Player Matchup

Freya
Freya
McFlurry2444
Freya
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 87L
1,521 Elo+
Party 2
Shiva
Shiva
ShutUpFrazier
Shiva
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Vulque
Nu Wa
Level 119
God Stats
1W - 0L
1,787 SR
Queue Stats
259W - 232L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
Weweslayer44
Ao Kuang
Level 84
God Stats
1W - 8L
1,311 SR
Queue Stats
287W - 274L
1,511 Elo+
Party 2
Charon
Charon
WorldEater337
Charon
Level 82
God Stats
4W - 1L
1,688 SR
Queue Stats
340W - 304L
1,545 Elo+
Party 1
Team Averages
Level 83
1,557 SR
1,515 Elo+

VS

Team Averages
Level 90
1,553 SR
1,503 Elo+
Amaterasu
Amaterasu
Inari21
Amaterasu
Level 78
God Stats
68W - 66L
1,519 SR
Queue Stats
396W - 364L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
NeedMoDinero
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,522 Elo+
Solo
Apollo
Apollo
Nymin
Apollo
Level 105
God Stats
0W - 1L
1,749 SR
Queue Stats
16W - 14L
1,599 Elo+
Solo
Hades
Hades
OmnipotentWhale
Hades
Level 60
God Stats
6W - 9L
1,434 SR
Queue Stats
187W - 179L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TrizzyThaSavage
Nu Wa
Level 120
God Stats
61W - 51L
1,565 SR
Queue Stats
933W - 879L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,646
511
5,234
8,901
2,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 3 / 3
7,532
579
6,707
13,101
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Vulque
Nu Wa
12
1 / 1 / 2
6,921
532
8,667
6,392
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Weweslayer44
Ao Kuang
13
6 / 2 / 1
7,370
567
5,892
14,171
4,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 2
6,386
491
4,119
10,871
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Inari21
Amaterasu
14
6 / 4 / 1
8,022
617
7,062
14,471
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
NeedMoDinero
Kuzenbo
10
1 / 1 / 4
6,485
499
5,508
11,190
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Nymin
Apollo
12
2 / 2 / 1
6,683
514
5,479
7,752
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
6,744
519
8,016
10,380
4,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 1
5,968
459
5,592
5,936
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
10
10
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Inari21
Amaterasu
6
4
1
1.63
W
2
1
1
2.5
L
Kuzenbo
NeedMoDinero
Kuzenbo
1
1
4
3
L
Apollo
Nymin
Apollo
2
2
1
1.25
L
1
3
1
0.5
W
0
3
3
0.5
L
0
1
1
0.5
W
Nu Wa
Vulque
Nu Wa
1
1
2
2
W
Ao Kuang
Weweslayer44
Ao Kuang
6
2
1
3.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
31,657
53,436
Taken
49,729
21,064
Mitigated
21,797
21,686
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Inari21
Amaterasu
7,062
3,121
0
7,149
14,471
5,659
24
4,767
9,501
0
63,455
W
5,234
2,022
0
4,263
8,901
2,870
0
1,674
7,185
37,827
5,202
L
Kuzenbo
NeedMoDinero
Kuzenbo
5,508
2,219
0
2,568
11,190
7,358
36
7,818
3,227
25,171
0
L
Apollo
Nymin
Apollo
5,479
4,110
0
2,395
7,752
2,425
0
4,776
2,904
0
51,354
L
8,016
2,147
35
5,232
10,380
4,823
0
2,853
7,431
41,242
1,135
W
6,707
1,656
0
2,599
13,101
7,484
0
7,652
5,357
1,588
54,983
L
5,592
2,569
0
802
5,936
1,532
0
3,734
1,948
39,122
605
W
Nu Wa
Vulque
Nu Wa
8,667
1,244
0
2,436
6,392
1,426
707
2,461
3,806
52,489
880
W
Ao Kuang
Weweslayer44
Ao Kuang
5,892
1,480
0
8,441
14,171
4,538
0
2,736
11,384
52,238
0
W
4,119
759
1,832
2,115
10,871
4,746
189
3,924
6,808
21,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
33,902
409
Minions Killed
381
0
Camps Cleared
0
1,253,864
Distance Traveled
1,213,709
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,022
617
96
7
0
308,333
0
W
Freya
6,646
511
78
6
0
254,527
0
L
Kuzenbo
6,485
499
37
3
0
261,477
6
L
Apollo
6,683
514
87
7
0
245,285
0
L
Hades
6,744
519
95
7
0
203,524
3
W
Shiva
7,532
579
117
9
0
242,369
1
L
Nu Wa
5,968
459
66
5
0
195,090
0
W
Nu Wa
6,921
532
104
8
0
239,211
0
W
Ao Kuang
7,370
567
76
6
0
273,626
0
W
Charon
6,386
491
34
3
0
244,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role