Player Matchup

Janus
Janus
FlyTettas200IQ
Janus
Level 129
God Stats
10W - 10L
1,565 SR
Queue Stats
29W - 42L
1,443 Elo+
Party 1
Bastet
Bastet
diiWRLD
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 95L
1,520 Elo+
Party 1
Arachne
Arachne
dmbandon
Arachne
Level 109
God Stats
1W - 0L
1,279 SR
Queue Stats
14W - 21L
1,452 Elo+
Solo
Hades
Hades
mikimbito
Hades
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
zJeremyy-
Cernunnos
Level 148
God Stats
3W - 2L
1,531 SR
Queue Stats
43W - 39L
1,574 Elo+
Party 1
Team Averages
Level 112
1,475 SR
1,508 Elo+

VS

Team Averages
Level 134
1,479 SR
1,560 Elo+
Artemis
Artemis
Ianweabs
Artemis
Level 144
God Stats
0W - 1L
1,678 SR
Queue Stats
174W - 146L
1,586 Elo+
Party 3
Tiamat
Tiamat
Kymopolea
Tiamat
Level 147
God Stats
5W - 19L
1,343 SR
Queue Stats
197W - 196L
1,572 Elo+
Solo
Nut
Nut
NatsukiCross
Nut
Level 125
God Stats
1W - 4L
1,332 SR
Queue Stats
271W - 257L
1,526 Elo+
Party 2
Maui
Maui
PeruvianPork
Maui
Level 106
God Stats
2W - 5L
1,405 SR
Queue Stats
101W - 81L
1,604 Elo+
Party 3
Kali
Kali
Savage Skorge
Kali
Level 146
God Stats
10W - 5L
1,638 SR
Queue Stats
562W - 545L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,829
517
8,377
11,141
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
diiWRLD
Bastet
18
14 / 1 / 5
11,560
608
16,960
20,480
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
dmbandon
Arachne
15
1 / 3 / 7
9,720
512
6,406
18,169
10,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hades
mikimbito
Hades
17
2 / 2 / 4
11,443
602
12,757
16,752
7,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
zJeremyy-
Cernunnos
18
3 / 0 / 6
11,216
590
12,430
11,385
4,495
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ianweabs
Artemis
15
2 / 2 / 2
9,255
487
19,005
13,644
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Kymopolea
Tiamat
16
0 / 5 / 3
10,061
530
7,915
14,051
10,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 1
8,985
473
5,631
14,541
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 2 / 4
8,442
444
4,032
14,363
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 9 / 1
9,961
524
12,193
23,910
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
7
8
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Artemis
Ianweabs
Artemis
2
2
2
1.5
L
Tiamat
Kymopolea
Tiamat
0
5
3
0.3
L
0
5
1
0.1
L
0
2
4
1
L
5
9
1
0.61
W
Bastet
diiWRLD
Bastet
14
1
5
16.5
W
Arachne
dmbandon
Arachne
1
3
7
1.5
W
Hades
mikimbito
Hades
2
2
4
2
W
Cernunnos
zJeremyy-
Cernunnos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,930
Damage
48,776
77,927
Taken
80,509
33,481
Mitigated
40,499
36,533
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,377
285
0
2,665
11,141
3,548
0
1,856
9,209
62,842
134
L
Artemis
Ianweabs
Artemis
19,005
3,488
0
2,577
13,644
4,873
0
4,215
9,143
0
78,980
L
Tiamat
Kymopolea
Tiamat
7,915
1,335
0
5,096
14,051
10,289
172
8,321
5,688
80,293
252
L
5,631
2,853
0
5,911
14,541
4,574
0
1,079
13,422
0
72,178
L
4,032
1,091
0
2,399
14,363
11,579
0
4,021
10,152
17,488
0
L
12,193
6,205
0
9,422
23,910
9,184
0
2,835
20,935
0
89,567
W
Bastet
diiWRLD
Bastet
16,960
4,508
0
10,204
20,480
7,429
0
1,574
18,882
0
92,707
W
Arachne
dmbandon
Arachne
6,406
3,554
0
6,899
18,169
10,315
425
2,640
15,473
0
33,928
W
Hades
mikimbito
Hades
12,757
1,861
275
10,234
16,752
7,694
686
4,510
12,139
89,229
2,027
W
Cernunnos
zJeremyy-
Cernunnos
12,430
6,206
0
6,256
11,385
4,495
8
1,604
9,721
0
101,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
46,704
608
Minions Killed
570
0
Camps Cleared
0
2,002,744
Distance Traveled
1,857,208
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,829
517
111
6
0
393,210
0
L
Artemis
9,255
487
145
8
0
385,053
1
L
Tiamat
10,061
530
143
8
0
320,825
5
L
Nut
8,985
473
137
7
0
353,324
3
L
Maui
8,442
444
32
2
0
406,010
5
L
Kali
9,961
524
113
6
0
391,996
0
W
Bastet
11,560
608
118
6
0
452,424
2
W
Arachne
9,720
512
42
2
0
425,239
2
W
Hades
11,443
602
180
9
0
339,331
2
W
Cernunnos
11,216
590
157
8
0
392,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role