Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ADOKIII
Hou Yi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 234L
1,467 Elo+
Party 2
Bake Kujira
Bake Kujira
dbelingar
Bake Kujira
Level 153
God Stats
6W - 5L
1,456 SR
Queue Stats
367W - 396L
1,456 Elo+
Solo
Janus
Janus
nLukazz
Janus
Level 190
God Stats
10W - 9L
1,613 SR
Queue Stats
521W - 535L
1,517 Elo+
Party 2
Team Averages
Level 156
1,514 SR
1,488 Elo+

VS

Team Averages
Level 132
1,481 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DVinchi121
Aphrodite
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
black_ninja_chin
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 151L
1,449 Elo+
Solo
King Arthur
King Arthur
vivi_olv
King Arthur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 166L
1,438 Elo+
Solo
Thor
Thor
x410_AcidTripz
Thor
Level 159
God Stats
8W - 6L
1,407 SR
Queue Stats
463W - 486L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 9 / 2
8,755
796
11,399
13,902
3,961
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
 
Yemoja
15
1 / 2 / 7
8,436
767
10,494
7,692
2,931
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
ADOKIII
Hou Yi
16
1 / 1 / 7
8,439
767
3,790
7,376
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
dbelingar
Bake Kujira
15
1 / 5 / 6
8,758
796
11,781
16,054
19,604
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
nLukazz
Janus
14
3 / 4 / 4
8,920
811
13,923
10,394
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 4 / 6
10,283
935
11,163
9,284
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
DVinchi121
Aphrodite
16
6 / 1 / 10
8,912
810
5,261
8,875
5,700
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
black_ninja_chin
Kumbhakarna
15
2 / 2 / 13
8,651
786
7,018
17,589
15,198
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
vivi_olv
King Arthur
14
2 / 3 / 13
8,331
757
6,637
13,752
11,325
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 1 / 15
8,399
764
18,579
12,936
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
11
Kills
20
21
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
9
2
0.67
L
Yemoja
 
Yemoja
1
2
7
2.25
W
He Bo
 
He Bo
9
4
6
3
L
Hou Yi
ADOKIII
Hou Yi
1
1
7
4.5
W
Aphrodite
DVinchi121
Aphrodite
6
1
10
11
W
Kumbhakarna
black_ninja_chin
Kumbhakarna
2
2
13
4.25
L
Bake Kujira
dbelingar
Bake Kujira
1
5
6
0.8
L
Janus
nLukazz
Janus
3
4
4
1.25
W
King Arthur
vivi_olv
King Arthur
2
3
13
2.83
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,387
Damage
48,658
55,418
Taken
62,436
31,947
Mitigated
40,844
17,954
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,399
4,082
134
1,078
13,902
3,961
393
6,109
7,793
0
16,003
L
Yemoja
 
Yemoja
10,494
1,342
8,224
1,954
7,692
2,931
326
3,574
4,118
20,885
0
W
He Bo
 
He Bo
11,163
754
2,165
1,079
9,284
3,425
396
4,239
4,790
25,235
0
L
Hou Yi
ADOKIII
Hou Yi
3,790
1,237
313
549
7,376
2,437
68
1,961
5,415
0
14,981
W
Aphrodite
DVinchi121
Aphrodite
5,261
1,392
7,943
4,925
8,875
5,700
126
4,982
3,470
17,592
0
W
Kumbhakarna
black_ninja_chin
Kumbhakarna
7,018
133
2,975
4,938
17,589
15,198
315
9,149
7,757
9,759
4,916
L
Bake Kujira
dbelingar
Bake Kujira
11,781
4,774
291
2,711
16,054
19,604
0
7,781
8,273
19,921
2,606
L
Janus
nLukazz
Janus
13,923
886
1,024
1,676
10,394
3,014
456
4,541
5,853
23,595
0
W
King Arthur
vivi_olv
King Arthur
6,637
653
1,050
856
13,752
11,325
0
6,546
6,860
3,266
10,625
W
18,579
2,041
1,096
474
12,936
5,196
326
7,295
5,240
0
28,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
44,576
114
Minions Killed
107
0
Camps Cleared
0
920,475
Distance Traveled
1,141,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,755
796
7
1
0
182,367
0
L
Yemoja
8,436
767
22
2
0
164,992
0
W
He Bo
10,283
935
27
2
0
189,606
0
L
Hou Yi
8,439
767
20
2
0
190,085
0
W
Aphrodite
8,912
810
28
3
0
246,805
0
W
Kumbhakarna
8,651
786
19
2
0
251,016
0
L
Bake Kujira
8,758
796
28
3
0
201,291
0
L
Janus
8,920
811
37
3
0
181,740
0
W
King Arthur
8,331
757
10
1
0
229,440
0
W
Thor
8,399
764
23
2
0
224,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role