Player Matchup

Ix Chel
Ix Chel
Beartaste
Ix Chel
Level 67
God Stats
8W - 2L
1,708 SR
Queue Stats
41W - 36L
1,550 Elo+
Party 1
King Arthur
King Arthur
Bloodlyner
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,564 Elo+
Party 1
Cerberus
Cerberus
Boolzei
Cerberus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 29L
1,564 Elo+
Party 1
Medusa
Medusa
ImWithGoof
Medusa
Level 90
God Stats
3W - 0L
1,839 SR
Queue Stats
14W - 14L
1,385 Elo+
Party 1
Da Ji
Da Ji
NotTDSRichard
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,929 Elo+
Party 1
Team Averages
Level 51
1,609 SR
1,598 Elo+

VS

Team Averages
Level 130
1,509 SR
1,536 Elo+
Kuzenbo
Kuzenbo
Beliar117Rico
Kuzenbo
Level 136
God Stats
57W - 48L
1,631 SR
Queue Stats
355W - 311L
1,614 Elo+
Solo
Maman Brigitte
Maman Brigitte
Halebar
Maman Brigitte
Level 140
God Stats
0W - 3L
1,294 SR
Queue Stats
179W - 162L
1,556 Elo+
Solo
Artio
Artio
M0r1_gana
Artio
Level 126
God Stats
0W - 2L
1,211 SR
Queue Stats
123W - 123L
1,483 Elo+
Solo
Danzaburou
Danzaburou
TeamBACKPACK
Danzaburou
Level 109
God Stats
21W - 19L
1,724 SR
Queue Stats
150W - 151L
1,582 Elo+
Solo
Nut
Nut
madame woe
Nut
Level 137
God Stats
7W - 5L
1,685 SR
Queue Stats
12W - 21L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Beartaste
Ix Chel
15
8 / 1 / 11
9,087
649
16,733
7,682
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Bloodlyner
King Arthur
13
2 / 2 / 2
8,256
590
5,296
14,395
9,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
Boolzei
Cerberus
14
8 / 1 / 13
9,333
667
6,759
11,982
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ImWithGoof
Medusa
14
6 / 2 / 6
8,933
638
8,370
10,422
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 3 / 11
8,652
618
10,872
10,329
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
3 / 5 / 3
8,347
596
8,484
12,371
11,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maman Brigitte
Halebar
Maman Brigitte
13
4 / 7 / 2
7,475
534
7,072
14,369
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
M0r1_gana
Artio
11
0 / 9 / 3
6,679
477
3,941
15,588
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
TeamBACKPACK
Danzaburou
11
1 / 8 / 2
6,505
465
7,743
13,084
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
7,613
544
6,146
9,292
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
33
Kills
9
9
Deaths
33
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Beartaste
Ix Chel
8
1
11
13.5
L
Kuzenbo
3
5
3
0.9
W
King Arthur
Bloodlyner
King Arthur
2
2
2
1.5
W
Cerberus
Boolzei
Cerberus
8
1
13
14.5
L
Maman Brigitte
Halebar
Maman Brigitte
4
7
2
0.71
W
Medusa
ImWithGoof
Medusa
6
2
6
4.5
L
Artio
M0r1_gana
Artio
0
9
3
0.17
W
9
3
11
4.83
L
Danzaburou
TeamBACKPACK
Danzaburou
1
8
2
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,030
Damage
33,386
54,810
Taken
64,704
29,779
Mitigated
29,982
14,011
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Beartaste
Ix Chel
16,733
1,091
714
3,545
7,682
2,557
758
2,297
5,351
55,462
926
L
Kuzenbo
8,484
2,458
0
2,846
12,371
11,771
0
2,275
9,972
31,597
2,033
W
King Arthur
Bloodlyner
King Arthur
5,296
489
0
1,298
14,395
9,621
276
5,822
7,963
0
55,811
W
Cerberus
Boolzei
Cerberus
6,759
404
0
4,045
11,982
9,970
351
4,051
7,861
30,895
1,855
L
Maman Brigitte
Halebar
Maman Brigitte
7,072
607
0
5,515
14,369
3,851
0
3,682
10,599
58,449
1,224
W
Medusa
ImWithGoof
Medusa
8,370
3,981
0
3,241
10,422
3,672
2,472
2,551
7,783
0
62,166
L
Artio
M0r1_gana
Artio
3,941
831
270
2,205
15,588
8,999
0
7,946
7,288
16,246
329
W
10,872
3,114
0
1,168
10,329
3,959
854
3,349
6,852
0
46,727
L
Danzaburou
TeamBACKPACK
Danzaburou
7,743
2,123
0
2,391
13,084
3,018
0
6,463
6,040
0
46,323
L
6,146
4,058
0
2,387
9,292
2,343
720
1,704
7,538
0
50,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
36,619
439
Minions Killed
345
0
Camps Cleared
0
1,452,804
Distance Traveled
1,253,599
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,087
649
90
6
0
303,895
0
L
Kuzenbo
8,347
596
57
4
0
250,056
5
W
King Arthur
8,256
590
116
8
0
284,970
0
W
Cerberus
9,333
667
74
5
0
275,337
0
L
Maman Brigitte
7,475
534
106
8
0
283,366
0
W
Medusa
8,933
638
92
7
0
273,588
1
L
Artio
6,679
477
22
2
0
269,983
0
W
Da Ji
8,652
618
67
5
0
315,014
0
L
Danzaburou
6,505
465
74
5
0
228,116
0
L
Nut
7,613
544
86
6
0
222,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role