Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Yellowninja6904
Serqet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,517 Elo+
Party 2
Nut
Nut
ZxxisRose
Nut
Level 69
God Stats
12W - 10L
1,677 SR
Queue Stats
56W - 48L
1,574 Elo+
Solo
Nike
Nike
marc 5658
Nike
Level 138
God Stats
3W - 3L
1,687 SR
Queue Stats
166W - 165L
1,485 Elo+
Party 2
Team Averages
Level 130
1,573 SR
1,515 Elo+

VS

Team Averages
Level 136
1,420 SR
1,506 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CartmanRM972
Hercules
Level 120
God Stats
98W - 124L
1,456 SR
Queue Stats
588W - 562L
1,442 Elo+
Solo
Heimdallr
Heimdallr
HonouredOak
Heimdallr
Level 139
God Stats
0W - 3L
1,218 SR
Queue Stats
106W - 103L
1,524 Elo+
Party 1
Nemesis
Nemesis
HonouredSpruce
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
PeakeAndSons
Jormungandr
Level 156
God Stats
2W - 4L
1,425 SR
Queue Stats
92W - 90L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 0
6,436
644
4,087
2,005
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
 
Chang'e
9
0 / 0 / 5
5,744
574
4,744
8,956
5,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 1
5,230
523
2,060
8,941
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 0
6,519
652
6,006
5,131
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
11
1 / 0 / 0
6,982
698
5,596
8,523
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,321
532
2,485
4,653
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CartmanRM972
Hercules
8
0 / 2 / 0
4,689
469
2,830
9,469
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
HonouredOak
Heimdallr
11
0 / 4 / 0
5,649
565
5,190
6,223
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,865
487
2,618
6,362
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PeakeAndSons
Jormungandr
11
0 / 1 / 0
5,669
567
3,263
7,286
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
0
2
W
Chang'e
 
Chang'e
0
0
5
2.5
L
Vulcan
 
Vulcan
0
1
0
0
L
Hercules
CartmanRM972
Hercules
0
2
0
0
L
Heimdallr
HonouredOak
Heimdallr
0
4
0
0
L
0
0
0
0
L
Jormungandr
PeakeAndSons
Jormungandr
0
1
0
0
W
0
0
1
0.5
W
5
0
0
5
W
Nike
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
16,386
33,556
Taken
33,993
16,417
Mitigated
14,183
9,844
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,087
46
0
250
2,005
459
0
386
1,619
47,476
1,757
W
Chang'e
 
Chang'e
4,744
481
520
3,615
8,956
5,138
18
847
7,947
21,519
0
L
Vulcan
 
Vulcan
2,485
127
0
500
4,653
1,157
0
2,979
1,124
33,111
0
L
Hercules
CartmanRM972
Hercules
2,830
354
0
1,898
9,469
4,237
0
2,060
7,337
0
21,767
L
Heimdallr
HonouredOak
Heimdallr
5,190
2,056
0
1,309
6,223
2,080
0
1,851
4,372
0
47,003
L
2,618
996
0
1,412
6,362
1,957
0
1,457
4,617
0
31,109
L
Jormungandr
PeakeAndSons
Jormungandr
3,263
1,310
0
1,230
7,286
4,752
0
485
6,801
33,847
5,589
W
2,060
274
0
2,731
8,941
3,417
0
1,252
7,653
0
35,390
W
6,006
2,996
0
500
5,131
1,546
0
0
5,067
0
46,571
W
Nike
5,596
864
0
2,228
8,523
5,857
0
2,918
5,605
1,482
52,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
26,193
385
Minions Killed
313
0
Camps Cleared
0
1,089,132
Distance Traveled
1,085,155
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,436
644
101
10
0
223,308
0
W
Chang'e
5,744
574
34
3
0
242,756
5
L
Vulcan
5,321
532
66
7
0
212,968
0
L
Hercules
4,689
469
35
4
0
209,559
6
L
Heimdallr
5,649
565
80
8
0
198,651
0
L
Nemesis
4,865
487
61
6
0
268,514
1
L
Jormungandr
5,669
567
71
7
0
195,463
0
W
Serqet
5,230
523
59
6
0
243,412
0
W
Nut
6,519
652
77
8
0
188,797
2
W
Nike
6,982
698
114
11
0
190,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role