Player Matchup

Loki
Loki
Ck XxWaterxX
Loki
Level 65
God Stats
8W - 4L
1,525 SR
Queue Stats
15W - 16L
1,284 Elo+
Solo
Medusa
Medusa
FaithlessTrev
Medusa
Level 68
God Stats
102W - 62L
1,568 SR
Queue Stats
203W - 196L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
NinjaArtwork
Sylvanus
Level 97
God Stats
105W - 85L
1,535 SR
Queue Stats
226W - 220L
1,417 Elo+
Solo
Bacchus
Bacchus
jex298
Bacchus
Level 68
God Stats
71W - 33L
1,632 SR
Queue Stats
176W - 162L
1,438 Elo+
Party 1
He Bo
He Bo
yuriling
He Bo
Level 101
God Stats
23W - 29L
1,466 SR
Queue Stats
343W - 348L
1,459 Elo+
Solo
Team Averages
Level 80
1,545 SR
1,419 Elo+

VS

Team Averages
Level 92
1,462 SR
1,357 Elo+
Aphrodite
Aphrodite
LoBatteri
Aphrodite
Level 122
God Stats
29W - 26L
1,537 SR
Queue Stats
124W - 151L
1,372 Elo+
Party 2
Kali
Kali
LoyalWolf_
Kali
Level 103
God Stats
4W - 5L
1,441 SR
Queue Stats
121W - 148L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QuickStrokes_
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,560 SR
Queue Stats
71W - 96L
1,336 Elo+
Party 2
Artemis
Artemis
Ravemonster69
Artemis
Level 80
God Stats
18W - 6L
1,423 SR
Queue Stats
59W - 61L
1,376 Elo+
Party 2
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 92
God Stats
43W - 50L
1,348 SR
Queue Stats
87W - 103L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
9,912
583
6,731
10,594
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 5 / 8
9,884
581
13,688
11,884
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
NinjaArtwork
Sylvanus
15
7 / 4 / 6
10,140
596
12,502
13,940
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
jex298
Bacchus
15
4 / 1 / 15
9,855
580
13,149
17,761
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

He Bo
yuriling
He Bo
15
0 / 3 / 4
8,556
503
3,813
9,529
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LoBatteri
Aphrodite
13
1 / 6 / 2
6,976
410
9,891
13,769
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 7 / 3
8,877
522
8,094
17,701
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
QuickStrokes_
Morgan Le Fay
14
2 / 5 / 1
8,607
506
6,393
10,408
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artemis
12
2 / 7 / 4
7,263
427
14,504
14,562
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SEALEO9000
Bakasura
16
4 / 4 / 2
9,576
563
3,098
13,552
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
29
Kills
14
14
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
W
7
5
8
2.2
L
Aphrodite
LoBatteri
Aphrodite
1
6
2
0.33
L
5
7
3
0.93
W
Sylvanus
NinjaArtwork
Sylvanus
7
4
6
2.5
L
Morgan Le Fay
QuickStrokes_
Morgan Le Fay
2
5
1
0.5
L
Artemis
2
7
4
0.57
L
Bakasura
SEALEO9000
Bakasura
4
4
2
1.25
W
Bacchus
jex298
Bacchus
4
1
15
11.5
W
He Bo
yuriling
He Bo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,883
Damage
41,980
63,708
Taken
69,992
33,828
Mitigated
23,516
23,083
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,731
1,635
0
4,804
10,594
3,537
606
2,350
8,244
0
58,731
W
13,688
4,040
0
2,832
11,884
4,107
2,304
1,738
10,146
0
77,277
L
Aphrodite
LoBatteri
Aphrodite
9,891
731
3,330
5,327
13,769
4,771
264
5,422
8,347
40,421
775
L
8,094
4,362
0
4,685
17,701
6,108
0
9,538
8,163
0
33,372
W
Sylvanus
NinjaArtwork
Sylvanus
12,502
5,505
993
5,330
13,940
6,607
10
2,766
11,163
50,194
14,148
L
Morgan Le Fay
QuickStrokes_
Morgan Le Fay
6,393
972
0
890
10,408
2,885
830
4,519
5,889
52,752
1,281
L
Artemis
14,504
7,052
0
2,813
14,562
4,334
682
6,328
8,234
0
35,819
L
Bakasura
SEALEO9000
Bakasura
3,098
2,459
0
4,318
13,552
5,418
860
2,006
11,546
0
48,335
W
Bacchus
jex298
Bacchus
13,149
1,942
0
6,700
17,761
17,185
64
5,000
12,761
37,944
2,164
W
He Bo
yuriling
He Bo
3,813
64
0
2,424
9,529
2,392
0
5,106
4,213
57,091
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
41,299
439
Minions Killed
331
0
Camps Cleared
0
1,617,452
Distance Traveled
1,464,553
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,912
583
88
5
0
398,771
0
W
Medusa
9,884
581
99
6
0
306,264
0
L
Aphrodite
6,976
410
39
2
0
311,833
6
L
Kali
8,877
522
42
2
0
287,977
0
W
Sylvanus
10,140
596
80
5
0
275,492
0
L
Morgan Le Fay
8,607
506
82
5
0
299,798
3
L
Artemis
7,263
427
52
3
0
254,157
0
L
Bakasura
9,576
563
116
7
0
310,788
0
W
Bacchus
9,855
580
53
3
0
334,923
0
W
He Bo
8,556
503
119
7
0
302,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role