Player Matchup

Sylvanus
Sylvanus
CabrakanOp
Sylvanus
Level 315
God Stats
1W - 1L
1,187 SR
Queue Stats
335W - 435L
1,453 Elo+
Party 2
Ravana
Ravana
CaptainClooch
Ravana
Level 106
God Stats
4W - 4L
1,503 SR
Queue Stats
84W - 127L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
ForgetFurn-
Ratatoskr
Level 108
God Stats
4W - 7L
1,565 SR
Queue Stats
171W - 213L
1,402 Elo+
Party 2
Medusa
Medusa
ThomFoole
Medusa
Level 155
God Stats
4W - 0L
1,943 SR
Queue Stats
177W - 143L
1,569 Elo+
Solo
Ra
Ra
Thrøngler
Ra
Level 129
God Stats
3W - 4L
1,365 SR
Queue Stats
393W - 367L
1,589 Elo+
Solo
Team Averages
Level 163
1,513 SR
1,492 Elo+

VS

Team Averages
Level 146
1,498 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Aduery
Thoth
Level 123
God Stats
1W - 1L
1,491 SR
Queue Stats
420W - 383L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
MasterDragoonJ
Gilgamesh
Level 210
God Stats
7W - 6L
1,545 SR
Queue Stats
317W - 304L
1,528 Elo+
Solo
Arachne
Arachne
NGP Synth
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 207L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Sting313
Jing Wei
Level 147
God Stats
3W - 4L
1,455 SR
Queue Stats
383W - 347L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CabrakanOp
Sylvanus
12
0 / 0 / 6
7,535
538
4,775
13,864
9,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 0 / 1
5,672
405
1,871
3,960
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ratatoskr
ForgetFurn-
Ratatoskr
12
0 / 5 / 7
6,873
491
4,009
12,545
8,016
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
ThomFoole
Medusa
14
3 / 2 / 1
7,793
557
9,519
9,638
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 3
9,920
709
16,388
13,420
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 2 / 2
8,836
631
12,728
9,752
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
Aduery
Thoth
12
0 / 4 / 1
6,825
488
5,779
7,882
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
MasterDragoonJ
Gilgamesh
10
1 / 3 / 1
6,143
439
8,873
14,650
6,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
NGP Synth
Arachne
12
1 / 3 / 2
6,734
481
2,467
13,753
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Sting313
Jing Wei
14
2 / 2 / 0
7,700
550
6,646
10,247
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
8
8
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
2
2.5
L
Thoth
Aduery
Thoth
0
4
1
0.13
W
Sylvanus
CabrakanOp
Sylvanus
0
0
6
3
W
1
0
1
1.5
W
Ratatoskr
ForgetFurn-
Ratatoskr
0
5
7
0.7
L
Gilgamesh
MasterDragoonJ
Gilgamesh
1
3
1
0.5
L
Arachne
NGP Synth
Arachne
1
3
2
0.67
L
Jing Wei
Sting313
Jing Wei
2
2
0
1
W
Medusa
ThomFoole
Medusa
3
2
1
1.75
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,562
Damage
36,493
53,427
Taken
56,284
27,025
Mitigated
16,662
22,466
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,728
2,719
0
2,872
9,752
2,150
1,496
2,531
7,221
65,569
1,648
L
Thoth
Aduery
Thoth
5,779
376
0
960
7,882
1,582
83
5,896
1,826
49,846
0
W
Sylvanus
CabrakanOp
Sylvanus
4,775
671
3,992
5,034
13,864
9,643
87
3,033
10,831
23,428
0
W
1,871
519
0
953
3,960
1,199
0
1,548
2,412
0
22,634
W
Ratatoskr
ForgetFurn-
Ratatoskr
4,009
754
0
1,937
12,545
8,016
0
6,780
5,765
0
35,632
L
Gilgamesh
MasterDragoonJ
Gilgamesh
8,873
2,134
444
2,654
14,650
6,122
0
6,697
7,953
518
26,888
L
Arachne
NGP Synth
Arachne
2,467
1,859
0
6,507
13,753
3,966
0
2,997
10,756
0
36,466
L
Jing Wei
Sting313
Jing Wei
6,646
4,996
0
4,209
10,247
2,842
782
2,525
7,722
0
60,225
W
Medusa
ThomFoole
Medusa
9,519
3,113
0
946
9,638
3,103
0
1,165
8,473
0
76,985
W
16,388
847
2,211
7,393
13,420
5,064
100
6,472
6,948
98,265
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
36,238
461
Minions Killed
420
0
Camps Cleared
0
1,326,655
Distance Traveled
1,390,251
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,836
631
112
8
0
254,633
2
L
Thoth
6,825
488
97
7
0
260,594
0
W
Sylvanus
7,535
538
46
3
0
272,594
3
W
Ravana
5,672
405
45
3
0
147,770
0
W
Ratatoskr
6,873
491
65
5
0
286,533
0
L
Gilgamesh
6,143
439
38
3
0
311,255
4
L
Arachne
6,734
481
70
5
0
273,954
0
L
Jing Wei
7,700
550
103
7
0
289,815
2
W
Medusa
7,793
557
134
10
0
288,347
3
W
Ra
9,920
709
171
12
0
331,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role