Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold I
Nick2258
Nemesis
Gold I
Level 123
God Stats
6W - 2L
1,750 SR
Queue Stats
368W - 385L
1,474 MMR
Solo
Medusa
Medusa
Gold IV
Sir__Slaughter__
Medusa
Gold IV
Level 148
God Stats
6W - 13L
1,376 SR
Queue Stats
131W - 138L
1,468 MMR
Party 1
Janus
Janus
Gold V
TouchmỄ
Janus
Gold V
Level 42
God Stats
3W - 1L
1,765 SR
Queue Stats
8W - 2L
1,640 MMR
Party 2
Horus
Horus
Gold IV
pizzaman-24
Horus
Gold IV
Level 145
God Stats
8W - 12L
1,366 SR
Queue Stats
130W - 142L
1,467 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,551 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,666 SR
1,487 MMR
Erlang Shen
Erlang Shen
Bronze III
Imngodmode
Erlang Shen
Bronze III
Level 161
God Stats
0W - 2L
1,711 SR
Queue Stats
38W - 48L
1,454 MMR
Solo
Surtr
Surtr
Gold I
LASTI5000
Surtr
Gold I
Level 238
God Stats
4W - 5L
1,601 SR
Queue Stats
81W - 71L
1,483 MMR
Solo
Olorun
Olorun
Gold III
MetallicSound
Olorun
Gold III
Level 81
God Stats
0W - 1L
1,555 SR
Queue Stats
184W - 195L
1,492 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
PoundCake6
Tsukuyomi
Gold III
Level 157
God Stats
7W - 7L
1,603 SR
Queue Stats
142W - 145L
1,496 MMR
Solo
Nu Wa
Nu Wa
Silver V
ToastyBunnies
Nu Wa
Silver V
Level 129
God Stats
0W - 1L
1,860 SR
Queue Stats
4W - 4L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,179
618
7,462
9,623
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
Nick2258
Nemesis
12
6 / 1 / 3
6,681
668
3,741
6,403
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 2 / 2
6,176
618
2,727
5,751
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
TouchmỄ
Janus
13
4 / 0 / 4
7,092
709
5,100
4,299
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 7
7,276
728
4,793
6,786
4,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Chang'eFreyaCu Chulainn

VS

Bans
ThanatosMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Imngodmode
Erlang Shen
8
0 / 5 / 1
4,522
452
1,830
7,344
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Surtr
LASTI5000
Surtr
10
1 / 4 / 1
5,769
577
6,231
10,968
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 4 / 1
5,209
521
2,102
5,786
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
PoundCake6
Tsukuyomi
10
3 / 2 / 0
5,566
557
3,890
5,168
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,317
532
2,886
5,497
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
4
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Erlang Shen
Imngodmode
Erlang Shen
0
5
1
0.1
L
Surtr
LASTI5000
Surtr
1
4
1
0.38
L
0
4
1
0.13
W
Nemesis
Nick2258
Nemesis
6
1
3
7.5
L
Tsukuyomi
PoundCake6
Tsukuyomi
3
2
0
1.5
W
2
2
2
1.5
L
0
3
1
0.17
W
Janus
TouchmỄ
Janus
4
0
4
6
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
16,939
32,862
Taken
34,763
13,854
Mitigated
11,352
10,146
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,462
1,584
0
2,914
9,623
4,481
0
584
8,977
0
43,697
L
Erlang Shen
Imngodmode
Erlang Shen
1,830
923
0
1,357
7,344
1,948
0
1,427
5,835
0
16,369
L
Surtr
LASTI5000
Surtr
6,231
2,766
0
2,099
10,968
5,260
0
383
10,583
795
35,385
L
2,102
1,358
260
664
5,786
1,547
0
687
5,061
35,886
2,031
W
Nemesis
Nick2258
Nemesis
3,741
804
0
1,506
6,403
2,228
0
371
5,939
0
40,455
L
Tsukuyomi
PoundCake6
Tsukuyomi
3,890
1,368
0
2,139
5,168
1,351
0
552
4,540
0
30,653
W
2,727
964
0
1,133
5,751
1,730
604
1,680
4,009
0
44,549
L
2,886
429
0
1,345
5,497
1,246
0
1,663
3,644
26,164
641
W
Janus
TouchmỄ
Janus
5,100
869
0
858
4,299
1,288
0
896
3,255
59,899
749
W
4,793
1,015
479
3,256
6,786
4,127
34
1,140
5,495
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
26,383
391
Minions Killed
275
0
Camps Cleared
0
1,146,624
Distance Traveled
1,045,810
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,179
618
88
9
0
207,065
2
L
Erlang Shen
4,522
452
32
3
0
215,911
2
L
Surtr
5,769
577
59
6
0
194,836
2
L
Olorun
5,209
521
64
6
0
182,394
0
W
Nemesis
6,681
668
80
8
0
235,539
1
L
Tsukuyomi
5,566
557
58
6
0
249,129
0
W
Medusa
6,176
618
79
8
0
219,254
0
L
Nu Wa
5,317
532
62
6
0
203,540
0
W
Janus
7,092
709
126
13
0
234,697
0
W
Horus
7,276
728
18
2
0
250,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role