Player Matchup

Ra
Ra
FuiSolado_S2
Ra
Level 119
God Stats
1W - 2L
1,580 SR
Queue Stats
12W - 22L
1,417 Elo+
Party 1
Fenrir
Fenrir
cocadacoca
Fenrir
Level 18
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 13L
1,287 Elo+
Party 1
Khepri
Khepri
stolen3301
Khepri
Level 122
God Stats
3W - 3L
1,517 SR
Queue Stats
29W - 43L
1,406 Elo+
Party 1
Team Averages
Level 86
1,451 SR
1,370 Elo+

VS

Team Averages
Level 86
1,468 SR
1,447 Elo+
Hel
Hel
CORPOdeCEBOLA
Hel
Level 66
God Stats
8W - 9L
1,500 SR
Queue Stats
298W - 325L
1,417 Elo+
Solo
Bacchus
Bacchus
ChillStillMillz
Bacchus
Level 108
God Stats
145W - 133L
1,532 SR
Queue Stats
431W - 426L
1,446 Elo+
Solo
Loki
Loki
OMARQIN
Loki
Level 85
God Stats
13W - 20L
1,372 SR
Queue Stats
852W - 852L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,445
859
11,110
3,683
1,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
cocadacoca
Fenrir
15
3 / 1 / 4
9,039
822
4,944
6,806
5,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
stolen3301
Khepri
14
1 / 1 / 4
8,034
730
3,983
7,218
4,801
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,067
733
1,644
6,323
2,409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 2
8,176
743
7,420
8,432
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
OMARQIN
Loki
13
1 / 3 / 1
7,935
721
3,636
9,713
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
1
2
1
W
3
0
4
5
L
Loki
OMARQIN
Loki
1
3
1
0.5
W
Fenrir
cocadacoca
Fenrir
3
1
4
5
W
Khepri
stolen3301
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
12,700
17,707
Taken
24,468
11,945
Mitigated
10,707
4,519
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,644
364
2,096
1,966
6,323
2,409
0
4,190
1,859
19,094
0
L
7,420
333
0
1,200
8,432
4,995
0
3,830
4,451
37,236
740
W
11,110
69
1,857
2,278
3,683
1,201
0
2,225
1,440
53,117
1,631
L
Loki
OMARQIN
Loki
3,636
684
0
2,062
9,713
3,303
0
5,970
3,604
0
19,842
W
Fenrir
cocadacoca
Fenrir
4,944
454
0
174
6,806
5,943
0
3,055
3,751
0
18,012
W
Khepri
stolen3301
Khepri
3,983
161
0
210
7,218
4,801
0
3,590
3,581
9,371
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
24,178
144
Minions Killed
143
0
Camps Cleared
0
657,723
Distance Traveled
620,952
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,067
733
49
4
0
220,598
0
L
Bacchus
8,176
743
59
5
0
208,395
3
W
Ra
9,445
859
107
10
0
219,538
0
L
Loki
7,935
721
35
3
0
191,959
0
W
Fenrir
9,039
822
29
3
0
223,419
0
W
Khepri
8,034
730
8
1
0
214,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role