Player Matchup

Atlas
Atlas
Ewhvre
Atlas
Level 126
God Stats
4W - 2L
1,773 SR
Queue Stats
236W - 230L
1,569 Elo+
Party 1
Ymir
Ymir
Kolz07
Ymir
Level 125
God Stats
6W - 7L
1,544 SR
Queue Stats
24W - 26L
1,510 Elo+
Party 3
Artio
Artio
Plouxto
Artio
Level 124
God Stats
6W - 6L
1,734 SR
Queue Stats
182W - 179L
1,558 Elo+
Party 1
Artemis
Artemis
Poggie
Artemis
Level 116
God Stats
14W - 15L
1,577 SR
Queue Stats
19W - 22L
1,485 Elo+
Party 3
Tiamat
Tiamat
bynkyy
Tiamat
Level 109
God Stats
6W - 11L
1,322 SR
Queue Stats
150W - 160L
1,536 Elo+
Party 1
Team Averages
Level 120
1,590 SR
1,532 Elo+

VS

Team Averages
Level 104
1,593 SR
1,555 Elo+
Medusa
Medusa
Ansion
Medusa
Level 159
God Stats
26W - 18L
1,686 SR
Queue Stats
109W - 101L
1,578 Elo+
Solo
Amaterasu
Amaterasu
Galien105
Amaterasu
Level 67
God Stats
2W - 1L
1,692 SR
Queue Stats
16W - 11L
1,651 Elo+
Party 2
Zhong Kui
Zhong Kui
OLDUNCL3AVi
Zhong Kui
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 94L
1,516 Elo+
Solo
Horus
Horus
WhoisBenja
Horus
Level 124
God Stats
1W - 4L
1,121 SR
Queue Stats
170W - 154L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
srturtless
Ao Kuang
Level 52
God Stats
8W - 2L
1,966 SR
Queue Stats
125W - 113L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ewhvre
Atlas
15
1 / 4 / 3
8,623
454
6,798
17,619
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Kolz07
Ymir
15
2 / 7 / 4
9,364
493
8,052
21,195
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artio
Plouxto
Artio
16
6 / 4 / 2
10,811
569
19,176
25,460
20,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Poggie
Artemis
15
1 / 6 / 1
8,665
456
4,836
11,315
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
bynkyy
Tiamat
14
1 / 5 / 1
9,118
480
9,715
10,578
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ansion
Medusa
18
7 / 1 / 2
11,931
628
11,899
8,610
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Galien105
Amaterasu
15
1 / 5 / 3
9,594
505
8,989
17,765
11,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
OLDUNCL3AVi
Zhong Kui
18
5 / 2 / 3
11,231
591
16,364
14,271
11,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
14
0 / 1 / 10
9,556
503
5,516
16,339
14,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ao Kuang
srturtless
Ao Kuang
18
13 / 2 / 4
11,358
598
19,403
19,185
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
26
26
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ansion
Medusa
7
1
2
8
L
Atlas
Ewhvre
Atlas
1
4
3
0.63
W
Amaterasu
Galien105
Amaterasu
1
5
3
0.5
L
Ymir
Kolz07
Ymir
2
7
4
0.57
W
Zhong Kui
OLDUNCL3AVi
Zhong Kui
5
2
3
3.25
L
Artio
Plouxto
Artio
6
4
2
1.75
L
Artemis
Poggie
Artemis
1
6
1
0.25
W
Horus
0
1
10
5
L
Tiamat
bynkyy
Tiamat
1
5
1
0.3
W
Ao Kuang
srturtless
Ao Kuang
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,577
Damage
62,171
86,167
Taken
76,170
54,505
Mitigated
49,112
22,765
Healing
30,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ansion
Medusa
11,899
3,411
0
1,034
8,610
3,901
3,148
2,021
6,589
0
95,021
L
Atlas
Ewhvre
Atlas
6,798
1,832
0
5,286
17,619
6,046
0
8,645
8,974
60,209
0
W
Amaterasu
Galien105
Amaterasu
8,989
4,396
0
4,637
17,765
11,068
509
11,596
4,616
0
58,298
L
Ymir
Kolz07
Ymir
8,052
1,163
0
3,094
21,195
19,492
0
5,348
15,847
35,716
1,598
W
Zhong Kui
OLDUNCL3AVi
Zhong Kui
16,364
1,004
0
6,141
14,271
11,542
1,244
7,826
5,076
92,309
854
L
Artio
Plouxto
Artio
19,176
1,679
971
8,947
25,460
20,173
571
10,845
14,615
56,541
2,084
L
Artemis
Poggie
Artemis
4,836
1,663
0
2,616
11,315
4,112
0
2,560
8,755
0
63,332
W
Horus
5,516
2,649
3,317
8,827
16,339
14,648
268
6,439
9,363
0
24,469
L
Tiamat
bynkyy
Tiamat
9,715
186
0
1,851
10,578
4,682
0
7,918
2,660
45,470
66
W
Ao Kuang
srturtless
Ao Kuang
19,403
4,208
0
6,293
19,185
7,953
994
8,948
9,074
93,470
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
53,670
474
Minions Killed
602
0
Camps Cleared
0
1,706,538
Distance Traveled
1,959,631
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,931
628
168
9
0
374,263
8
L
Atlas
8,623
454
88
5
0
393,500
0
W
Amaterasu
9,594
505
116
6
0
399,601
0
L
Ymir
9,364
493
48
3
0
344,165
1
W
Zhong Kui
11,231
591
174
9
0
378,791
3
L
Artio
10,811
569
107
6
0
340,734
0
L
Artemis
8,665
456
130
7
0
282,474
0
W
Horus
9,556
503
37
2
0
378,754
3
L
Tiamat
9,118
480
101
5
0
345,665
0
W
Ao Kuang
11,358
598
107
6
0
428,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role