub
Camazotz
Level 244
God Stats
4W - 0L
1,861 SR
Queue Stats
269W - 114L
1,742 Elo+
Party 2
Team Averages
Level 198
1,848 SR
1,750 Elo+

VS

Team Averages
Level 123
1,505 SR
1,491 Elo+
Zhong Kui
Zhong Kui
JSchejbal5
Zhong Kui
Level 104
God Stats
12W - 13L
1,552 SR
Queue Stats
108W - 84L
1,524 Elo+
Party 3
Xing Tian
Xing Tian
JakbBandit
Xing Tian
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 21L
1,402 Elo+
Party 1
Tyr
Tyr
KadreBandit
Tyr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,496 Elo+
Party 1
Anubis
Anubis
Samuel nubs
Anubis
Level 109
God Stats
139W - 105L
1,572 SR
Queue Stats
230W - 218L
1,468 Elo+
Party 3
Chernobog
Chernobog
pepehands69420
Chernobog
Level 145
God Stats
1W - 3L
1,401 SR
Queue Stats
305W - 259L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 13
6,675
668
3,454
9,681
6,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
KP10
Zeus
13
6 / 0 / 5
7,427
743
13,047
3,887
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
10
0 / 2 / 2
5,418
542
1,178
6,753
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
QuocamoIe
Anhur
12
2 / 1 / 7
6,948
695
7,780
6,349
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
imascrub
Camazotz
11
10 / 2 / 2
6,976
698
7,040
9,908
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JSchejbal5
Zhong Kui
9
2 / 5 / 0
5,382
538
5,039
8,948
5,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
JakbBandit
Xing Tian
7
0 / 5 / 1
4,756
476
3,403
11,341
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 0
6,275
628
3,718
6,931
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
9
0 / 6 / 3
5,102
510
3,597
7,617
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
pepehands69420
Chernobog
9
1 / 4 / 0
5,265
527
5,480
7,489
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
5
5
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
Zhong Kui
JSchejbal5
Zhong Kui
2
5
0
0.4
L
Xing Tian
JakbBandit
Xing Tian
0
5
1
0.1
W
Zeus
KP10
Zeus
6
0
5
8.5
L
2
1
0
2
W
Tyr
0
2
2
0.5
W
Anhur
QuocamoIe
Anhur
2
1
7
5.5
L
Anubis
0
6
3
0.25
W
Camazotz
imascrub
Camazotz
10
2
2
5.5
L
Chernobog
pepehands69420
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
21,237
36,578
Taken
42,326
17,092
Mitigated
17,150
15,316
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,454
523
2,245
3,192
9,681
6,878
0
4,551
5,130
13,232
0
L
Zhong Kui
JSchejbal5
Zhong Kui
5,039
959
0
2,613
8,948
5,353
0
5,732
3,216
27,475
1,584
L
Xing Tian
JakbBandit
Xing Tian
3,403
531
0
1,904
11,341
4,641
0
4,542
6,799
9,829
0
W
Zeus
KP10
Zeus
13,047
1,761
0
300
3,887
1,175
0
2,790
1,097
63,060
354
L
3,718
861
0
1,600
6,931
3,520
0
1,973
4,958
435
34,723
W
Tyr
1,178
143
0
1,934
6,753
4,310
0
169
6,584
0
28,242
W
Anhur
QuocamoIe
Anhur
7,780
4,443
0
3,162
6,349
1,983
0
1,141
5,208
0
59,472
L
Anubis
3,597
399
0
1,616
7,617
2,780
0
2,857
4,760
28,814
0
W
Camazotz
imascrub
Camazotz
7,040
2,978
0
4,483
9,908
2,746
0
3,744
6,164
0
35,781
L
Chernobog
pepehands69420
Chernobog
5,480
3,396
0
2,393
7,489
856
0
1,354
6,135
0
31,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
26,780
361
Minions Killed
251
0
Camps Cleared
0
1,022,780
Distance Traveled
985,328
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,675
668
14
1
0
203,634
1
L
Zhong Kui
5,382
538
57
6
0
171,510
0
L
Xing Tian
4,756
476
12
1
0
208,688
1
W
Zeus
7,427
743
111
11
0
202,132
0
L
Tyr
6,275
628
70
7
0
209,419
1
W
Tyr
5,418
542
58
6
0
192,195
0
W
Anhur
6,948
695
108
11
0
176,230
0
L
Anubis
5,102
510
48
5
0
183,880
0
W
Camazotz
6,976
698
70
7
0
248,589
0
L
Chernobog
5,265
527
64
6
0
211,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role