Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Big_Skinny54
Poseidon
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 98L
1,456 MMR
Party 1
Bacchus
Bacchus
Silver I
Excitate aB
Bacchus
Silver I
Level 123
God Stats
4W - 6L
1,415 SR
Queue Stats
17W - 22L
1,412 MMR
Party 2
Freya
Freya
Gold III
Im So Alpha
Freya
Gold III
Level 153
God Stats
2W - 2L
1,457 SR
Queue Stats
126W - 123L
1,533 MMR
Party 2
Martichoras
Martichoras
Gold IV
termiteburger01
Martichoras
Gold IV
Level 169
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 96L
1,462 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,474 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,456 SR
1,464 MMR
Cupid
Cupid
Gold V
Exotic_-Scoobs
Cupid
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,420 MMR
Party 3
Surtr
Surtr
Gold III
WilyGGZ
Surtr
Gold III
Level 159
God Stats
0W - 2L
1,256 SR
Queue Stats
263W - 274L
1,458 MMR
Solo
Sylvanus
Sylvanus
Bronze III
i-ARxZyy
Sylvanus
Bronze III
Level 94
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Mercury
Mercury
Gold I
llChacal
Mercury
Gold I
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,471 MMR
Solo
Chang'e
Chang'e
Gold IV
magredanomar
Chang'e
Gold IV
Level 106
God Stats
3W - 1L
1,543 SR
Queue Stats
95W - 99L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
8 / 2 / 2
11,579
643
16,912
19,579
19,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Big_Skinny54
Poseidon
17
3 / 1 / 1
9,680
538
11,765
11,292
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Excitate aB
Bacchus
11
0 / 3 / 1
7,905
439
8,089
16,227
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 2
9,457
525
8,779
14,456
5,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Martichoras
termiteburger01
Martichoras
16
0 / 1 / 3
9,905
550
9,087
10,959
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SkadiThanatosAgniAthena

VS

Bans
KuzenboBastetArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,337
463
7,383
13,535
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
WilyGGZ
Surtr
14
1 / 7 / 3
8,077
449
9,740
19,933
16,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
i-ARxZyy
Sylvanus
13
2 / 1 / 5
8,153
453
6,671
15,692
16,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
llChacal
Mercury
13
3 / 1 / 2
7,668
426
5,398
8,972
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
magredanomar
Chang'e
16
3 / 1 / 1
9,107
506
11,512
14,940
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
11
11
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
2
2
4.5
W
Poseidon
Big_Skinny54
Poseidon
3
1
1
3.5
W
Bacchus
Excitate aB
Bacchus
0
3
1
0.17
L
2
2
4
2
W
1
4
2
0.5
L
Surtr
WilyGGZ
Surtr
1
7
3
0.36
L
Sylvanus
i-ARxZyy
Sylvanus
2
1
5
4.5
L
Mercury
llChacal
Mercury
3
1
2
4
L
Chang'e
magredanomar
Chang'e
3
1
1
3.5
W
Martichoras
termiteburger01
Martichoras
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,632
Damage
40,704
72,513
Taken
73,072
45,271
Mitigated
46,482
18,345
Healing
25,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
16,912
2,130
0
1,137
19,579
19,540
98
4,154
15,268
1,943
87,357
W
Poseidon
Big_Skinny54
Poseidon
11,765
640
0
5,182
11,292
3,281
0
3,435
7,715
91,430
0
W
Bacchus
Excitate aB
Bacchus
8,089
845
0
2,792
16,227
13,857
0
5,129
10,914
26,656
0
L
7,383
3,403
41
6,161
13,535
4,593
0
9,601
3,934
0
56,613
W
8,779
2,535
0
5,656
14,456
5,614
116
1,380
13,076
73,876
3,559
L
Surtr
WilyGGZ
Surtr
9,740
1,876
0
4,230
19,933
16,497
0
4,350
15,583
12,584
44,072
L
Sylvanus
i-ARxZyy
Sylvanus
6,671
1,080
1,875
4,781
15,692
16,399
0
8,247
7,445
25,509
1,202
L
Mercury
llChacal
Mercury
5,398
2,785
0
1,116
8,972
3,262
0
2,142
6,830
0
53,973
L
Chang'e
magredanomar
Chang'e
11,512
736
1,087
6,549
14,940
5,731
0
5,134
9,806
79,734
0
W
Martichoras
termiteburger01
Martichoras
9,087
2,529
0
3,578
10,959
2,979
0
6,131
4,478
0
100,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
41,342
622
Minions Killed
467
0
Camps Cleared
0
1,778,392
Distance Traveled
1,733,880
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,579
643
156
9
0
350,443
0
W
Poseidon
9,680
538
141
8
0
401,033
3
W
Bacchus
7,905
439
26
1
0
375,269
3
L
Cupid
8,337
463
104
6
0
326,516
0
W
Freya
9,457
525
125
7
0
331,951
4
L
Surtr
8,077
449
92
5
0
340,920
2
L
Sylvanus
8,153
453
26
1
0
325,358
2
L
Mercury
7,668
426
90
5
0
352,207
0
L
Chang'e
9,107
506
155
9
0
388,879
1
W
Martichoras
9,905
550
174
10
0
319,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role