Player Matchup

Janus
Janus
ChattierGuide
Janus
Level 118
God Stats
0W - 1L
1,308 SR
Queue Stats
16W - 22L
1,477 Elo+
Party 1
Ymir
Ymir
Nothingbutdetail
Ymir
Level 38
God Stats
63W - 47L
1,587 SR
Queue Stats
83W - 74L
1,490 Elo+
Party 2
Lancelot
Lancelot
RUSTHEJEW
Lancelot
Level 159
God Stats
2W - 6L
1,185 SR
Queue Stats
50W - 57L
1,470 Elo+
Party 1
Tyr
Tyr
Razor3po
Tyr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,414 Elo+
Party 1
Izanami
Izanami
RobTheBroken
Izanami
Level 59
God Stats
63W - 48L
1,609 SR
Queue Stats
82W - 70L
1,490 Elo+
Party 2
Team Averages
Level 76
1,438 SR
1,468 Elo+

VS

Team Averages
Level 140
1,565 SR
1,529 Elo+
Xbalanque
Xbalanque
NUCLEAR PIGMAN
Xbalanque
Level 149
God Stats
3W - 0L
1,595 SR
Queue Stats
35W - 24L
1,622 Elo+
Solo
Athena
Athena
SlySneakyBear
Athena
Level 119
God Stats
5W - 9L
1,579 SR
Queue Stats
324W - 310L
1,512 Elo+
Solo
Anubis
Anubis
StormShadow35
Anubis
Level 144
God Stats
3W - 2L
1,770 SR
Queue Stats
455W - 398L
1,518 Elo+
Party 3
Atlas
Atlas
XwX SGR XwX
Atlas
Level 116
God Stats
51W - 36L
1,571 SR
Queue Stats
295W - 274L
1,508 Elo+
Party 3
Nox
Nox
mr_kracker89
Nox
Level 171
God Stats
4W - 3L
1,310 SR
Queue Stats
340W - 335L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,178
441
2,294
5,791
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,306
450
4,421
10,560
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
RUSTHEJEW
Lancelot
11
3 / 6 / 0
6,696
478
6,023
13,094
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,383
385
1,652
8,102
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
RobTheBroken
Izanami
9
2 / 3 / 1
6,099
436
8,597
6,978
1,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NUCLEAR PIGMAN
Xbalanque
15
2 / 1 / 4
8,570
612
6,302
7,206
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 5
8,222
587
3,738
15,328
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 4
9,988
713
7,390
7,811
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
5 / 1 / 1
9,280
663
5,350
9,045
8,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
7 / 2 / 4
9,899
707
4,674
5,723
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
22
22
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Xbalanque
NUCLEAR PIGMAN
Xbalanque
2
1
4
4
L
0
2
2
0.5
L
Lancelot
RUSTHEJEW
Lancelot
3
6
0
0.5
L
0
5
0
0
L
Izanami
RobTheBroken
Izanami
2
3
1
0.83
W
0
2
5
1.25
W
8
0
4
10
W
5
1
1
5.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
27,454
44,525
Taken
45,113
18,258
Mitigated
26,670
6,980
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,294
181
0
595
5,791
782
0
4,211
1,580
26,980
0
W
Xbalanque
NUCLEAR PIGMAN
Xbalanque
6,302
2,698
0
3,882
7,206
2,361
2,052
200
7,006
0
66,337
L
4,421
1,438
0
2,215
10,560
7,092
0
2,433
8,127
21,926
1,067
L
Lancelot
RUSTHEJEW
Lancelot
6,023
1,440
0
1,445
13,094
3,940
0
6,987
5,863
0
39,456
L
1,652
247
0
595
8,102
4,727
0
3,510
4,184
0
18,725
L
Izanami
RobTheBroken
Izanami
8,597
6,501
0
2,130
6,978
1,717
220
2,802
4,176
0
47,455
W
3,738
1,167
190
6,314
15,328
10,326
68
4,085
11,243
27,414
1,186
W
7,390
200
0
6,814
7,811
3,171
0
92
7,679
92,203
1,726
W
5,350
1,034
0
2,226
9,045
8,830
0
0
9,045
42,996
990
W
4,674
810
0
1,596
5,723
1,982
238
1,914
3,561
58,557
2,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
45,959
263
Minions Killed
521
0
Camps Cleared
0
1,219,918
Distance Traveled
1,469,580
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,178
441
53
4
0
193,452
2
W
Xbalanque
8,570
612
123
9
0
275,861
0
L
Ymir
6,306
450
29
2
0
279,026
0
L
Lancelot
6,696
478
61
4
0
334,810
0
L
Tyr
5,383
385
34
2
0
242,054
0
L
Izanami
6,099
436
86
6
0
170,576
0
W
Athena
8,222
587
46
3
0
317,087
0
W
Anubis
9,988
713
139
10
0
297,180
0
W
Atlas
9,280
663
85
6
0
277,063
2
W
Nox
9,899
707
128
9
0
302,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role