Player Matchup

Chang'e
Chang'e
Aldo_Miki
Chang'e
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,623 Elo+
Party 1
Rama
Rama
CocoIDS
Rama
Level 140
God Stats
1W - 8L
1,115 SR
Queue Stats
154W - 148L
1,493 Elo+
Party 1
Fenrir
Fenrir
HoSmellFishy
Fenrir
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
42W - 34L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
Vern850
Zhong Kui
Level 27
God Stats
0W - 2L
1,182 SR
Queue Stats
2W - 7L
1,255 Elo+
Party 3
Cthulhu
Cthulhu
ty_1990_ty
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,315 Elo+
Solo
Team Averages
Level 107
1,318 SR
1,440 Elo+

VS

Team Averages
Level 103
1,580 SR
1,443 Elo+
Ares
Ares
 
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AnonEMister
Medusa
Level 127
God Stats
55W - 45L
1,577 SR
Queue Stats
419W - 397L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Depravity
Zhong Kui
Level 128
God Stats
18W - 9L
1,649 SR
Queue Stats
146W - 149L
1,449 Elo+
Solo
Merlin
Merlin
GsKshadow
Merlin
Level 67
God Stats
5W - 0L
1,926 SR
Queue Stats
158W - 168L
1,408 Elo+
Party 2
King Arthur
King Arthur
chuckyiscool
King Arthur
Level 95
God Stats
3W - 6L
1,246 SR
Queue Stats
117W - 133L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aldo_Miki
Chang'e
7
0 / 3 / 0
4,785
368
1,198
4,321
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
CocoIDS
Rama
10
0 / 4 / 0
5,711
439
2,812
8,554
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
0 / 2 / 0
6,016
463
3,264
9,101
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Vern850
Zhong Kui
11
1 / 3 / 0
6,773
521
6,846
9,363
6,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ty_1990_ty
Cthulhu
11
1 / 4 / 0
5,988
461
5,033
10,050
6,209
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 7
7,002
539
4,208
8,342
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
7 / 0 / 2
8,281
637
6,942
6,081
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Depravity
Zhong Kui
14
1 / 0 / 4
7,590
584
4,563
9,180
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
GsKshadow
Merlin
14
3 / 0 / 1
8,266
636
3,479
3,155
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
chuckyiscool
King Arthur
14
4 / 1 / 1
8,364
643
6,917
13,248
8,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
16
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
7
4.5
L
Chang'e
Aldo_Miki
Chang'e
0
3
0
0
W
Medusa
7
0
2
8
L
Rama
CocoIDS
Rama
0
4
0
0
W
Zhong Kui
Depravity
Zhong Kui
1
0
4
3
W
Merlin
GsKshadow
Merlin
3
0
1
3.5
L
Fenrir
0
2
0
0
L
Zhong Kui
Vern850
Zhong Kui
1
3
0
0.33
W
King Arthur
chuckyiscool
King Arthur
4
1
1
4.5
L
Cthulhu
ty_1990_ty
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
26,109
41,389
Taken
40,006
19,805
Mitigated
23,179
11,126
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,208
555
0
1,672
8,342
5,613
0
2,655
5,687
18,889
0
L
Chang'e
Aldo_Miki
Chang'e
1,198
48
0
1,329
4,321
1,200
0
3,389
932
12,569
0
W
Medusa
6,942
2,260
0
1,748
6,081
2,026
832
1,992
4,089
0
47,579
L
Rama
CocoIDS
Rama
2,812
1,937
0
1,975
8,554
2,345
0
1,688
6,866
0
35,699
W
Zhong Kui
Depravity
Zhong Kui
4,563
780
0
5,063
9,180
5,866
54
2,259
6,921
57,251
17,017
W
Merlin
GsKshadow
Merlin
3,479
332
0
1,449
3,155
940
617
849
2,306
51,405
468
L
Fenrir
3,264
362
0
2,379
9,101
3,664
0
2,953
6,148
0
50,897
L
Zhong Kui
Vern850
Zhong Kui
6,846
1,241
0
3,729
9,363
6,387
0
1,203
8,160
38,527
0
W
King Arthur
chuckyiscool
King Arthur
6,917
622
0
2,631
13,248
8,734
0
5,402
7,846
0
53,677
L
Cthulhu
ty_1990_ty
Cthulhu
5,033
593
0
1,714
10,050
6,209
0
2,810
7,240
32,093
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
39,503
322
Minions Killed
416
0
Camps Cleared
0
1,156,867
Distance Traveled
1,220,065
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,002
539
24
2
0
252,250
0
L
Chang'e
4,785
368
21
2
0
160,114
5
W
Medusa
8,281
637
78
6
0
196,990
0
L
Rama
5,711
439
73
6
0
227,692
0
W
Zhong Kui
7,590
584
116
9
0
251,829
0
W
Merlin
8,266
636
106
8
0
254,111
2
L
Fenrir
6,016
463
91
7
0
278,113
0
L
Zhong Kui
6,773
521
87
7
0
224,758
1
W
King Arthur
8,364
643
92
7
0
264,885
0
L
Cthulhu
5,988
461
50
4
0
266,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role