Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HERETIKsound
Set
Level 157
God Stats
8W - 7L
1,666 SR
Queue Stats
316W - 299L
1,536 Elo+
Solo
Bellona
Bellona
TGCs-CmV29415
Bellona
Level 107
God Stats
5W - 5L
1,573 SR
Queue Stats
432W - 432L
1,458 Elo+
Party 2
Zeus
Zeus
cogollano2804
Zeus
Level 108
God Stats
6W - 5L
1,542 SR
Queue Stats
196W - 200L
1,465 Elo+
Party 2
Izanami
Izanami
winchiin
Izanami
Level 42
God Stats
18W - 22L
1,469 SR
Queue Stats
67W - 61L
1,493 Elo+
Party 2
Team Averages
Level 115
1,550 SR
1,490 Elo+

VS

Team Averages
Level 147
1,744 SR
1,607 Elo+
Chiron
Chiron
FabzeR
Chiron
Level 129
God Stats
8W - 8L
1,639 SR
Queue Stats
259W - 136L
1,724 Elo+
Party 1
Aphrodite
Aphrodite
MiskoJones99619
Aphrodite
Level 39
God Stats
4W - 0L
1,563 SR
Queue Stats
48W - 47L
1,433 Elo+
Solo
Sobek
Sobek
Parovka
Sobek
Level 219
God Stats
5W - 2L
1,777 SR
Queue Stats
1,548W - 1,345L
1,687 Elo+
Party 1
King Arthur
King Arthur
error482notfound
King Arthur
Level 139
God Stats
31W - 23L
1,623 SR
Queue Stats
384W - 326L
1,667 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lNich
Tsukuyomi
Level 208
God Stats
4W - 2L
2,118 SR
Queue Stats
271W - 275L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 1
4,971
497
2,106
4,966
3,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
5,630
563
5,136
9,870
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
8
0 / 5 / 0
4,477
448
4,865
11,521
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 0
4,194
419
1,617
4,321
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
winchiin
Izanami
8
0 / 6 / 0
4,695
470
591
6,285
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FabzeR
Chiron
12
6 / 0 / 1
7,110
711
5,975
3,631
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
MiskoJones99619
Aphrodite
11
2 / 1 / 5
6,192
619
2,481
3,286
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Parovka
Sobek
10
1 / 0 / 12
6,364
636
4,256
6,608
5,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
error482notfound
King Arthur
11
5 / 0 / 4
6,542
654
6,403
7,821
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
lNich
Tsukuyomi
11
6 / 0 / 2
6,276
628
4,680
5,705
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
20
20
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
Chiron
FabzeR
Chiron
6
0
1
6.5
L
1
4
0
0.25
W
Aphrodite
MiskoJones99619
Aphrodite
2
1
5
4.5
W
Sobek
Parovka
Sobek
1
0
12
7
L
Bellona
0
5
0
0
L
0
4
0
0
W
King Arthur
error482notfound
King Arthur
5
0
4
7
W
Tsukuyomi
lNich
Tsukuyomi
6
0
2
7
L
Izanami
winchiin
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
23,795
36,963
Taken
27,051
17,511
Mitigated
12,458
6,547
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,106
790
0
1,498
4,966
3,034
0
1,244
3,722
13,325
0
W
Chiron
FabzeR
Chiron
5,975
1,726
282
1,480
3,631
1,072
171
248
3,383
0
48,977
L
5,136
2,591
0
1,562
9,870
4,775
0
1,135
8,735
0
51,673
W
Aphrodite
MiskoJones99619
Aphrodite
2,481
319
1,145
1,718
3,286
1,086
0
870
2,416
33,305
762
W
Sobek
Parovka
Sobek
4,256
708
0
2,834
6,608
5,346
0
1,906
4,702
13,863
1,972
L
Bellona
4,865
985
0
2,667
11,521
7,426
0
2,181
9,340
0
23,032
L
1,617
27
0
330
4,321
952
0
955
3,366
16,817
0
W
King Arthur
error482notfound
King Arthur
6,403
1,240
0
1,219
7,821
2,999
0
313
7,508
0
38,838
W
Tsukuyomi
lNich
Tsukuyomi
4,680
1,736
0
2,712
5,705
1,955
0
386
5,319
0
38,306
L
Izanami
winchiin
Izanami
591
476
0
490
6,285
1,324
0
1,063
5,222
0
25,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
32,484
231
Minions Killed
305
0
Camps Cleared
0
905,594
Distance Traveled
1,052,677
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,971
497
14
1
0
176,211
1
W
Chiron
7,110
711
91
9
0
213,884
4
L
Set
5,630
563
95
10
0
201,036
0
W
Aphrodite
6,192
619
67
7
0
204,711
0
W
Sobek
6,364
636
16
2
0
207,984
0
L
Bellona
4,477
448
39
4
0
194,699
1
L
Zeus
4,194
419
31
3
0
150,800
1
W
King Arthur
6,542
654
62
6
0
202,862
0
W
Tsukuyomi
6,276
628
69
7
0
223,236
0
L
Izanami
4,695
470
52
5
0
182,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role