Player Matchup

Charybdis
Charybdis
Kadachii
Charybdis
Level 22
God Stats
1W - 1L
1,276 SR
Queue Stats
29W - 22L
1,534 Elo+
Party 2
Chaac
Chaac
QueenChxrlie
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 4
Fenrir
Fenrir
Snugggyyyy
Fenrir
Level 43
God Stats
14W - 7L
1,545 SR
Queue Stats
42W - 34L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
TLK platinum
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,475 Elo+
Party 4
Arachne
Arachne
acc4whenban
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,534 Elo+
Party 2
Team Averages
Level 41
1,464 SR
1,513 Elo+

VS

Team Averages
Level 58
1,425 SR
1,451 Elo+
Da Ji
Da Ji
CommanderChunky
Da Ji
Level 142
God Stats
0W - 3L
1,211 SR
Queue Stats
77W - 109L
1,464 Elo+
Party 3
Sol
Sol
EdwardDark_
Sol
Level 67
God Stats
10W - 13L
1,537 SR
Queue Stats
73W - 82L
1,448 Elo+
Party 1
Hachiman
Hachiman
FangzFTW
Hachiman
Level 44
God Stats
25W - 34L
1,554 SR
Queue Stats
94W - 82L
1,455 Elo+
Solo
Cerberus
Cerberus
KushKingdom420
Cerberus
Level 7
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 3
Persephone
Persephone
trakerf3m8oi
Persephone
Level 29
God Stats
8W - 5L
1,611 SR
Queue Stats
55W - 72L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kadachii
Charybdis
20
6 / 1 / 7
12,715
636
10,624
11,843
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 9
11,858
593
9,129
14,868
9,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Snugggyyyy
Fenrir
18
7 / 5 / 11
11,516
576
12,197
17,604
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TLK platinum
Zhong Kui
17
6 / 4 / 14
11,455
573
14,255
13,925
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
acc4whenban
Arachne
17
10 / 1 / 15
11,002
550
19,426
24,288
19,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
9,639
482
11,360
21,582
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
1 / 5 / 2
10,320
516
10,877
16,228
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
FangzFTW
Hachiman
13
0 / 6 / 1
7,232
362
7,530
13,579
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
12
3 / 9 / 2
8,448
422
5,869
22,735
19,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
trakerf3m8oi
Persephone
14
2 / 7 / 5
8,802
440
13,101
12,576
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
35
Kills
12
12
Deaths
35
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
1
5
2
0.4
L
Hachiman
FangzFTW
Hachiman
0
6
1
0.08
W
Charybdis
Kadachii
Charybdis
6
1
7
9.5
L
Cerberus
3
9
2
0.44
W
6
1
9
10.5
W
Fenrir
Snugggyyyy
Fenrir
7
5
11
2.5
W
Zhong Kui
TLK platinum
Zhong Kui
6
4
14
3.25
W
Arachne
acc4whenban
Arachne
10
1
15
17.5
L
Persephone
trakerf3m8oi
Persephone
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,631
Damage
48,737
82,528
Taken
86,700
51,689
Mitigated
40,646
31,780
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,360
1,552
0
7,428
21,582
8,507
0
3,998
17,584
0
62,088
L
10,877
3,247
0
6,235
16,228
5,453
468
575
15,653
81,882
7,949
L
Hachiman
FangzFTW
Hachiman
7,530
5,028
0
2,658
13,579
3,584
0
1,256
12,323
0
42,027
W
Charybdis
Kadachii
Charybdis
10,624
6,842
0
6,670
11,843
5,088
6,172
1,028
10,806
0
117,871
L
Cerberus
5,869
1,234
0
6,064
22,735
19,019
0
4,880
17,855
32,680
0
W
9,129
930
0
4,372
14,868
9,907
481
7,415
7,389
0
66,253
W
Fenrir
Snugggyyyy
Fenrir
12,197
5,031
0
3,392
17,604
7,890
70
5,216
12,259
0
103,048
W
Zhong Kui
TLK platinum
Zhong Kui
14,255
1,142
300
7,100
13,925
9,596
2,319
6,232
7,172
72,693
0
W
Arachne
acc4whenban
Arachne
19,426
13,427
0
9,946
24,288
19,208
354
8,792
15,114
0
55,914
L
Persephone
trakerf3m8oi
Persephone
13,101
1,432
0
2,020
12,576
4,083
0
3,542
9,002
48,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,546
Gold Earned
44,441
608
Minions Killed
465
0
Camps Cleared
0
1,988,984
Distance Traveled
1,699,097
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,639
482
81
4
0
385,981
8
L
Sol
10,320
516
166
8
0
328,147
3
L
Hachiman
7,232
362
72
4
0
321,578
2
W
Charybdis
12,715
636
188
9
0
370,942
0
L
Cerberus
8,448
422
70
4
0
335,178
5
W
Chaac
11,858
593
103
5
0
400,360
3
W
Fenrir
11,516
576
152
8
0
442,604
0
W
Zhong Kui
11,455
573
108
5
0
357,070
9
W
Arachne
11,002
550
57
3
0
418,008
7
L
Persephone
8,802
440
76
4
0
328,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role