Player Matchup

Cthulhu
Cthulhu
Ay3Dee5226
Cthulhu
Level 65
God Stats
7W - 3L
1,638 SR
Queue Stats
14W - 20L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
StormTrooper87
Cernunnos
Level 83
God Stats
9W - 4L
1,712 SR
Queue Stats
14W - 20L
1,350 Elo+
Party 1
Merlin
Merlin
xGurtonBuster
Merlin
Level 103
God Stats
7W - 2L
1,606 SR
Queue Stats
79W - 54L
1,441 Elo+
Party 1
Team Averages
Level 84
1,652 SR
1,381 Elo+

VS

Team Averages
Level 63
1,552 SR
1,349 Elo+
Kuzenbo
Kuzenbo
Avenng12
Kuzenbo
Level 109
God Stats
1W - 2L
1,689 SR
Queue Stats
21W - 24L
1,394 Elo+
Party 2
Scylla
Scylla
SOULEtludere
Scylla
Level 65
God Stats
1W - 3L
1,466 SR
Queue Stats
5W - 6L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
keylowkey
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ay3Dee5226
Cthulhu
19
4 / 2 / 9
12,909
807
10,648
11,881
6,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
StormTrooper87
Cernunnos
18
2 / 2 / 9
11,985
749
15,582
13,889
4,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 3 / 5
13,953
872
16,420
10,475
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avenng12
Kuzenbo
17
1 / 4 / 4
10,668
667
11,191
19,268
20,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
19
3 / 7 / 4
12,501
781
9,859
13,277
4,479
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
keylowkey
Cu Chulainn
17
3 / 3 / 2
11,422
714
9,447
18,609
16,436
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Avenng12
Kuzenbo
1
4
4
0.75
W
Cthulhu
Ay3Dee5226
Cthulhu
4
2
9
4.25
L
Scylla
3
7
4
0.71
W
Cernunnos
StormTrooper87
Cernunnos
2
2
9
3.25
L
Cu Chulainn
keylowkey
Cu Chulainn
3
3
2
1.33
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
30,497
36,245
Taken
51,154
14,935
Mitigated
41,547
5,568
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Avenng12
Kuzenbo
11,191
3,044
146
3,179
19,268
20,632
0
10,285
8,917
29,863
1,068
W
Cthulhu
Ay3Dee5226
Cthulhu
10,648
300
821
802
11,881
6,216
370
6,400
5,448
40,160
0
L
Scylla
9,859
550
0
2,379
13,277
4,479
34
9,004
4,273
47,176
0
W
Cernunnos
StormTrooper87
Cernunnos
15,582
7,580
460
2,698
13,889
4,888
2,252
8,855
5,009
0
50,113
L
Cu Chulainn
keylowkey
Cu Chulainn
9,447
961
152
2,505
18,609
16,436
0
7,459
11,064
0
38,763
W
16,420
834
0
787
10,475
3,831
819
5,220
5,225
47,098
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
34,591
204
Minions Killed
153
0
Camps Cleared
0
788,518
Distance Traveled
742,684
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,668
667
32
2
0
258,303
0
W
Cthulhu
12,909
807
55
3
0
267,509
0
L
Scylla
12,501
781
75
5
0
260,408
4
W
Cernunnos
11,985
749
74
5
0
256,124
0
L
Cu Chulainn
11,422
714
46
3
0
223,973
0
W
Merlin
13,953
872
75
5
0
264,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role