Player Matchup

Vamana
Vamana
 
Vamana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
FluffyTaco23
Medusa
Level 21
God Stats
3W - 1L
1,566 SR
Queue Stats
20W - 15L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
JhoselM6266
Erlang Shen
Level 115
God Stats
3W - 4L
1,312 SR
Queue Stats
16W - 28L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
MXT_Abraham
Cthulhu
Level 142
God Stats
2W - 3L
1,366 SR
Queue Stats
73W - 89L
1,449 Elo+
Party 2
Chang'e
Chang'e
hoebrandon
Chang'e
Level 43
God Stats
23W - 27L
1,538 SR
Queue Stats
208W - 214L
1,475 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,470 Elo+

VS

Team Averages
Level 51
1,474 SR
1,504 Elo+
Hel
Hel
Alexiusmimus
Hel
Level 83
God Stats
0W - 1L
1,389 SR
Queue Stats
136W - 134L
1,517 Elo+
Solo
Loki
Loki
JesusNananias
Loki
Level 47
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1
Mercury
Mercury
StarossaGOD
Mercury
Level 46
God Stats
3W - 7L
1,306 SR
Queue Stats
189W - 230L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Xokitaaqua08
Heimdallr
Level 35
God Stats
1W - 2L
1,715 SR
Queue Stats
73W - 81L
1,511 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xKenjin110
Kumbhakarna
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 63L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 2
5,623
562
3,952
6,239
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
11
2 / 0 / 0
6,314
631
4,129
2,595
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
JhoselM6266
Erlang Shen
10
0 / 2 / 1
5,535
554
2,814
6,772
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
MXT_Abraham
Cthulhu
10
1 / 0 / 5
5,732
573
3,775
4,955
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
hoebrandon
Chang'e
11
3 / 1 / 1
5,703
570
2,995
5,858
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,125
513
3,067
5,143
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,229
623
3,306
5,514
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
StarossaGOD
Mercury
10
1 / 2 / 1
5,564
556
403
6,010
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Xokitaaqua08
Heimdallr
10
0 / 1 / 0
5,263
526
1,594
4,559
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
xKenjin110
Kumbhakarna
7
1 / 3 / 0
4,980
498
2,423
9,726
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
2
3
L
0
2
0
0
W
Medusa
2
0
0
2
L
1
0
1
1.5
W
Erlang Shen
JhoselM6266
Erlang Shen
0
2
1
0.25
W
Cthulhu
MXT_Abraham
Cthulhu
1
0
5
3.5
L
Mercury
StarossaGOD
Mercury
1
2
1
0.75
L
Heimdallr
Xokitaaqua08
Heimdallr
0
1
0
0
W
Chang'e
hoebrandon
Chang'e
3
1
1
3.5
L
Kumbhakarna
xKenjin110
Kumbhakarna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
10,793
26,419
Taken
30,952
13,630
Mitigated
10,626
9,045
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,952
1,566
0
785
6,239
2,738
0
1,817
4,422
0
44,027
L
3,067
49
201
1,978
5,143
1,345
0
2,215
2,778
30,539
0
W
Medusa
4,129
1,760
0
1,161
2,595
796
0
745
1,850
0
40,020
L
3,306
793
0
1,105
5,514
1,528
0
255
4,880
0
43,907
W
Erlang Shen
JhoselM6266
Erlang Shen
2,814
1,000
0
1,923
6,772
5,857
0
0
6,772
0
33,951
W
Cthulhu
MXT_Abraham
Cthulhu
3,775
320
1,431
1,510
4,955
2,414
0
1,252
3,703
22,241
0
L
Mercury
StarossaGOD
Mercury
403
0
0
391
6,010
1,925
0
903
4,902
0
32,688
L
Heimdallr
Xokitaaqua08
Heimdallr
1,594
526
0
1,745
4,559
1,622
0
590
3,969
0
34,234
W
Chang'e
hoebrandon
Chang'e
2,995
130
273
1,962
5,858
1,825
0
1,676
4,182
34,632
0
L
Kumbhakarna
xKenjin110
Kumbhakarna
2,423
526
0
1,498
9,726
4,206
0
2,406
7,212
8,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
27,161
335
Minions Killed
274
0
Camps Cleared
0
1,091,779
Distance Traveled
1,035,133
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,623
562
82
8
0
266,129
0
L
Hel
5,125
513
65
7
0
187,392
2
W
Medusa
6,314
631
86
9
0
207,215
3
L
Loki
6,229
623
64
6
0
199,385
0
W
Erlang Shen
5,535
554
71
7
0
188,043
1
W
Cthulhu
5,732
573
25
3
0
220,040
0
L
Mercury
5,564
556
66
7
0
257,792
0
L
Heimdallr
5,263
526
72
7
0
188,514
0
W
Chang'e
5,703
570
71
7
0
210,352
0
L
Kumbhakarna
4,980
498
7
1
0
202,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role