Player Matchup

Cthulhu
Cthulhu
FaintPup179083
Cthulhu
Level 56
God Stats
2W - 2L
1,790 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
LeonAlmasy
Merlin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
MajorMaGumbo
Sun Wukong
Level 126
God Stats
2W - 3L
1,226 SR
Queue Stats
26W - 27L
1,422 Elo+
Party 2
Skadi
Skadi
privatedonut186
Skadi
Level 104
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Thanatos
Thanatos
sergentskittles
Thanatos
Level 157
God Stats
1W - 2L
1,654 SR
Queue Stats
14W - 22L
1,428 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,476 Elo+

VS

Team Averages
Level 154
1,508 SR
1,502 Elo+
Ah Puch
Ah Puch
Christian CCP
Ah Puch
Level 159
God Stats
41W - 27L
1,603 SR
Queue Stats
374W - 349L
1,509 Elo+
Solo
Lancelot
Lancelot
MLG2212
Lancelot
Level 143
God Stats
56W - 39L
1,615 SR
Queue Stats
195W - 184L
1,498 Elo+
Party 1
Athena
Athena
SuddenCrane
Athena
Level 147
God Stats
17W - 21L
1,395 SR
Queue Stats
241W - 236L
1,474 Elo+
Party 1
Chiron
Chiron
Tetrevus
Chiron
Level 212
God Stats
2W - 6L
1,335 SR
Queue Stats
200W - 197L
1,527 Elo+
Solo
Pele
Pele
theroyalproject
Pele
Level 109
God Stats
4W - 6L
1,593 SR
Queue Stats
116W - 124L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,673
584
1,908
4,771
1,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
LeonAlmasy
Merlin
9
0 / 0 / 0
4,889
611
1,055
2,899
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MajorMaGumbo
Sun Wukong
9
2 / 1 / 0
5,784
723
2,037
4,375
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 3
4,203
525
1,614
4,582
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
8
1 / 2 / 1
4,469
559
2,267
6,074
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 0 / 0
4,914
614
1,287
2,599
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
MLG2212
Lancelot
8
3 / 0 / 2
4,629
579
2,044
3,786
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
7
0 / 1 / 3
4,150
519
1,277
4,402
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Tetrevus
Chiron
8
1 / 2 / 2
4,568
571
4,281
5,178
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 2 / 0
3,805
476
1,299
3,811
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
5
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
0
0
1
W
2
1
1
2.5
W
Merlin
LeonAlmasy
Merlin
0
0
0
0
L
Lancelot
MLG2212
Lancelot
3
0
2
4
W
Sun Wukong
MajorMaGumbo
Sun Wukong
2
1
0
2
L
Athena
0
1
3
1.5
L
Chiron
Tetrevus
Chiron
1
2
2
1
W
0
2
3
0.75
W
Thanatos
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,881
Damage
10,188
22,701
Taken
19,776
6,897
Mitigated
6,915
7,858
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
1,287
0
0
1,051
2,599
675
0
676
1,923
28,356
0
W
1,908
287
959
1,300
4,771
1,692
26
399
4,372
13,439
208
W
Merlin
LeonAlmasy
Merlin
1,055
40
0
0
2,899
758
0
1,159
1,740
32,363
1,145
L
Lancelot
MLG2212
Lancelot
2,044
168
0
1,882
3,786
1,034
0
0
3,786
0
17,873
W
Sun Wukong
MajorMaGumbo
Sun Wukong
2,037
533
0
765
4,375
1,807
0
0
4,375
0
31,643
L
Athena
1,277
461
0
1,100
4,402
2,819
0
1,465
2,937
9,352
0
L
Chiron
Tetrevus
Chiron
4,281
1,247
199
1,319
5,178
1,508
13
751
4,427
0
29,512
W
1,614
471
0
490
4,582
1,032
195
267
4,315
0
20,690
W
Thanatos
2,267
621
0
4,344
6,074
1,608
0
739
5,335
0
25,207
L
1,299
433
0
339
3,811
879
0
0
3,811
0
15,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
22,066
250
Minions Killed
200
0
Camps Cleared
0
779,729
Distance Traveled
797,796
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,914
614
65
8
0
159,049
2
W
Cthulhu
4,673
584
15
2
0
146,161
0
W
Merlin
4,889
611
78
10
0
169,096
1
L
Lancelot
4,629
579
39
5
0
202,135
2
W
Sun Wukong
5,784
723
64
8
0
138,040
1
L
Athena
4,150
519
20
3
0
173,983
4
L
Chiron
4,568
571
51
6
0
138,717
0
W
Skadi
4,203
525
42
5
0
147,803
0
W
Thanatos
4,469
559
51
6
0
178,629
0
L
Pele
3,805
476
25
3
0
123,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role