Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LilSparrow777
Ravana
Level 158
God Stats
0W - 3L
1,156 SR
Queue Stats
81W - 92L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Mk ultra4043
Zhong Kui
Level 119
God Stats
25W - 22L
1,634 SR
Queue Stats
589W - 514L
1,576 Elo+
Solo
Kukulkan
Kukulkan
SillyMangoo
Kukulkan
Level 29
God Stats
1W - 6L
1,224 SR
Queue Stats
88W - 71L
1,544 Elo+
Party 1
Rama
Rama
mcnugget28
Rama
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,519 Elo+
Party 1
Team Averages
Level 120
1,403 SR
1,531 Elo+

VS

Team Averages
Level 109
1,493 SR
1,579 Elo+
Susano
Susano
Lotalis
Susano
Level 161
God Stats
8W - 2L
1,676 SR
Queue Stats
209W - 205L
1,554 Elo+
Party 3
Fafnir
Fafnir
Necirt
Fafnir
Level 136
God Stats
36W - 29L
1,571 SR
Queue Stats
321W - 305L
1,558 Elo+
Party 3
Amaterasu
Amaterasu
Pooman27
Amaterasu
Level 69
God Stats
1W - 0L
1,488 SR
Queue Stats
48W - 40L
1,621 Elo+
Party 2
Jing Wei
Jing Wei
imth3juggernau7
Jing Wei
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,592 Elo+
Party 2
Ra
Ra
ryanthewise
Ra
Level 65
God Stats
1W - 2L
1,231 SR
Queue Stats
60W - 41L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,294
659
1,226
3,095
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 0
3,012
602
754
3,416
1,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Mk ultra4043
Zhong Kui
1
0 / 0 / 0
967
193
0
0
0
Kukulkan
SillyMangoo
Kukulkan
6
1 / 1 / 0
3,508
702
1,125
1,756
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
2,924
585
1,575
2,367
537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lotalis
Susano
6
3 / 0 / 1
3,852
770
2,395
3,285
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Necirt
Fafnir
6
0 / 0 / 2
3,648
730
1,172
2,326
1,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Pooman27
Amaterasu
7
0 / 0 / 0
3,837
767
0
2,130
971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
6
1 / 0 / 1
3,462
692
1,852
2,151
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
3,675
735
1,404
1,969
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
0
2
0
0
W
Susano
Lotalis
Susano
3
0
1
3.5
L
Zhong Kui
Mk ultra4043
Zhong Kui
0
0
0
0
W
Fafnir
Necirt
Fafnir
0
0
2
1
W
Amaterasu
Pooman27
Amaterasu
0
0
0
0
L
Kukulkan
SillyMangoo
Kukulkan
1
1
0
1
W
Jing Wei
1
0
1
1.5
L
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,680
Damage
6,823
10,634
Taken
11,861
4,448
Mitigated
4,479
4,228
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,226
65
0
1,511
3,095
1,926
0
429
2,666
7,173
0
L
754
227
0
1,490
3,416
1,527
0
373
3,043
0
12,433
W
Susano
Lotalis
Susano
2,395
1,034
0
1,918
3,285
801
0
184
3,101
0
13,563
L
Zhong Kui
Mk ultra4043
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Necirt
Fafnir
1,172
311
0
1,116
2,326
1,557
0
181
2,145
7,024
0
W
Amaterasu
Pooman27
Amaterasu
0
0
0
743
2,130
971
0
0
2,130
0
19,866
L
Kukulkan
SillyMangoo
Kukulkan
1,125
209
0
625
1,756
458
0
1,031
725
13,519
604
W
Jing Wei
1,852
1,691
0
1,713
2,151
558
0
861
1,290
0
20,497
L
1,575
1,501
0
602
2,367
537
0
743
1,624
0
13,212
W
1,404
191
216
802
1,969
592
0
1,118
851
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,705
Gold Earned
18,474
103
Minions Killed
158
0
Camps Cleared
0
382,795
Distance Traveled
533,797
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,294
659
14
3
0
88,357
3
L
Ravana
3,012
602
32
6
0
105,415
0
W
Susano
3,852
770
33
7
0
122,447
0
L
Zhong Kui
967
193
0
0
0
0
0
W
Fafnir
3,648
730
12
2
0
104,974
0
W
Amaterasu
3,837
767
44
9
0
112,494
0
L
Kukulkan
3,508
702
28
6
0
101,870
0
W
Jing Wei
3,462
692
39
8
0
87,643
0
L
Rama
2,924
585
29
6
0
87,153
0
W
Ra
3,675
735
30
6
0
106,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role